Player Matchup

Achilles
Achilles
Habeeb90
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Ares
Ares
Killercroc6745
Ares
Level 4
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Yemoja
Yemoja
MeltedKendal
Yemoja
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Scylla
Scylla
ThinkDustin
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,379 Elo+
Solo
Nemesis
Nemesis
XXxHiraethxXX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Solo
Team Averages
Level 7
1,504 SR
1,476 Elo+

VS

Team Averages
Level 15
1,319 SR
1,379 Elo+
Loki
Loki
Arthurgamer2690
Loki
Level 8
God Stats
4W - 5L
1,221 SR
Queue Stats
6W - 12L
1,175 Elo+
Solo
Anhur
Anhur
BrynasMofo
Anhur
Level 23
God Stats
16W - 17L
1,460 SR
Queue Stats
18W - 17L
1,407 Elo+
Solo
Thanatos
Thanatos
Gernipede
Thanatos
Level 15
God Stats
9W - 6L
1,288 SR
Queue Stats
72W - 54L
1,387 Elo+
Solo
Khepri
Khepri
cobel-son
Khepri
Level 14
God Stats
3W - 2L
1,448 SR
Queue Stats
41W - 42L
1,329 Elo+
Party 1
Ratatoskr
Ratatoskr
kakeru_7019
Ratatoskr
Level 17
God Stats
7W - 13L
1,177 SR
Queue Stats
115W - 128L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Habeeb90
Achilles
15
0 / 3 / 3
9,568
797
652
6,609
3,409
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 4 / 5
11,125
927
3,283
7,709
3,479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
17
3 / 6 / 4
11,844
987
9,638
18,767
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
17
2 / 8 / 5
10,989
916
12,109
19,302
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
14
0 / 1 / 4
9,579
798
1,149
3,240
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,225
935
3,731
9,117
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
19
5 / 1 / 10
13,151
1,096
15,032
8,673
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Gernipede
Thanatos
18
9 / 2 / 6
13,053
1,088
16,217
13,075
5,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
cobel-son
Khepri
16
0 / 4 / 5
10,876
906
396
7,155
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
kakeru_7019
Ratatoskr
19
5 / 3 / 11
12,965
1,080
15,978
9,422
4,065
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
8
Kills
22
22
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Anhur
5
1
10
10
W
Thanatos
Gernipede
Thanatos
9
2
6
6
L
Achilles
Habeeb90
Achilles
0
3
3
0.5
L
3
4
5
1.38
L
Yemoja
3
6
4
0.83
L
Scylla
2
8
5
0.56
L
Nemesis
0
1
4
2
W
Khepri
cobel-son
Khepri
0
4
5
0.63
W
Ratatoskr
kakeru_7019
Ratatoskr
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
51,354
55,627
Taken
47,442
30,571
Mitigated
20,980
1,818
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,731
802
0
1,004
9,117
3,527
0
5,495
3,622
0
14,315
W
Anhur
15,032
8,562
0
1,558
8,673
2,996
0
4,823
2,350
0
55,049
W
Thanatos
Gernipede
Thanatos
16,217
6,891
0
7,262
13,075
5,875
0
7,137
5,938
0
31,169
L
Achilles
Habeeb90
Achilles
652
462
0
23
6,609
3,409
0
17
6,592
0
1,883
L
3,283
954
0
0
7,709
3,479
0
0
7,709
7,201
0
L
Yemoja
9,638
3,394
844
650
18,767
17,813
0
84
18,683
22,566
0
L
Scylla
12,109
3,956
0
0
19,302
5,160
0
295
19,007
22,650
0
L
Nemesis
1,149
719
0
301
3,240
710
0
0
3,240
0
2,759
W
Khepri
cobel-son
Khepri
396
216
0
240
7,155
4,517
0
3,144
2,639
2,785
0
W
Ratatoskr
kakeru_7019
Ratatoskr
15,978
6,235
0
1,809
9,422
4,065
0
4,431
4,991
0
43,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
61,270
63
Minions Killed
230
1
Camps Cleared
8
589,048
Distance Traveled
1,102,131
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,225
935
20
2
0
247,552
0
W
Anhur
13,151
1,096
100
8
4
171,880
1
W
Thanatos
13,053
1,088
27
2
1
232,460
2
L
Achilles
9,568
797
5
0
0
102,856
0
L
Ares
11,125
927
6
1
0
114,012
2
L
Yemoja
11,844
987
27
2
0
154,142
0
L
Scylla
10,989
916
25
2
1
174,429
0
L
Nemesis
9,579
798
0
0
0
43,609
1
W
Khepri
10,876
906
7
1
0
179,026
0
W
Ratatoskr
12,965
1,080
76
6
3
271,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role