Player Matchup

Terra
Terra
Kazeq334
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
SDW_pp
Mercury
Level 99
God Stats
10W - 14L
1,624 SR
Queue Stats
574W - 614L
1,457 Elo+
Party 1
Agni
Agni
Silence_Marc
Agni
Level 26
God Stats
1W - 2L
1,298 SR
Queue Stats
133W - 178L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Wofineverdie
Danzaburou
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 1
Bellona
Bellona
shepps12
Bellona
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
92W - 107L
1,319 Elo+
Solo
Team Averages
Level 30
1,524 SR
1,447 Elo+

VS

Team Averages
Level 29
1,405 SR
1,269 Elo+
Odin
Odin
GePain31
Odin
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,012 Elo+
Party 2
Pele
Pele
Gekillingfrenzy
Pele
Level 27
God Stats
3W - 1L
1,232 SR
Queue Stats
8W - 7L
1,200 Elo+
Party 2
Janus
Janus
The7thHunter
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
TvvlX
Medusa
Level 16
God Stats
2W - 2L
1,293 SR
Queue Stats
12W - 13L
1,298 Elo+
Party 2
Athena
Athena
WarMachin
Athena
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kazeq334
Terra
3
0 / 3 / 0
3,128
447
284
2,729
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
SDW_pp
Mercury
7
0 / 2 / 0
4,011
573
1,258
4,384
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 2 / 0
3,870
553
434
3,063
740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Wofineverdie
Danzaburou
6
0 / 1 / 0
3,685
526
989
2,814
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bellona
shepps12
Bellona
7
0 / 0 / 0
3,815
545
2,647
3,225
2,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 0 / 0
4,053
579
1,451
3,651
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
1 / 1 / 2
4,282
612
1,673
3,990
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 2
4,384
626
1,220
1,549
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TvvlX
Medusa
7
6 / 0 / 1
4,784
683
4,136
2,400
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
WarMachin
Athena
6
0 / 0 / 6
4,392
627
1,107
1,857
807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
8
8
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
0
0
W
1
1
2
2
L
Terra
Kazeq334
Terra
0
3
0
0
L
Mercury
SDW_pp
Mercury
0
2
0
0
L
1
2
0
0.5
W
1
0
2
2
W
Medusa
TvvlX
Medusa
6
0
1
6.5
W
Athena
WarMachin
Athena
0
0
6
3
L
Danzaburou
Wofineverdie
Danzaburou
0
1
0
0
L
Bellona
shepps12
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,612
Damage
9,587
16,215
Taken
13,447
5,937
Mitigated
4,530
2,754
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,451
528
0
775
3,651
1,814
0
0
3,444
0
13,810
W
1,673
517
0
2,338
3,990
947
0
138
3,852
0
17,865
L
Terra
Kazeq334
Terra
284
41
0
180
2,729
893
0
521
2,208
1,894
0
L
Mercury
SDW_pp
Mercury
1,258
0
0
461
4,384
1,040
0
275
4,109
0
18,371
L
434
72
0
207
3,063
740
217
888
2,175
11,650
0
W
1,220
164
0
738
1,549
374
385
296
1,253
22,707
0
W
Medusa
TvvlX
Medusa
4,136
1,826
0
1,759
2,400
588
192
141
2,259
0
16,326
W
Athena
WarMachin
Athena
1,107
411
0
476
1,857
807
0
143
1,714
5,208
0
L
Danzaburou
Wofineverdie
Danzaburou
989
364
0
895
2,814
728
0
544
2,270
0
7,502
L
Bellona
shepps12
Bellona
2,647
1,153
0
1,011
3,225
2,536
0
99
2,965
0
10,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,509
Gold Earned
21,895
115
Minions Killed
150
0
Camps Cleared
0
593,943
Distance Traveled
640,388
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,053
579
33
5
0
121,121
1
W
Pele
4,282
612
40
6
0
139,170
1
L
Terra
3,128
447
3
0
0
102,337
0
L
Mercury
4,011
573
48
7
0
138,841
2
L
Agni
3,870
553
24
3
0
124,740
0
W
Janus
4,384
626
43
6
0
131,316
2
W
Medusa
4,784
683
26
4
0
118,293
0
W
Athena
4,392
627
8
1
0
130,488
1
L
Danzaburou
3,685
526
21
3
0
106,380
0
L
Bellona
3,815
545
19
3
0
121,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role