Player Matchup

Tyr
Tyr
DavidDudeDD
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,626 Elo+
Solo
Da Ji
Da Ji
MasterDuckFace
Da Ji
Level 23
God Stats
3W - 1L
1,277 SR
Queue Stats
119W - 98L
1,419 Elo+
Solo
Neith
Neith
TheKamiero
Neith
Level 27
God Stats
23W - 10L
1,720 SR
Queue Stats
94W - 81L
1,601 Elo+
Party 1
Ymir
Ymir
mr_mo_94
Ymir
Level 27
God Stats
17W - 9L
1,742 SR
Queue Stats
118W - 129L
1,585 Elo+
Party 1
Merlin
Merlin
vWren
Merlin
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
25W - 18L
1,433 Elo+
Solo
Team Averages
Level 26
1,485 SR
1,533 Elo+

VS

Team Averages
Level 18
1,599 SR
1,470 Elo+
The Morrigan
The Morrigan
KrRulLzZ
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Ra
Ra
MoinMeisteR1234
Ra
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 47L
1,508 Elo+
Party 2
Medusa
Medusa
PickelousRick
Medusa
Level 23
God Stats
10W - 11L
1,994 SR
Queue Stats
19W - 25L
1,787 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaullSM5
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,069 Elo+
Solo
Horus
Horus
XTron2K5
Horus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 45L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,646
565
931
4,559
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 2
5,713
571
3,129
6,655
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
5 / 1 / 2
5,736
574
6,277
5,852
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
8
0 / 3 / 3
5,220
522
2,231
7,811
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
vWren
Merlin
10
3 / 2 / 3
6,292
629
4,904
3,263
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KrRulLzZ
The Morrigan
8
3 / 4 / 1
5,391
539
3,427
5,096
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
5,490
549
4,695
3,678
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 4
4,571
457
3,027
5,944
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
RaullSM5
Tsukuyomi
3
0 / 1 / 0
3,686
369
0
778
178
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
XTron2K5
Horus
8
3 / 2 / 3
5,580
558
2,090
6,941
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
8
9
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
The Morrigan
KrRulLzZ
The Morrigan
3
4
1
0.88
W
3
2
2
2
L
2
1
3
3.5
L
0
3
4
0.67
L
Tsukuyomi
RaullSM5
Tsukuyomi
0
1
0
0
W
Neith
5
1
2
6
L
Horus
XTron2K5
Horus
3
2
3
2.25
W
Ymir
0
3
3
0.5
W
Merlin
vWren
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
13,239
28,140
Taken
22,437
11,069
Mitigated
7,547
11,513
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
931
91
0
2,448
4,559
3,040
640
1,465
3,094
0
22,081
L
The Morrigan
KrRulLzZ
The Morrigan
3,427
933
0
490
5,096
1,640
533
2,667
2,429
16,585
1,306
W
3,129
920
0
3,168
6,655
2,084
0
379
6,276
0
27,489
L
4,695
963
488
1,244
3,678
1,140
280
1,689
1,914
27,455
0
L
3,027
1,101
201
1,374
5,944
1,382
0
817
5,127
0
17,408
L
Tsukuyomi
RaullSM5
Tsukuyomi
0
0
0
30
778
178
0
0
778
0
1,988
W
Neith
6,277
2,793
0
3,699
5,852
1,609
718
1,492
4,360
0
26,371
L
Horus
XTron2K5
Horus
2,090
1,137
564
1,677
6,941
3,207
112
1,962
4,979
0
7,019
W
Ymir
2,231
300
0
1,838
7,811
3,277
148
1,687
6,124
12,829
0
W
Merlin
vWren
Merlin
4,904
656
0
360
3,263
1,059
814
1,793
1,470
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
24,718
236
Minions Killed
124
0
Camps Cleared
0
867,849
Distance Traveled
770,144
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,646
565
61
6
0
154,625
1
L
The Morrigan
5,391
539
37
4
0
162,867
2
W
Da Ji
5,713
571
55
6
0
200,327
2
L
Ra
5,490
549
43
4
0
200,953
3
L
Medusa
4,571
457
29
3
0
175,243
2
L
Tsukuyomi
3,686
369
4
0
0
28,106
0
W
Neith
5,736
574
49
5
0
172,901
3
L
Horus
5,580
558
11
1
0
202,975
0
W
Ymir
5,220
522
15
2
0
169,852
4
W
Merlin
6,292
629
56
6
0
170,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role