Player Matchup

Neith
Neith
DONKEY BOOLS
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Onthate
Bellona
Level 26
God Stats
10W - 4L
1,727 SR
Queue Stats
60W - 61L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
Todd Two Times
Kumbhakarna
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
7W - 4L
1,868 Elo+
Party 1
Cerberus
Cerberus
drogolho
Cerberus
Level 7
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Mercury
Mercury
youruncletisaiah
Mercury
Level 24
God Stats
38W - 39L
1,290 SR
Queue Stats
38W - 40L
1,228 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,528 Elo+

VS

Team Averages
Level 11
1,441 SR
1,415 Elo+
Skadi
Skadi
Danasyl
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juilaf
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo
Merlin
Merlin
PrineS
Merlin
Level 8
God Stats
0W - 3L
1,132 SR
Queue Stats
3W - 6L
1,176 Elo+
Solo
Bellona
Bellona
Simbaby Doom
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,728 Elo+
Solo
Sobek
Sobek
theskreets
Sobek
Level 17
God Stats
2W - 6L
1,572 SR
Queue Stats
89W - 88L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 10
10,301
858
6,514
6,342
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Onthate
Bellona
18
7 / 2 / 10
12,352
1,029
23,093
14,436
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Todd Two Times
Kumbhakarna
18
3 / 2 / 16
11,729
977
14,050
15,722
8,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
drogolho
Cerberus
19
6 / 2 / 14
13,334
1,111
18,129
19,845
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 9
12,666
1,056
10,246
8,324
3,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

281

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Danasyl
Skadi
17
1 / 7 / 5
10,698
892
18,966
23,309
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Juilaf
Tsukuyomi
15
0 / 4 / 0
9,264
772
1,770
6,250
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
PrineS
Merlin
13
0 / 0 / 0
8,800
733
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Simbaby Doom
Bellona
17
2 / 7 / 5
11,441
953
20,265
24,342
19,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
18
7 / 6 / 2
12,574
1,048
15,032
23,879
26,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
24
Kills
10
10
Deaths
24
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
Skadi
Danasyl
Skadi
1
7
5
0.5
L
Tsukuyomi
Juilaf
Tsukuyomi
0
4
0
0
W
Bellona
Onthate
Bellona
7
2
10
6
L
Merlin
PrineS
Merlin
0
0
0
0
L
Bellona
Simbaby Doom
Bellona
2
7
5
0.64
W
Kumbhakarna
Todd Two Times
Kumbhakarna
3
2
16
5.5
W
Cerberus
drogolho
Cerberus
6
2
14
6.5
L
Sobek
7
6
2
1.33
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,032
Damage
56,033
64,669
Taken
77,780
55,986
Mitigated
56,252
10,380
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,514
4,598
0
1,505
6,342
2,641
0
1,673
4,619
0
22,220
L
Skadi
Danasyl
Skadi
18,966
9,916
0
1,166
23,309
7,430
0
10,652
12,532
0
30,433
L
Tsukuyomi
Juilaf
Tsukuyomi
1,770
1,000
0
475
6,250
2,199
0
1,684
4,466
0
4,309
W
Bellona
Onthate
Bellona
23,093
8,361
0
2,650
14,436
15,184
0
2,912
11,317
0
46,112
L
Merlin
PrineS
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Simbaby Doom
Bellona
20,265
5,427
0
1,060
24,342
19,848
0
8,998
15,091
0
44,438
W
Kumbhakarna
Todd Two Times
Kumbhakarna
14,050
1,346
0
350
15,722
8,869
0
3,896
11,676
30,179
0
W
Cerberus
drogolho
Cerberus
18,129
2,049
0
5,875
19,845
25,442
0
3,255
16,294
43,747
0
L
Sobek
15,032
1,314
435
3,957
23,879
26,775
0
10,845
12,784
33,756
0
W
10,246
5,072
0
0
8,324
3,850
0
3,296
4,853
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
52,777
260
Minions Killed
138
6
Camps Cleared
0
1,088,144
Distance Traveled
721,098
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,301
858
31
3
2
184,032
0
L
Skadi
10,698
892
37
3
0
200,595
2
L
Tsukuyomi
9,264
772
7
1
0
98,347
0
W
Bellona
12,352
1,029
61
5
4
201,954
1
L
Merlin
8,800
733
0
0
0
12,879
0
L
Bellona
11,441
953
65
5
0
204,268
0
W
Kumbhakarna
11,729
977
51
4
0
233,632
0
W
Cerberus
13,334
1,111
93
8
0
218,169
0
L
Sobek
12,574
1,048
29
2
0
205,009
0
W
Mercury
12,666
1,056
24
2
0
250,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role