Player Matchup

Izanami
Izanami
SxlarBreeze
Izanami
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Hades
Hades
TheIconicNinja
Hades
Level 26
God Stats
12W - 6L
1,634 SR
Queue Stats
13W - 8L
1,581 Elo+
Solo
Apollo
Apollo
TrumpAmerica1st
Apollo
Level 22
God Stats
7W - 6L
1,627 SR
Queue Stats
12W - 9L
1,676 Elo+
Solo
Ymir
Ymir
Zaburas
Ymir
Level 15
God Stats
4W - 2L
1,703 SR
Queue Stats
36W - 57L
1,381 Elo+
Solo
Nemesis
Nemesis
amtoj_13
Nemesis
Level 28
God Stats
8W - 7L
1,334 SR
Queue Stats
248W - 264L
1,486 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,525 Elo+

VS

Team Averages
Level 21
1,521 SR
1,605 Elo+
Danzaburou
Danzaburou
Anthony-vlz-
Danzaburou
Level 28
God Stats
51W - 89L
1,523 SR
Queue Stats
242W - 348L
1,360 Elo+
Solo
Ymir
Ymir
GreatOldOnez
Ymir
Level 27
God Stats
14W - 11L
1,580 SR
Queue Stats
600W - 641L
1,615 Elo+
Solo
Fenrir
Fenrir
Kapodona
Fenrir
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 81L
1,546 Elo+
Solo
Thor
Thor
ZeaG_CR
Thor
Level 18
God Stats
11W - 4L
1,500 SR
Queue Stats
101W - 106L
1,611 Elo+
Solo
Chronos
Chronos
pisellopisello
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SxlarBreeze
Izanami
10
6 / 0 / 1
6,391
581
4,994
3,702
2,124
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,076
552
1,357
3,323
1,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 0
7,164
651
4,443
3,796
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Zaburas
Ymir
9
1 / 1 / 7
6,028
548
1,219
5,469
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
amtoj_13
Nemesis
10
1 / 0 / 1
5,791
526
1,319
2,863
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anthony-vlz-
Danzaburou
7
0 / 2 / 0
4,521
411
1,425
4,392
1,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,278
480
1,477
6,604
5,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Kapodona
Fenrir
3
0 / 2 / 0
3,761
342
648
3,092
605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
ZeaG_CR
Thor
10
1 / 2 / 0
5,671
516
3,428
6,819
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,241
386
407
3,587
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anthony-vlz-
Danzaburou
0
2
0
0
L
0
0
0
0
L
Fenrir
Kapodona
Fenrir
0
2
0
0
W
Izanami
SxlarBreeze
Izanami
6
0
1
6.5
W
2
0
1
2.5
W
0
0
0
0
W
Ymir
Zaburas
Ymir
1
1
7
4.5
L
Thor
ZeaG_CR
Thor
1
2
0
0.5
W
Nemesis
amtoj_13
Nemesis
1
0
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
7,385
19,153
Taken
24,494
9,041
Mitigated
10,578
5,415
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anthony-vlz-
Danzaburou
1,425
256
222
903
4,392
1,077
0
288
4,104
0
18,339
L
1,477
480
0
1,580
6,604
5,928
0
0
6,604
23,293
0
L
Fenrir
Kapodona
Fenrir
648
146
192
795
3,092
605
0
684
2,408
0
3,229
W
Izanami
SxlarBreeze
Izanami
4,994
2,962
0
838
3,702
2,124
1,020
78
3,624
3,805
31,488
W
1,357
511
397
1,719
3,323
1,140
884
0
3,323
29,432
0
W
4,443
3,092
0
1,063
3,796
1,218
128
1,477
2,319
0
46,444
W
Ymir
Zaburas
Ymir
1,219
497
0
807
5,469
2,557
393
244
5,225
10,664
0
L
Thor
ZeaG_CR
Thor
3,428
505
0
2,010
6,819
2,408
0
1,650
5,169
0
27,670
W
Nemesis
amtoj_13
Nemesis
1,319
464
0
591
2,863
2,002
0
85
2,778
4,698
27,064
L
407
407
0
377
3,587
560
0
570
3,017
7,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
23,472
321
Minions Killed
168
0
Camps Cleared
0
940,933
Distance Traveled
787,057
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,521
411
28
3
0
169,016
3
L
Ymir
5,278
480
52
5
0
159,905
2
L
Fenrir
3,761
342
7
1
0
112,070
0
W
Izanami
6,391
581
80
7
0
180,067
2
W
Hades
6,076
552
59
5
0
164,499
1
W
Apollo
7,164
651
104
9
0
187,348
3
W
Ymir
6,028
548
10
1
0
207,704
4
L
Thor
5,671
516
65
6
0
180,478
2
W
Nemesis
5,791
526
68
6
0
201,315
0
L
Chronos
4,241
386
16
1
0
165,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role