Player Matchup

Discordia
Discordia
DeusPrimata
Discordia
Level 28
God Stats
5W - 12L
1,526 SR
Queue Stats
90W - 104L
1,635 Elo+
Solo
Terra
Terra
Guinnnnho
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Susano
Susano
Markitosss72
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,466 Elo+
Solo
Hachiman
Hachiman
ayirodiM
Hachiman
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
23W - 12L
1,794 Elo+
Solo
Apollo
Apollo
hirakuza
Apollo
Level 27
God Stats
6W - 8L
1,488 SR
Queue Stats
63W - 53L
1,553 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,549 Elo+

VS

Team Averages
Level 14
1,421 SR
1,494 Elo+
Janus
Janus
JustTakeiTTT
Janus
Level 24
God Stats
11W - 13L
1,577 SR
Queue Stats
170W - 188L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
KauaBLG
Tsukuyomi
Level 23
God Stats
11W - 13L
1,436 SR
Queue Stats
15W - 17L
1,404 Elo+
Party 1
Bellona
Bellona
NarutoShippuden1
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,614 Elo+
Solo
Nemesis
Nemesis
RyanGamesL24
Nemesis
Level 5
God Stats
1W - 0L
1,090 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 1
Anhur
Anhur
sRayVen
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 20L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeusPrimata
Discordia
8
2 / 1 / 1
5,450
545
2,587
3,197
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Guinnnnho
Terra
6
0 / 4 / 2
4,539
454
756
6,203
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
7
1 / 5 / 1
4,677
468
1,028
6,481
1,515
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ayirodiM
Hachiman
8
4 / 4 / 0
5,033
503
3,261
5,796
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
hirakuza
Apollo
12
7 / 1 / 0
7,079
708
5,045
4,860
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,304
630
4,244
4,792
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KauaBLG
Tsukuyomi
8
2 / 3 / 5
5,297
530
3,258
5,532
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 5 / 1
5,143
514
3,321
6,577
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RyanGamesL24
Nemesis
6
0 / 4 / 4
4,209
421
907
3,843
832
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
sRayVen
Anhur
12
7 / 0 / 0
7,078
708
4,433
5,165
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
14
Kills
15
15
Deaths
14
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeusPrimata
Discordia
2
1
1
2.5
L
Terra
Guinnnnho
Terra
0
4
2
0.25
W
3
2
2
2
W
Tsukuyomi
KauaBLG
Tsukuyomi
2
3
5
1.5
L
Susano
1
5
1
0.3
W
3
5
1
0.7
W
Nemesis
RyanGamesL24
Nemesis
0
4
4
0.5
L
Hachiman
ayirodiM
Hachiman
4
4
0
1
L
Apollo
hirakuza
Apollo
7
1
0
7
W
Anhur
sRayVen
Anhur
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,677
Damage
16,163
26,537
Taken
25,909
8,870
Mitigated
10,376
3,750
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeusPrimata
Discordia
2,587
0
0
121
3,197
928
0
1,607
1,410
18,094
0
L
Terra
Guinnnnho
Terra
756
419
18
564
6,203
2,366
58
0
5,978
7,617
0
W
4,244
325
0
620
4,792
1,255
0
1,495
2,969
33,835
0
W
Tsukuyomi
KauaBLG
Tsukuyomi
3,258
894
0
1,422
5,532
1,534
274
820
4,656
0
16,094
L
Susano
1,028
58
0
250
6,481
1,515
0
1,210
5,185
0
15,285
W
3,321
1,427
0
632
6,577
5,252
0
639
5,938
0
19,372
W
Nemesis
RyanGamesL24
Nemesis
907
99
0
375
3,843
832
215
313
3,456
0
3,002
L
Hachiman
ayirodiM
Hachiman
3,261
1,825
0
803
5,796
961
0
178
5,614
0
12,983
L
Apollo
hirakuza
Apollo
5,045
2,648
0
1,994
4,860
3,100
1,380
939
3,793
4,927
36,925
W
Anhur
sRayVen
Anhur
4,433
1,568
0
3,790
5,165
1,503
2,602
0
5,165
0
35,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
28,031
190
Minions Killed
229
0
Camps Cleared
0
856,447
Distance Traveled
936,722
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,450
545
41
4
0
145,017
3
L
Terra
4,539
454
9
1
0
201,924
0
W
Janus
6,304
630
79
8
0
173,128
2
W
Tsukuyomi
5,297
530
36
4
0
195,717
1
L
Susano
4,677
468
30
3
0
156,126
0
W
Bellona
5,143
514
35
4
0
197,785
1
W
Nemesis
4,209
421
4
0
0
203,138
1
L
Hachiman
5,033
503
19
2
0
171,505
1
L
Apollo
7,079
708
91
9
0
181,875
0
W
Anhur
7,078
708
75
8
0
166,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role