Player Matchup

Chaac
Chaac
Silver I
Acevadeer
Chaac
Silver I
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
737W - 754L
1,257 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
DanEspinozaA
Ao Kuang
Silver II
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 113L
1,270 MMR
Solo
Chang'e
Chang'e
Silver II
Nocatu
Chang'e
Silver II
Level 68
God Stats
77W - 68L
1,535 SR
Queue Stats
608W - 632L
1,265 MMR
Solo
Medusa
Medusa
Bronze IV
RAWdawgMutt
Medusa
Bronze IV
Level 103
God Stats
11W - 11L
1,715 SR
Queue Stats
343W - 349L
1,274 MMR
Solo
Artio
Artio
Gold V
infektious1337
Artio
Gold V
Level 62
God Stats
2W - 5L
1,556 SR
Queue Stats
9W - 17L
1,280 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,561 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,522 SR
1,272 MMR
Cerberus
Cerberus
Silver I
BIGG_JASON
Cerberus
Silver I
Level 146
God Stats
201W - 156L
1,420 SR
Queue Stats
1,654W - 1,720L
1,247 MMR
Solo
Susano
Susano
Silver I
Chuchito0t
Susano
Silver I
Level 87
God Stats
10W - 6L
1,621 SR
Queue Stats
243W - 244L
1,253 MMR
Solo
Arachne
Arachne
Silver IV
KingFrog3000
Arachne
Silver IV
Level 127
God Stats
65W - 51L
1,577 SR
Queue Stats
80W - 75L
1,232 MMR
Solo
Heimdallr
Heimdallr
Silver III
S2W x BAKER
Heimdallr
Silver III
Level 105
God Stats
2W - 1L
1,494 SR
Queue Stats
25W - 45L
1,310 MMR
Party 1
Anubis
Anubis
Silver IV
vSxcrix
Anubis
Silver IV
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 46L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acevadeer
Chaac
14
1 / 5 / 0
8,171
481
6,782
15,292
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
DanEspinozaA
Ao Kuang
12
1 / 4 / 2
7,477
440
4,678
11,370
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Nocatu
Chang'e
11
2 / 5 / 2
7,350
432
4,824
11,193
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 4 / 3
6,754
397
4,644
9,729
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 3
8,033
473
3,408
16,212
14,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
DanzaburouSetKing ArthurNikeCu Chulainn

VS

Bans
ScyllaNu WaBellonaAthenaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGG_JASON
Cerberus
13
2 / 1 / 6
8,339
491
4,833
10,858
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Chuchito0t
Susano
16
4 / 2 / 4
9,390
552
7,435
13,803
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
KingFrog3000
Arachne
17
8 / 0 / 2
9,995
588
15,510
15,548
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
S2W x BAKER
Heimdallr
14
0 / 3 / 5
7,763
457
6,285
7,036
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
vSxcrix
Anubis
14
6 / 2 / 3
8,785
517
11,118
7,406
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
20
20
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Acevadeer
Chaac
1
5
0
0.2
W
Cerberus
BIGG_JASON
Cerberus
2
1
6
5
W
Susano
Chuchito0t
Susano
4
2
4
3
L
Ao Kuang
DanEspinozaA
Ao Kuang
1
4
2
0.5
W
Arachne
KingFrog3000
Arachne
8
0
2
9
L
Chang'e
Nocatu
Chang'e
2
5
2
0.6
L
Medusa
1
4
3
0.63
W
Heimdallr
S2W x BAKER
Heimdallr
0
3
5
0.83
L
2
2
3
1.75
W
Anubis
vSxcrix
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
45,181
63,796
Taken
54,651
36,936
Mitigated
31,474
21,248
Healing
24,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Acevadeer
Chaac
6,782
1,005
0
5,854
15,292
14,006
0
830
13,978
264
56,293
W
Cerberus
BIGG_JASON
Cerberus
4,833
146
795
4,040
10,858
8,835
0
1,655
9,203
39,831
0
W
Susano
Chuchito0t
Susano
7,435
2,073
0
5,852
13,803
5,368
0
3,353
10,450
0
65,436
L
Ao Kuang
DanEspinozaA
Ao Kuang
4,678
1,501
0
2,594
11,370
3,356
0
1,438
9,705
42,373
0
W
Arachne
KingFrog3000
Arachne
15,510
10,718
0
9,336
15,548
9,380
1,322
3,242
11,777
0
60,002
L
Chang'e
Nocatu
Chang'e
4,824
26
241
3,402
11,193
2,653
596
2,401
8,483
33,041
0
L
Medusa
4,644
1,463
537
3,460
9,729
2,879
385
3,826
5,814
0
40,246
W
Heimdallr
S2W x BAKER
Heimdallr
6,285
2,527
0
481
7,036
4,367
90
1,432
5,604
5,872
46,073
L
3,408
520
144
5,016
16,212
14,042
124
7,010
8,930
25,529
0
W
Anubis
vSxcrix
Anubis
11,118
947
380
3,694
7,406
3,524
488
3,438
3,968
39,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
44,272
401
Minions Killed
494
0
Camps Cleared
0
1,462,950
Distance Traveled
1,593,316
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,171
481
125
7
0
304,610
1
W
Cerberus
8,339
491
101
6
0
323,995
5
W
Susano
9,390
552
105
6
0
356,720
2
L
Ao Kuang
7,477
440
86
5
0
242,915
0
W
Arachne
9,995
588
115
7
0
335,320
2
L
Chang'e
7,350
432
68
4
0
319,160
1
L
Medusa
6,754
397
83
5
0
237,027
2
W
Heimdallr
7,763
457
93
5
0
283,250
1
L
Artio
8,033
473
39
2
0
359,238
4
W
Anubis
8,785
517
80
5
0
294,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role