Player Matchup

Ra
Ra
Bodyguard1986
Ra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 107L
1,500 Elo+
Solo
Artemis
Artemis
FiFaFu
Artemis
Level 24
God Stats
12W - 7L
1,399 SR
Queue Stats
94W - 92L
1,598 Elo+
Solo
Nemesis
Nemesis
Miguelww
Nemesis
Level 28
God Stats
6W - 5L
1,870 SR
Queue Stats
44W - 45L
1,524 Elo+
Party 1
King Arthur
King Arthur
PORRUOAAAAH
King Arthur
Level 18
God Stats
6W - 13L
1,010 SR
Queue Stats
107W - 104L
1,433 Elo+
Party 1
Tyr
Tyr
lucho1314XD
Tyr
Level 28
God Stats
32W - 24L
1,644 SR
Queue Stats
167W - 171L
1,475 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,506 Elo+

VS

Team Averages
Level 24
1,496 SR
1,507 Elo+
Neith
Neith
MasterMind42
Neith
Level 25
God Stats
18W - 14L
1,746 SR
Queue Stats
35W - 19L
1,862 Elo+
Solo
Thanatos
Thanatos
TheDawnGodBat
Thanatos
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
70W - 66L
1,501 Elo+
Solo
Janus
Janus
Zoolos
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,546 Elo+
Solo
Terra
Terra
edwin31416
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,351 Elo+
Solo
Nike
Nike
kim30
Nike
Level 23
God Stats
25W - 39L
1,234 SR
Queue Stats
28W - 43L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
6,969
634
1,015
3,397
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
FiFaFu
Artemis
10
6 / 1 / 2
6,214
565
6,569
4,840
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Miguelww
Nemesis
10
1 / 0 / 4
5,942
540
2,691
5,453
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PORRUOAAAAH
King Arthur
9
2 / 2 / 6
5,700
518
4,230
6,389
4,371
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 2 / 0
7,352
668
7,547
11,032
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,912
537
6,563
8,063
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheDawnGodBat
Thanatos
10
4 / 3 / 1
6,381
580
3,451
6,303
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Zoolos
Janus
8
0 / 2 / 0
4,787
435
1,064
3,793
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
8
1 / 3 / 2
5,535
503
1,661
7,009
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
kim30
Nike
8
1 / 5 / 2
5,179
471
3,339
7,878
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
6
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Artemis
FiFaFu
Artemis
6
1
2
7
L
0
3
2
0.33
W
Nemesis
Miguelww
Nemesis
1
0
4
3
W
King Arthur
PORRUOAAAAH
King Arthur
2
2
6
2.5
L
Thanatos
TheDawnGodBat
Thanatos
4
3
1
1.5
L
Janus
Zoolos
Janus
0
2
0
0
L
Terra
1
3
2
0.67
L
Nike
kim30
Nike
1
5
2
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
16,078
31,111
Taken
33,046
14,728
Mitigated
15,414
9,931
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,015
303
44
914
3,397
1,216
228
339
3,058
43,806
0
W
Artemis
FiFaFu
Artemis
6,569
3,755
0
151
4,840
1,303
440
830
3,910
0
21,994
L
6,563
3,597
0
3,814
8,063
2,647
657
0
8,063
0
34,178
W
Nemesis
Miguelww
Nemesis
2,691
1,095
0
1,952
5,453
1,665
249
764
4,689
0
23,552
W
King Arthur
PORRUOAAAAH
King Arthur
4,230
865
0
1,688
6,389
4,371
244
903
5,240
0
14,322
L
Thanatos
TheDawnGodBat
Thanatos
3,451
1,083
0
4,544
6,303
4,550
0
46
6,252
4,951
27,731
L
Janus
Zoolos
Janus
1,064
165
0
0
3,793
944
35
430
3,339
12,305
0
L
Terra
1,661
461
739
1,197
7,009
3,149
66
152
6,843
7,201
0
L
Nike
kim30
Nike
3,339
585
0
300
7,878
4,124
608
342
7,534
0
23,574
W
7,547
1,413
0
5,182
11,032
6,173
728
71
10,961
0
35,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
27,794
283
Minions Killed
196
0
Camps Cleared
0
1,071,688
Distance Traveled
964,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,969
634
97
9
0
223,138
2
W
Artemis
6,214
565
34
3
0
198,339
1
L
Neith
5,912
537
66
6
0
163,732
1
W
Nemesis
5,942
540
55
5
0
227,470
0
W
King Arthur
5,700
518
25
2
0
190,557
2
L
Thanatos
6,381
580
64
6
0
212,814
2
L
Janus
4,787
435
23
2
0
195,924
1
L
Terra
5,535
503
8
1
0
218,972
1
L
Nike
5,179
471
35
3
0
173,038
0
W
Tyr
7,352
668
72
7
0
232,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role