Player Matchup

Ares
Ares
ALAN8076
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlphaSasuke8146
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Mj_lord-of-Fulk
Arachne
Level 23
God Stats
32W - 28L
1,486 SR
Queue Stats
33W - 30L
1,419 Elo+
Solo
Janus
Janus
jahulu3
Janus
Level 30
God Stats
2W - 9L
1,275 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Izanami
Izanami
swiftlysnipes
Izanami
Level 17
God Stats
10W - 4L
1,590 SR
Queue Stats
47W - 49L
1,300 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,444 Elo+

VS

Team Averages
Level 18
1,532 SR
1,466 Elo+
Chaac
Chaac
Evil__iQ_
Chaac
Level 26
God Stats
5W - 3L
1,579 SR
Queue Stats
69W - 63L
1,437 Elo+
Solo
Medusa
Medusa
LXCID_Zuko
Medusa
Level 24
God Stats
6W - 6L
1,381 SR
Queue Stats
38W - 39L
1,547 Elo+
Solo
Pele
Pele
Lukk9880
Pele
Level 16
God Stats
5W - 1L
1,699 SR
Queue Stats
11W - 9L
1,348 Elo+
Solo
Anubis
Anubis
PerhkShotzYT
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
anibanny22
Ares
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
1 / 3 / 0
4,708
362
818
4,012
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
AlphaSasuke8146
Tsukuyomi
7
1 / 9 / 1
5,162
397
2,185
8,882
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 1
5,396
415
4,036
8,507
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
jahulu3
Janus
9
2 / 7 / 2
6,092
469
7,452
9,304
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
11
4 / 5 / 0
6,879
529
6,305
8,359
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Evil__iQ_
Chaac
12
3 / 2 / 9
7,395
569
6,558
7,116
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LXCID_Zuko
Medusa
13
12 / 1 / 4
8,749
673
7,615
6,265
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
11
4 / 3 / 1
7,034
541
4,558
6,810
1,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
5 / 2 / 7
7,819
601
7,246
10,656
5,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 0
7,040
542
1,528
7,198
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
28
29
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
L
Tsukuyomi
AlphaSasuke8146
Tsukuyomi
1
9
1
0.17
W
Chaac
Evil__iQ_
Chaac
3
2
9
3.75
W
Medusa
LXCID_Zuko
Medusa
12
1
4
14
W
Pele
4
3
1
1.5
L
1
5
1
0.3
W
Anubis
5
2
7
4.25
W
4
2
0
2
L
Janus
jahulu3
Janus
2
7
2
0.43
L
Izanami
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
27,505
39,064
Taken
38,045
10,119
Mitigated
20,158
5,284
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
818
83
0
189
4,012
1,290
290
0
3,887
3,925
0
L
Tsukuyomi
AlphaSasuke8146
Tsukuyomi
2,185
1,355
0
511
8,882
2,292
16
1,327
7,455
0
10,674
W
Chaac
Evil__iQ_
Chaac
6,558
1,036
306
2,911
7,116
6,441
1,309
2,638
4,332
0
29,051
W
Medusa
LXCID_Zuko
Medusa
7,615
2,640
0
1,956
6,265
2,072
3,367
1,494
4,717
0
40,691
W
Pele
4,558
2,090
0
1,232
6,810
1,760
2,392
1,205
5,559
0
20,513
L
4,036
2,827
0
2,652
8,507
2,012
0
1,410
6,947
0
17,050
W
Anubis
7,246
178
0
4,662
10,656
5,710
839
2,485
7,969
43,133
0
W
1,528
420
0
60
7,198
4,175
661
0
7,198
18,291
0
L
Janus
jahulu3
Janus
7,452
1,071
111
480
9,304
2,034
568
2,459
6,745
30,628
0
L
Izanami
6,305
3,913
0
1,341
8,359
2,491
946
3,578
4,781
0
38,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
38,037
184
Minions Killed
267
0
Camps Cleared
0
970,602
Distance Traveled
1,112,120
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,708
362
7
1
0
122,371
3
L
Tsukuyomi
5,162
397
15
1
0
215,823
4
W
Chaac
7,395
569
47
4
0
244,581
0
W
Medusa
8,749
673
74
6
0
236,120
3
W
Pele
7,034
541
51
4
0
198,859
0
L
Arachne
5,396
415
29
2
0
245,690
0
W
Anubis
7,819
601
65
5
0
210,761
0
W
Ares
7,040
542
30
2
0
221,799
0
L
Janus
6,092
469
54
4
0
213,432
1
L
Izanami
6,879
529
79
6
0
173,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role