Player Matchup

Bellona
Bellona
Repliees
Bellona
Level 23
God Stats
9W - 7L
1,704 SR
Queue Stats
60W - 43L
1,707 Elo+
Party 1
Chaac
Chaac
iScotyyyy
Chaac
Level 48
God Stats
2W - 0L
1,650 SR
Queue Stats
27W - 13L
1,780 Elo+
Party 1
Athena
Athena
lm ReaIIy Bad
Athena
Level 87
God Stats
2W - 0L
1,650 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1
Team Averages
Level 53
1,668 SR
1,660 Elo+

VS

Team Averages
Level 59
1,388 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
D r y Henok
Neith
Level 29
God Stats
12W - 24L
1,500 SR
Queue Stats
13W - 26L
1,386 Elo+
Solo
Chaac
Chaac
DrBlackLynX
Chaac
Level 79
God Stats
0W - 2L
1,164 SR
Queue Stats
37W - 52L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Repliees
Bellona
12
5 / 2 / 9
9,551
682
8,953
10,453
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
iScotyyyy
Chaac
14
7 / 2 / 10
10,181
727
11,412
14,527
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 2 / 8
9,768
698
7,564
13,362
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 6 / 3
8,676
620
10,989
9,898
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 7 / 3
7,917
566
5,401
8,736
2,813
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 2
8,723
623
8,224
12,713
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
6
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
3
0.58
L
0
7
3
0.21
L
3
5
2
0.8
W
Bellona
Repliees
Bellona
5
2
9
4.75
W
Chaac
iScotyyyy
Chaac
7
2
10
6
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
24,614
38,342
Taken
31,347
30,187
Mitigated
20,149
7,576
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,989
920
0
923
9,898
2,588
0
1,869
7,779
35,729
0
L
5,401
1,712
0
719
8,736
2,813
175
2,165
6,158
0
30,147
L
8,224
1,065
0
2,344
12,713
14,748
256
3,693
8,744
0
19,564
W
Bellona
Repliees
Bellona
8,953
2,549
0
1,034
10,453
8,235
286
3,096
7,009
3,011
30,519
W
Chaac
iScotyyyy
Chaac
11,412
2,629
0
6,442
14,527
11,018
298
3,814
10,205
0
43,910
W
7,564
2,133
0
100
13,362
10,934
112
3,250
9,571
21,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
25,316
129
Minions Killed
125
0
Camps Cleared
0
769,036
Distance Traveled
692,711
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,676
620
55
4
0
249,180
2
L
Neith
7,917
566
47
3
0
185,458
0
L
Chaac
8,723
623
23
2
0
258,073
4
W
Bellona
9,551
682
42
3
0
254,092
1
W
Chaac
10,181
727
52
4
0
251,237
1
W
Athena
9,768
698
35
3
0
263,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role