Player Matchup

Hera
Hera
AvaRory
Hera
Level 18
God Stats
6W - 1L
1,850 SR
Queue Stats
51W - 41L
1,628 Elo+
Solo
Kukulkan
Kukulkan
HUG0XZPT
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 61L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MiguelGonzaHC
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,706 Elo+
Solo
Thor
Thor
SpagheddiPLS
Thor
Level 24
God Stats
5W - 4L
1,699 SR
Queue Stats
271W - 247L
1,385 Elo+
Solo
Jormungandr
Jormungandr
SpikeGamesPT
Jormungandr
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 134L
1,500 Elo+
Party 2
Team Averages
Level 20
1,610 SR
1,544 Elo+

VS

Team Averages
Level 29
1,427 SR
1,551 Elo+
Cu Chulainn
Cu Chulainn
Alex9829
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 45L
2,029 Elo+
Solo
Hachiman
Hachiman
Lienord17
Hachiman
Level 26
God Stats
0W - 3L
1,558 SR
Queue Stats
5W - 10L
1,308 Elo+
Solo
The Morrigan
The Morrigan
MeFumoElCovid
The Morrigan
Level 28
God Stats
3W - 3L
1,686 SR
Queue Stats
79W - 63L
1,880 Elo+
Solo
Thanatos
Thanatos
Onne45
Thanatos
Level 8
God Stats
0W - 4L
1,107 SR
Queue Stats
0W - 6L
1,093 Elo+
Party 1
Ymir
Ymir
SWIcePT
Ymir
Level 67
God Stats
2W - 6L
1,285 SR
Queue Stats
68W - 66L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AvaRory
Hera
20
9 / 7 / 8
13,331
555
16,400
13,490
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
HUG0XZPT
Kukulkan
16
0 / 9 / 2
10,215
426
6,931
15,289
5,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
17
2 / 4 / 6
10,645
444
10,927
26,929
23,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 5 / 3
13,381
558
16,528
22,546
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
SpikeGamesPT
Jormungandr
9
0 / 6 / 2
7,748
323
2,562
9,082
6,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alex9829
Cu Chulainn
20
8 / 6 / 2
13,349
556
22,574
21,324
22,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Lienord17
Hachiman
15
1 / 9 / 7
9,917
413
6,952
21,838
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MeFumoElCovid
The Morrigan
20
16 / 4 / 7
15,216
634
26,898
16,012
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Onne45
Thanatos
11
1 / 4 / 3
8,224
343
975
5,079
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
SWIcePT
Ymir
12
5 / 5 / 7
9,747
406
5,010
12,978
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
27
Kills
31
31
Deaths
28
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alex9829
Cu Chulainn
8
6
2
1.5
W
Hera
AvaRory
Hera
9
7
8
1.86
W
Kukulkan
HUG0XZPT
Kukulkan
0
9
2
0.11
L
Hachiman
Lienord17
Hachiman
1
9
7
0.5
L
The Morrigan
MeFumoElCovid
The Morrigan
16
4
7
4.88
W
Guan Yu
2
4
6
1.25
L
Thanatos
Onne45
Thanatos
1
4
3
0.63
L
Ymir
SWIcePT
Ymir
5
5
7
1.7
W
16
5
3
3.5
W
Jormungandr
SpikeGamesPT
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,348
Damage
62,409
87,336
Taken
77,231
52,493
Mitigated
46,090
17,314
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alex9829
Cu Chulainn
22,574
5,140
0
1,064
21,324
22,384
828
5,437
15,437
19,896
91,531
W
Hera
AvaRory
Hera
16,400
3,799
0
825
13,490
6,090
28
3,631
9,813
75,816
0
W
Kukulkan
HUG0XZPT
Kukulkan
6,931
469
0
394
15,289
5,419
1,576
9,340
5,755
79,365
0
L
Hachiman
Lienord17
Hachiman
6,952
3,069
0
5,353
21,838
6,366
0
7,897
13,426
0
43,586
L
The Morrigan
MeFumoElCovid
The Morrigan
26,898
6,014
0
3,674
16,012
7,199
252
6,084
9,762
114,032
3,628
W
Guan Yu
10,927
1,917
342
10,596
26,929
23,044
955
7,066
19,787
62
58,716
L
Thanatos
Onne45
Thanatos
975
67
0
1,511
5,079
1,487
0
1,435
3,592
0
4,991
L
Ymir
SWIcePT
Ymir
5,010
376
0
1,065
12,978
8,654
350
4,360
8,543
22,515
0
W
16,528
2,921
0
5,157
22,546
11,411
0
8,280
14,138
354
81,986
W
Jormungandr
SpikeGamesPT
Jormungandr
2,562
432
0
0
9,082
6,529
0
5,914
2,947
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
56,453
511
Minions Killed
488
0
Camps Cleared
0
1,823,978
Distance Traveled
1,626,810
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,349
556
177
7
0
442,746
1
W
Hera
13,331
555
139
6
0
377,338
0
W
Kukulkan
10,215
426
132
6
0
357,486
6
L
Hachiman
9,917
413
67
3
0
359,613
4
L
The Morrigan
15,216
634
213
9
0
404,156
0
W
Guan Yu
10,645
444
97
4
0
428,096
1
L
Thanatos
8,224
343
8
0
0
135,779
2
L
Ymir
9,747
406
23
1
0
284,516
0
W
Thor
13,381
558
119
5
0
419,806
9
W
Jormungandr
7,748
323
24
1
0
241,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role