Player Matchup

Fafnir
Fafnir
Akrem6669
Fafnir
Level 59
God Stats
0W - 2L
1,329 SR
Queue Stats
53W - 61L
1,262 Elo+
Party 1
Janus
Janus
Ammazigh
Janus
Level 95
God Stats
30W - 38L
1,338 SR
Queue Stats
110W - 132L
1,409 Elo+
Party 1
Sol
Sol
Oxygar8
Sol
Level 68
God Stats
2W - 1L
1,721 SR
Queue Stats
92W - 80L
1,638 Elo+
Solo
Nemesis
Nemesis
StaringGoat97
Nemesis
Level 46
God Stats
2W - 4L
1,538 SR
Queue Stats
17W - 27L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trustylex
Cu Chulainn
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 52L
1,491 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,467 Elo+

VS

Team Averages
Level 77
1,471 SR
1,406 Elo+
Hun Batz
Hun Batz
KinouLRapido07
Hun Batz
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
351W - 348L
1,364 Elo+
Solo
Chronos
Chronos
KwaZ_ExT4zZ
Chronos
Level 104
God Stats
10W - 7L
1,735 SR
Queue Stats
46W - 35L
1,349 Elo+
Party 2
Medusa
Medusa
VzlToXiCcc
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 2
Terra
Terra
kenny199406
Terra
Level 83
God Stats
35W - 20L
1,299 SR
Queue Stats
149W - 160L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
pocholove55
Sun Wukong
Level 85
God Stats
52W - 39L
1,323 SR
Queue Stats
58W - 53L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akrem6669
Fafnir
11
1 / 1 / 1
6,381
425
2,033
10,022
7,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Ammazigh
Janus
12
1 / 4 / 0
7,760
517
6,419
6,079
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
10
0 / 5 / 1
5,920
395
6,641
7,588
1,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
7
1 / 2 / 1
5,745
383
1,938
5,970
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Trustylex
Cu Chulainn
15
3 / 1 / 0
8,519
568
10,454
11,774
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 1 / 2
8,923
595
5,661
8,219
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
KwaZ_ExT4zZ
Chronos
15
1 / 1 / 6
9,135
609
5,295
9,100
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
VzlToXiCcc
Medusa
12
3 / 0 / 2
7,555
504
6,088
5,730
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 4
7,325
488
4,525
8,324
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
pocholove55
Sun Wukong
15
0 / 2 / 1
8,082
539
7,025
12,872
12,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Akrem6669
Fafnir
1
1
1
1.5
L
Janus
Ammazigh
Janus
1
4
0
0.25
W
Hun Batz
8
1
2
9
W
Chronos
KwaZ_ExT4zZ
Chronos
1
1
6
4
L
Sol
0
5
1
0.1
L
Nemesis
1
2
1
0.75
L
Cu Chulainn
Trustylex
Cu Chulainn
3
1
0
3
W
Medusa
VzlToXiCcc
Medusa
3
0
2
4
W
0
2
4
1
W
Sun Wukong
pocholove55
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
28,594
41,433
Taken
44,245
23,043
Mitigated
24,457
9,672
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Akrem6669
Fafnir
2,033
302
313
1,390
10,022
7,586
0
3,848
6,174
16,671
0
L
Janus
Ammazigh
Janus
6,419
306
0
310
6,079
1,862
51
2,146
3,933
47,432
0
W
Hun Batz
5,661
891
0
3,546
8,219
2,989
0
1,263
6,866
0
52,911
W
Chronos
KwaZ_ExT4zZ
Chronos
5,295
2,158
0
5,046
9,100
3,150
540
5,143
3,683
66,993
0
L
Sol
6,641
2,130
0
1,886
7,588
1,969
0
2,062
5,526
32,232
0
L
Nemesis
1,938
851
0
1,196
5,970
1,657
0
1,155
4,815
0
22,040
L
Cu Chulainn
Trustylex
Cu Chulainn
10,454
2,387
0
4,577
11,774
9,969
344
609
10,650
6,648
50,855
W
Medusa
VzlToXiCcc
Medusa
6,088
1,964
0
1,216
5,730
1,877
528
3,628
2,098
0
38,913
W
4,525
179
1,213
3,160
8,324
3,651
37
4,757
3,473
24,791
0
W
Sun Wukong
pocholove55
Sun Wukong
7,025
2,529
0
5,579
12,872
12,790
412
1,398
10,830
0
54,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
41,020
347
Minions Killed
447
0
Camps Cleared
0
1,287,403
Distance Traveled
1,514,172
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,381
425
26
2
0
276,481
0
L
Janus
7,760
517
109
7
0
289,371
3
W
Hun Batz
8,923
595
81
5
0
347,231
6
W
Chronos
9,135
609
133
9
0
280,501
4
L
Sol
5,920
395
52
3
0
227,065
6
L
Nemesis
5,745
383
45
3
0
198,311
0
L
Cu Chulainn
8,519
568
115
8
0
296,175
5
W
Medusa
7,555
504
79
5
0
288,775
3
W
Terra
7,325
488
41
3
0
313,474
8
W
Sun Wukong
8,082
539
113
8
0
284,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role