Player Matchup

Fenrir
Fenrir
ExudoSax
Fenrir
Level 29
God Stats
46W - 45L
1,374 SR
Queue Stats
608W - 714L
1,260 Elo+
Solo
Jing Wei
Jing Wei
Killed_BY__Vity
Jing Wei
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 161L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Nc_Bruninha-R6
Sun Wukong
Level 24
God Stats
0W - 3L
1,324 SR
Queue Stats
42W - 43L
1,388 Elo+
Solo
Anubis
Anubis
gustavonrg
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ySukunazz
Hel
Level 23
God Stats
3W - 5L
1,721 SR
Queue Stats
18W - 19L
1,401 Elo+
Party 1
Team Averages
Level 22
1,484 SR
1,394 Elo+

VS

Team Averages
Level 20
1,456 SR
1,439 Elo+
Nox
Nox
Clerigoo
Nox
Level 24
God Stats
5W - 9L
1,274 SR
Queue Stats
22W - 47L
1,320 Elo+
Party 2
Khepri
Khepri
Estaiven
Khepri
Level 3
God Stats
6W - 9L
1,706 SR
Queue Stats
34W - 54L
1,500 Elo+
Party 2
Set
Set
LordMagnanimo
Set
Level 29
God Stats
4W - 2L
1,681 SR
Queue Stats
8W - 7L
1,481 Elo+
Solo
Chaac
Chaac
OPsicoPato
Chaac
Level 17
God Stats
15W - 21L
1,119 SR
Queue Stats
45W - 88L
1,337 Elo+
Party 2
He Bo
He Bo
nsfrv
He Bo
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 123L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExudoSax
Fenrir
8
1 / 1 / 1
5,028
503
850
4,697
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
8
3 / 1 / 4
5,361
536
3,713
5,645
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nc_Bruninha-R6
Sun Wukong
7
0 / 0 / 2
4,675
468
1,461
5,417
1,863
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
gustavonrg
Anubis
5
0 / 3 / 3
3,998
400
262
2,591
749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 1 / 1
5,437
544
4,364
4,105
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,994
499
3,886
3,142
898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Estaiven
Khepri
8
1 / 2 / 3
5,185
519
1,952
6,084
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,980
498
1,008
4,805
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
9
0 / 1 / 0
5,409
541
1,812
3,838
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
nsfrv
He Bo
8
2 / 2 / 0
5,525
553
2,993
5,005
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
6
6
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Khepri
Estaiven
Khepri
1
2
3
1.25
L
Fenrir
ExudoSax
Fenrir
1
1
1
1.5
L
Jing Wei
3
1
4
5
W
0
1
0
0
L
Sun Wukong
Nc_Bruninha-R6
Sun Wukong
0
0
2
1
W
Chaac
0
1
0
0
L
Anubis
gustavonrg
Anubis
0
3
3
0.5
W
He Bo
nsfrv
He Bo
2
2
0
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,650
Damage
11,651
22,455
Taken
22,874
7,173
Mitigated
11,974
6,308
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
448
0
1,279
3,142
898
165
256
2,886
14,588
0
W
Khepri
Estaiven
Khepri
1,952
144
0
528
6,084
2,668
194
1,099
4,985
9,803
0
L
Fenrir
ExudoSax
Fenrir
850
120
0
1,694
4,697
1,600
0
1,166
3,506
0
14,494
L
Jing Wei
3,713
2,620
0
2,391
5,645
1,673
204
3,398
2,222
0
14,206
W
1,008
272
0
971
4,805
3,390
0
569
4,236
5,001
18,347
L
Sun Wukong
Nc_Bruninha-R6
Sun Wukong
1,461
655
0
976
5,417
1,863
0
837
4,555
0
22,029
W
Chaac
1,812
238
0
676
3,838
3,474
622
776
3,062
0
16,427
L
Anubis
gustavonrg
Anubis
262
115
0
0
2,591
749
0
1,438
1,128
2,988
0
W
He Bo
nsfrv
He Bo
2,993
425
0
1,229
5,005
1,544
0
1,926
3,079
21,208
0
L
4,364
700
172
1,075
4,105
1,288
723
2,046
2,034
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
26,093
144
Minions Killed
179
0
Camps Cleared
0
846,374
Distance Traveled
858,504
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,994
499
23
2
0
177,508
0
W
Khepri
5,185
519
9
1
0
161,261
0
L
Fenrir
5,028
503
34
3
0
186,006
0
L
Jing Wei
5,361
536
23
2
0
188,894
1
W
Set
4,980
498
47
5
0
199,691
3
L
Sun Wukong
4,675
468
50
5
0
194,175
2
W
Chaac
5,409
541
52
5
0
145,863
2
L
Anubis
3,998
400
5
1
0
117,798
2
W
He Bo
5,525
553
48
5
0
174,181
1
L
Hel
5,437
544
32
3
0
159,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role