Player Matchup

He Bo
He Bo
AlaricMoon2
He Bo
Level 28
God Stats
1W - 2L
1,640 SR
Queue Stats
34W - 24L
1,583 Elo+
Solo
Guan Yu
Guan Yu
MUTE121
Guan Yu
Level 6
God Stats
0W - 1L
1,162 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 1
Ares
Ares
OnlyASh
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 1
Artemis
Artemis
WayfarerXHalios
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 1
Vulcan
Vulcan
zimbabwe112
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,629 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,602 Elo+

VS

Team Averages
Level 44
1,548 SR
1,530 Elo+
Anhur
Anhur
BigPPorboy
Anhur
Level 29
God Stats
4W - 1L
1,738 SR
Queue Stats
18W - 14L
1,582 Elo+
Solo
Olorun
Olorun
ReformedBrother
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Risphaze
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,548 Elo+
Party 2
Yemoja
Yemoja
esalomo
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,519 Elo+
Solo
Kali
Kali
lALLAHl
Kali
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,041
604
3,673
4,685
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MUTE121
Guan Yu
9
1 / 4 / 0
5,316
532
2,395
7,353
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
OnlyASh
Ares
7
0 / 3 / 1
4,345
435
1,528
6,242
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,137
414
1,802
6,608
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
9
1 / 2 / 0
4,965
497
3,065
3,225
816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
7 / 0 / 2
6,864
686
7,322
5,422
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,349
635
3,102
4,211
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Risphaze
Bellona
10
3 / 1 / 1
6,012
601
5,390
5,332
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
esalomo
Yemoja
7
1 / 2 / 4
5,389
539
2,319
4,523
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
lALLAHl
Kali
11
1 / 1 / 2
5,848
585
1,311
4,901
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Anhur
7
0
2
8
L
Guan Yu
MUTE121
Guan Yu
1
4
0
0.25
L
Ares
OnlyASh
Ares
0
3
1
0.17
W
2
0
2
3
W
Bellona
Risphaze
Bellona
3
1
1
3.5
L
0
4
0
0
W
Yemoja
esalomo
Yemoja
1
2
4
1.5
W
Kali
lALLAHl
Kali
1
1
2
2
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,463
Damage
19,444
28,113
Taken
24,389
9,367
Mitigated
12,470
3,506
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,673
241
0
706
4,685
857
0
1,034
3,651
36,847
0
W
Anhur
7,322
3,866
0
3,742
5,422
1,350
0
818
4,604
0
37,886
L
Guan Yu
MUTE121
Guan Yu
2,395
826
0
1,191
7,353
4,517
653
631
6,722
0
18,096
L
Ares
OnlyASh
Ares
1,528
364
0
361
6,242
2,102
0
2,179
4,063
7,128
0
W
3,102
1,272
199
3,300
4,211
1,420
0
2,415
1,796
44,961
0
W
Bellona
Risphaze
Bellona
5,390
2,507
0
1,090
5,332
4,822
127
173
4,917
2,792
24,081
L
1,802
732
0
1,098
6,608
1,075
0
848
5,760
0
11,606
W
Yemoja
esalomo
Yemoja
2,319
911
751
563
4,523
1,913
174
3,032
1,491
9,048
0
W
Kali
lALLAHl
Kali
1,311
472
0
1,126
4,901
2,965
0
1,828
3,073
7,704
25,531
L
Vulcan
3,065
712
0
150
3,225
816
0
1,258
1,967
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
30,462
193
Minions Killed
314
0
Camps Cleared
0
899,671
Distance Traveled
937,124
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,041
604
72
7
0
191,003
2
W
Anhur
6,864
686
78
8
0
169,089
2
L
Guan Yu
5,316
532
43
4
0
179,954
0
L
Ares
4,345
435
10
1
0
175,958
0
W
Olorun
6,349
635
93
9
0
188,072
2
W
Bellona
6,012
601
61
6
0
169,925
0
L
Artemis
4,137
414
18
2
0
178,148
1
W
Yemoja
5,389
539
13
1
0
200,566
3
W
Kali
5,848
585
69
7
0
209,472
1
L
Vulcan
4,965
497
50
5
0
174,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role