Player Matchup

Cthulhu
Cthulhu
EL-DiAbLo-rs666
Cthulhu
Level 15
God Stats
4W - 7L
1,343 SR
Queue Stats
9W - 15L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MarieCoco
Tsukuyomi
Level 7
God Stats
13W - 13L
1,478 SR
Queue Stats
30W - 35L
1,352 Elo+
Solo
Bellona
Bellona
Treisin
Bellona
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
132W - 133L
1,466 Elo+
Party 1
Nemesis
Nemesis
fordunnamed
Nemesis
Level 22
God Stats
18W - 13L
1,807 SR
Queue Stats
163W - 168L
1,487 Elo+
Party 1
Anhur
Anhur
zKiryo-
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,513 Elo+
Party 2
Team Averages
Level 17
1,526 SR
1,453 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Ymir
Ymir
Crizzie
Ymir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 258L
1,500 Elo+
Party 3
Bellona
Bellona
EvilKusanagi
Bellona
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
198W - 201L
1,500 Elo+
Party 3
Thor
Thor
Jellie97
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
bballzaya
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
qp-l-x
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 20
8,400
1,050
9,039
5,743
2,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
MarieCoco
Tsukuyomi
15
6 / 3 / 15
9,030
1,129
10,906
8,278
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Treisin
Bellona
16
10 / 2 / 16
9,707
1,213
10,416
7,000
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
fordunnamed
Nemesis
16
7 / 1 / 20
10,008
1,251
13,328
7,795
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
zKiryo-
Anhur
17
10 / 0 / 16
10,440
1,305
12,868
3,827
1,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

333

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crizzie
Ymir
14
0 / 8 / 5
8,366
1,046
3,792
15,526
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
EvilKusanagi
Bellona
15
5 / 2 / 2
9,483
1,185
9,429
12,413
7,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
13
2 / 14 / 2
8,091
1,011
9,822
19,966
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 1 / 2
6,750
844
46
1,340
638
Olorun
qp-l-x
Olorun
13
0 / 9 / 4
7,372
922
4,594
13,798
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
34
Kills
7
7
Deaths
34
87
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
Crizzie
Ymir
0
8
5
0.31
W
1
1
20
11
L
Bellona
EvilKusanagi
Bellona
5
2
2
3
L
Thor
2
14
2
0.21
W
Tsukuyomi
MarieCoco
Tsukuyomi
6
3
15
4.5
W
Bellona
Treisin
Bellona
10
2
16
9
L
Ares
0
1
2
1
W
Nemesis
fordunnamed
Nemesis
7
1
20
17
L
Olorun
qp-l-x
Olorun
0
9
4
0.22
W
Anhur
zKiryo-
Anhur
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
27,683
32,643
Taken
63,043
16,449
Mitigated
27,582
5,584
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Crizzie
Ymir
3,792
813
0
432
15,526
9,242
0
1,056
14,343
14,560
0
W
9,039
784
1,003
477
5,743
2,607
0
1,680
4,063
23,428
0
L
Bellona
EvilKusanagi
Bellona
9,429
2,147
0
35
12,413
7,043
0
2,288
10,050
0
26,280
L
Thor
9,822
4,006
0
754
19,966
5,858
0
2,979
16,812
0
19,482
W
Tsukuyomi
MarieCoco
Tsukuyomi
10,906
3,017
0
1,914
8,278
3,052
0
1,656
6,622
0
18,893
W
Bellona
Treisin
Bellona
10,416
4,266
0
650
7,000
6,186
0
2,297
4,703
0
14,153
L
Ares
46
46
0
0
1,340
638
0
145
1,195
350
0
W
Nemesis
fordunnamed
Nemesis
13,328
7,448
0
1,413
7,795
3,258
0
2,250
5,545
0
19,619
L
Olorun
qp-l-x
Olorun
4,594
2,596
882
2,622
13,798
4,801
0
2,571
11,102
8,492
0
W
Anhur
zKiryo-
Anhur
12,868
8,043
0
127
3,827
1,346
0
549
3,278
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
40,062
108
Minions Killed
93
4
Camps Cleared
2
772,863
Distance Traveled
544,539
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,366
1,046
29
4
0
121,098
0
W
Cthulhu
8,400
1,050
39
5
0
141,492
0
L
Bellona
9,483
1,185
32
4
1
154,657
3
L
Thor
8,091
1,011
22
3
1
128,257
1
W
Tsukuyomi
9,030
1,129
15
2
1
132,398
0
W
Bellona
9,707
1,213
6
1
0
168,946
0
L
Ares
6,750
844
0
0
0
34,007
0
W
Nemesis
10,008
1,251
14
2
2
182,161
0
L
Olorun
7,372
922
10
1
0
106,520
0
W
Anhur
10,440
1,305
34
4
1
147,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role