Player Matchup

The Morrigan
The Morrigan
Axarian
The Morrigan
Level 158
God Stats
15W - 11L
1,513 SR
Queue Stats
106W - 100L
1,544 Elo+
Party 1
Cerberus
Cerberus
FacetedImpala77
Cerberus
Level 74
God Stats
3W - 12L
1,782 SR
Queue Stats
310W - 377L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
GalaxyBrAn
Jormungandr
Level 59
God Stats
18W - 19L
1,609 SR
Queue Stats
200W - 208L
1,648 Elo+
Party 1
Janus
Janus
TheSe7enth
Janus
Level 123
God Stats
1W - 2L
1,697 SR
Queue Stats
75W - 67L
1,647 Elo+
Party 1
Anhur
Anhur
yowzers
Anhur
Level 46
God Stats
1W - 2L
1,749 SR
Queue Stats
35W - 37L
1,565 Elo+
Solo
Team Averages
Level 92
1,670 SR
1,609 Elo+

VS

Team Averages
Level 96
1,523 SR
1,607 Elo+
Danzaburou
Danzaburou
GilbertMan2
Danzaburou
Level 137
God Stats
4W - 3L
1,258 SR
Queue Stats
67W - 52L
1,635 Elo+
Solo
Nu Wa
Nu Wa
KillerCheemStar
Nu Wa
Level 78
God Stats
5W - 2L
1,815 SR
Queue Stats
14W - 7L
1,723 Elo+
Party 2
Ao Kuang
Ao Kuang
Superedpanda
Ao Kuang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 317L
1,577 Elo+
Solo
Horus
Horus
WeedRragonsLayer
Horus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 147L
1,766 Elo+
Party 2
Mercury
Mercury
ÄDHD
Mercury
Level 101
God Stats
7W - 9L
1,541 SR
Queue Stats
153W - 161L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Axarian
The Morrigan
16
2 / 5 / 5
9,948
524
6,802
15,316
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
13
0 / 6 / 2
8,174
430
6,569
22,231
10,458
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
GalaxyBrAn
Jormungandr
15
2 / 7 / 0
8,975
472
9,862
15,468
10,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
16
8 / 6 / 3
10,653
561
19,071
14,702
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
yowzers
Anhur
6
1 / 2 / 1
5,916
311
1,900
3,886
669
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GilbertMan2
Danzaburou
18
5 / 3 / 6
12,429
654
9,983
14,368
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 6
12,352
650
15,464
9,906
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Superedpanda
Ao Kuang
18
7 / 3 / 4
12,119
638
15,826
21,993
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 7
11,341
597
7,015
21,094
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
ÄDHD
Mercury
20
2 / 1 / 9
12,773
672
9,297
13,318
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
13
Kills
26
26
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Axarian
The Morrigan
2
5
5
0.9
L
Cerberus
0
6
2
0.17
L
Jormungandr
GalaxyBrAn
Jormungandr
2
7
0
0.29
W
Danzaburou
GilbertMan2
Danzaburou
5
3
6
2.67
W
7
5
6
2
W
Ao Kuang
Superedpanda
Ao Kuang
7
3
4
3
L
Janus
8
6
3
1.58
W
5
1
7
8.5
L
Anhur
yowzers
Anhur
1
2
1
0.75
W
Mercury
ÄDHD
Mercury
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
57,585
71,603
Taken
80,679
31,619
Mitigated
43,100
14,767
Healing
35,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Axarian
The Morrigan
6,802
1,370
0
2,130
15,316
5,977
0
6,614
8,575
69,930
0
L
Cerberus
6,569
382
0
7,442
22,231
10,458
0
6,348
15,717
40,585
0
L
Jormungandr
GalaxyBrAn
Jormungandr
9,862
1,031
0
2,793
15,468
10,030
0
10,507
4,752
55,817
0
W
Danzaburou
GilbertMan2
Danzaburou
9,983
6,578
0
6,031
14,368
5,269
5,762
7,391
6,797
0
92,188
W
15,464
3,983
0
2,413
9,906
3,498
3,046
6,939
2,615
67,903
0
W
Ao Kuang
Superedpanda
Ao Kuang
15,826
4,515
0
12,427
21,993
8,113
5,013
12,409
9,314
80,509
0
L
Janus
19,071
2,289
146
1,078
14,702
4,485
752
6,094
8,319
70,022
0
W
7,015
3,288
3,408
9,047
21,094
21,329
752
9,799
10,985
0
21,736
L
Anhur
yowzers
Anhur
1,900
1,333
0
1,178
3,886
669
0
855
2,945
0
10,965
W
Mercury
ÄDHD
Mercury
9,297
5,213
0
1,780
13,318
4,891
0
6,222
6,856
0
106,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
61,014
450
Minions Killed
577
0
Camps Cleared
0
1,249,983
Distance Traveled
1,829,838
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,948
524
138
7
0
325,410
0
L
Cerberus
8,174
430
65
3
0
282,229
2
L
Jormungandr
8,975
472
109
6
0
256,114
3
W
Danzaburou
12,429
654
159
8
0
316,378
6
W
Nu Wa
12,352
650
116
6
0
339,634
0
W
Ao Kuang
12,119
638
115
6
0
306,979
0
L
Janus
10,653
561
118
6
0
318,980
0
W
Horus
11,341
597
22
1
0
385,134
1
L
Anhur
5,916
311
20
1
0
67,250
0
W
Mercury
12,773
672
165
9
0
481,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role