Player Matchup

Chang'e
Chang'e
KiraKamigami
Chang'e
Level 7
God Stats
0W - 2L
1,122 SR
Queue Stats
1W - 6L
1,240 Elo+
Party 2
Rama
Rama
KraiKeK
Rama
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 2
Mercury
Mercury
MaminaOkroshka
Mercury
Level 9
God Stats
0W - 2L
988 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 2
Sun Wukong
Sun Wukong
Paddy1190
Sun Wukong
Level 3
God Stats
1W - 3L
1,335 SR
Queue Stats
15W - 32L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
ghostgamerpk
Cthulhu
Level 3
God Stats
12W - 21L
1,335 SR
Queue Stats
103W - 105L
1,268 Elo+
Party 1
Team Averages
Level 6
1,209 SR
1,214 Elo+

VS

Team Averages
Level 14
1,460 SR
1,492 Elo+
Anubis
Anubis
AHenryWoodhouse
Anubis
Level 18
God Stats
10W - 5L
1,502 SR
Queue Stats
214W - 231L
1,459 Elo+
Solo
Hel
Hel
Kyrıel
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Sapsan64
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Odin
Odin
kaanharabe
Odin
Level 18
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
sdchroma
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KiraKamigami
Chang'e
9
1 / 9 / 6
6,020
376
5,052
10,484
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
KraiKeK
Rama
10
3 / 5 / 5
6,800
425
8,961
10,043
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 2
7,620
476
5,346
14,386
4,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Paddy1190
Sun Wukong
8
2 / 13 / 6
5,973
373
5,408
15,190
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ghostgamerpk
Cthulhu
9
1 / 8 / 4
6,484
405
5,767
14,491
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 3
10,316
645
14,849
8,166
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
16
10 / 0 / 4
10,075
630
13,511
11,223
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Sapsan64
Nemesis
12
3 / 4 / 11
8,017
501
6,806
8,676
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 5 / 9
8,897
556
8,000
11,330
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
sdchroma
Hachiman
13
4 / 2 / 10
8,869
554
8,662
9,821
3,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
11
Kills
39
39
Deaths
11
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
17
0
3
18.5
L
Chang'e
KiraKamigami
Chang'e
1
9
6
0.44
L
Rama
KraiKeK
Rama
3
5
5
1.1
W
Hel
10
0
4
12
L
4
4
2
1.25
L
Sun Wukong
Paddy1190
Sun Wukong
2
13
6
0.38
W
Nemesis
Sapsan64
Nemesis
3
4
11
2.13
L
Cthulhu
ghostgamerpk
Cthulhu
1
8
4
0.38
W
5
5
9
1.9
W
Hachiman
sdchroma
Hachiman
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
51,828
64,594
Taken
49,216
24,997
Mitigated
22,837
10,682
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,849
1,758
0
5,662
8,166
4,819
1,670
2,030
5,911
55,070
0
L
Chang'e
KiraKamigami
Chang'e
5,052
588
2,486
2,149
10,484
2,691
136
3,638
6,846
15,513
0
L
Rama
KraiKeK
Rama
8,961
6,998
0
2,546
10,043
2,859
0
2,523
7,520
0
29,464
W
Hel
13,511
2,256
3,167
6,069
11,223
6,488
3,030
2,864
8,259
68,940
0
L
5,346
2,827
0
1,671
14,386
4,515
0
4,512
9,874
0
37,404
L
Sun Wukong
Paddy1190
Sun Wukong
5,408
1,128
0
1,344
15,190
8,153
0
8,356
6,834
0
12,945
W
Nemesis
Sapsan64
Nemesis
6,806
2,450
0
1,724
8,676
2,779
274
1,018
7,608
0
30,101
L
Cthulhu
ghostgamerpk
Cthulhu
5,767
1,129
0
486
14,491
6,779
0
9,331
5,160
24,522
0
W
8,000
3,371
0
1,557
11,330
5,236
893
2,505
8,725
0
24,745
W
Hachiman
sdchroma
Hachiman
8,662
5,870
0
4,426
9,821
3,515
4,501
2,402
7,344
0
43,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
46,174
177
Minions Killed
368
0
Camps Cleared
0
1,429,129
Distance Traveled
1,385,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,316
645
84
5
0
234,006
0
L
Chang'e
6,020
376
18
1
0
299,030
2
L
Rama
6,800
425
53
3
0
248,833
2
W
Hel
10,075
630
132
8
0
302,959
0
L
Mercury
7,620
476
69
4
0
306,751
2
L
Sun Wukong
5,973
373
12
1
0
250,571
0
W
Nemesis
8,017
501
35
2
0
310,403
1
L
Cthulhu
6,484
405
25
2
0
323,944
0
W
Odin
8,897
556
41
3
0
294,795
2
W
Hachiman
8,869
554
76
5
0
243,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role