Player Matchup

Geb
Geb
Silver II
ElPibeDelPilar
Geb
Silver II
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 39L
1,505 MMR
Party 1
King Arthur
King Arthur
Bronze III
FierceEnzo
King Arthur
Bronze III
Level 115
God Stats
3W - 2L
1,492 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Olmetec1
Nu Wa
Silver II
Level 109
God Stats
14W - 8L
1,558 SR
Queue Stats
59W - 72L
1,505 MMR
Party 1
Fenrir
Fenrir
Bronze III
SGTMURKSALOT
Fenrir
Bronze III
Level 132
God Stats
33W - 17L
1,442 SR
Queue Stats
84W - 54L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
dedneighbor14
Jing Wei
Bronze III
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
34W - 29L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,498 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,608 SR
1,502 MMR
Chernobog
Chernobog
Bronze III
BIGMARTHAAA-
Chernobog
Bronze III
Level 31
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Cuddle-Monster13
Kukulkan
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 MMR
Solo
Hercules
Hercules
Gold V
DonaldTorres73
Hercules
Gold V
Level 121
God Stats
0W - 2L
1,802 SR
Queue Stats
42W - 48L
1,507 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Willypetesux
Tsukuyomi
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Nox
Nox
Silver II
idbtroy
Nox
Silver II
Level 63
God Stats
13W - 19L
1,523 SR
Queue Stats
69W - 66L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
8,223
548
3,984
9,036
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
FierceEnzo
King Arthur
15
3 / 1 / 3
9,155
610
12,101
14,935
9,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Olmetec1
Nu Wa
14
4 / 1 / 5
8,464
564
7,037
5,229
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
5 / 2 / 4
9,365
624
5,772
9,728
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
dedneighbor14
Jing Wei
15
9 / 2 / 3
9,635
642
8,609
8,319
3,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuKaliCu ChulainnChang'eDanzaburou

VS

Bans
BakasuraCupidApolloBellonaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGMARTHAAA-
Chernobog
10
3 / 8 / 0
6,876
458
5,129
13,559
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 2
6,495
433
2,172
7,149
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
13
0 / 3 / 1
7,368
491
4,160
13,441
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Willypetesux
Tsukuyomi
13
3 / 4 / 3
7,798
520
6,303
11,141
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
12
2 / 4 / 4
7,284
486
4,637
5,418
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
24
Kills
8
8
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BIGMARTHAAA-
Chernobog
3
8
0
0.38
L
0
5
2
0.2
L
Hercules
0
3
1
0.17
W
3
2
8
3.5
W
King Arthur
FierceEnzo
King Arthur
3
1
3
4.5
W
Nu Wa
Olmetec1
Nu Wa
4
1
5
6.5
W
Fenrir
5
2
4
3.5
L
Tsukuyomi
Willypetesux
Tsukuyomi
3
4
3
1.13
W
Jing Wei
dedneighbor14
Jing Wei
9
2
3
5.25
L
Nox
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
22,401
47,247
Taken
50,708
24,352
Mitigated
27,946
18,217
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BIGMARTHAAA-
Chernobog
5,129
2,630
0
2,600
13,559
3,386
0
1,207
12,324
0
28,812
L
2,172
164
195
905
7,149
1,676
0
3,102
3,817
35,100
0
L
Hercules
4,160
1,431
0
6,723
13,441
16,522
0
840
12,327
0
45,630
W
3,984
428
0
1,700
9,036
5,368
78
2,769
6,223
22,336
0
W
King Arthur
FierceEnzo
King Arthur
12,101
966
0
5,392
14,935
9,876
0
454
14,094
0
62,856
W
Nu Wa
Olmetec1
Nu Wa
7,037
1,191
0
1,707
5,229
1,446
1,193
1,504
3,665
50,931
0
W
Fenrir
5,772
1,132
0
6,185
9,728
3,886
0
1,235
8,469
0
76,768
L
Tsukuyomi
Willypetesux
Tsukuyomi
6,303
1,515
0
2,965
11,141
3,763
0
3,648
7,155
0
39,349
W
Jing Wei
dedneighbor14
Jing Wei
8,609
7,263
0
3,233
8,319
3,776
183
719
7,600
0
59,346
L
Nox
4,637
769
0
250
5,418
2,599
0
1,634
3,704
29,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
35,821
470
Minions Killed
374
0
Camps Cleared
0
1,518,269
Distance Traveled
1,282,094
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,876
458
48
3
0
258,935
2
L
Kukulkan
6,495
433
79
5
0
228,913
2
L
Hercules
7,368
491
116
8
0
240,834
1
W
Geb
8,223
548
19
1
0
337,551
4
W
King Arthur
9,155
610
120
8
0
289,623
4
W
Nu Wa
8,464
564
115
8
0
281,829
5
W
Fenrir
9,365
624
119
8
0
337,307
3
L
Tsukuyomi
7,798
520
68
5
0
293,370
1
W
Jing Wei
9,635
642
97
6
0
271,959
2
L
Nox
7,284
486
63
4
0
260,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role