Player Matchup

Khepri
Khepri
Silver I
H-NBV
Khepri
Silver I
Level 69
God Stats
19W - 11L
1,746 SR
Queue Stats
30W - 28L
1,556 MMR
Solo
Rama
Rama
Bronze III
KozoBBA-Lucky777
Rama
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,540 MMR
Solo
Thoth
Thoth
Bronze III
Waarfy
Thoth
Bronze III
Level 75
God Stats
4W - 8L
1,756 SR
Queue Stats
41W - 33L
1,540 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
gante3000
Cu Chulainn
Gold III
Level 118
God Stats
0W - 3L
1,325 SR
Queue Stats
121W - 115L
1,534 MMR
Solo
Loki
Loki
Bronze III
szymka2133
Loki
Bronze III
Level 117
God Stats
15W - 13L
1,500 SR
Queue Stats
376W - 367L
1,558 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,565 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,481 SR
1,546 MMR
Izanami
Izanami
Gold V
BastionEL
Izanami
Gold V
Level 129
God Stats
8W - 11L
1,256 SR
Queue Stats
93W - 88L
1,447 MMR
Party 1
Cerberus
Cerberus
Gold II
FNO-Kage
Cerberus
Gold II
Level 50
God Stats
3W - 2L
1,690 SR
Queue Stats
11W - 12L
1,555 MMR
Solo
Geb
Geb
Gold IV
MurderKiller v2
Geb
Gold IV
Level 160
God Stats
15W - 15L
1,536 SR
Queue Stats
128W - 119L
1,516 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Xernoq
Nu Wa
Gold IV
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 57L
1,680 MMR
Party 1
Susano
Susano
Gold II
thanosjoao
Susano
Gold II
Level 144
God Stats
4W - 8L
1,422 SR
Queue Stats
27W - 36L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
H-NBV
Khepri
11
1 / 5 / 1
7,368
461
3,618
10,161
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 0
6,794
425
2,569
9,486
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Waarfy
Thoth
11
2 / 4 / 0
6,967
435
4,822
7,942
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
gante3000
Cu Chulainn
14
0 / 4 / 1
8,397
525
7,642
12,826
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 6 / 1
7,898
494
3,459
14,002
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TsukuyomiDanzaburouBakasuraJanusPersephone

VS

Bans
SetRaijinPoseidonScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BastionEL
Izanami
14
3 / 1 / 8
9,079
567
6,867
11,366
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
FNO-Kage
Cerberus
16
3 / 0 / 6
9,732
608
7,165
11,199
9,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 11
8,688
543
5,019
8,023
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Xernoq
Nu Wa
16
7 / 4 / 8
10,271
642
10,960
9,572
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
thanosjoao
Susano
15
8 / 0 / 10
10,219
639
6,266
11,053
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
5
Kills
23
23
Deaths
5
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
BastionEL
Izanami
3
1
8
7
W
Cerberus
FNO-Kage
Cerberus
3
0
6
6
L
Khepri
H-NBV
Khepri
1
5
1
0.3
L
0
4
0
0
W
2
0
11
7.5
L
Thoth
Waarfy
Thoth
2
4
0
0.5
W
Nu Wa
Xernoq
Nu Wa
7
4
8
2.75
L
Cu Chulainn
gante3000
Cu Chulainn
0
4
1
0.13
L
2
6
1
0.42
W
Susano
thanosjoao
Susano
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
36,277
54,417
Taken
51,213
24,979
Mitigated
28,163
15,393
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BastionEL
Izanami
6,867
4,590
0
6,505
11,366
4,106
6,821
2,215
9,111
0
59,589
W
Cerberus
FNO-Kage
Cerberus
7,165
1,100
0
4,700
11,199
9,779
1,534
913
10,246
54,527
0
L
Khepri
H-NBV
Khepri
3,618
174
0
2,207
10,161
6,197
0
4,815
5,268
29,546
0
L
2,569
1,876
0
3,420
9,486
2,808
0
2,864
6,558
0
35,136
W
5,019
876
0
2,044
8,023
6,095
694
2,644
5,219
15,932
0
L
Thoth
Waarfy
Thoth
4,822
84
0
1,645
7,942
1,870
288
3,633
4,182
36,962
0
W
Nu Wa
Xernoq
Nu Wa
10,960
3,554
0
509
9,572
3,565
2,115
2,494
6,818
67,297
0
L
Cu Chulainn
gante3000
Cu Chulainn
7,642
1,968
0
3,587
12,826
10,313
143
7,277
5,528
4,734
54,299
L
3,459
810
0
4,534
14,002
3,791
0
4,059
9,737
0
58,183
W
Susano
thanosjoao
Susano
6,266
2,483
0
4,935
11,053
4,618
1,618
995
9,974
0
50,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
47,989
395
Minions Killed
464
0
Camps Cleared
0
1,400,324
Distance Traveled
1,588,155
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,079
567
109
7
0
263,520
4
W
Cerberus
9,732
608
138
9
0
326,993
2
L
Khepri
7,368
461
32
2
0
292,951
3
L
Rama
6,794
425
81
5
0
259,189
5
W
Geb
8,688
543
15
1
0
329,148
7
L
Thoth
6,967
435
70
4
0
242,604
2
W
Nu Wa
10,271
642
117
7
0
302,032
4
L
Cu Chulainn
8,397
525
120
8
0
294,757
4
L
Loki
7,898
494
92
6
0
310,823
0
W
Susano
10,219
639
85
5
0
366,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role