Player Matchup

Heimdallr
Heimdallr
Bioticleopardd
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,236 Elo+
Solo
Odin
Odin
Findoz8
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 85L
1,029 Elo+
Party 1
Vulcan
Vulcan
TaneKi01
Vulcan
Level 79
God Stats
6W - 10L
1,373 SR
Queue Stats
61W - 67L
1,029 Elo+
Party 1
Team Averages
Level 41
1,458 SR
1,098 Elo+

VS

Team Averages
Level 51
1,550 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
Joseeeee-_-V2
Cu Chulainn
Level 61
God Stats
13W - 8L
1,659 SR
Queue Stats
35W - 39L
1,644 Elo+
Party 2
Fenrir
Fenrir
LoVe-_-My-AiM69
Fenrir
Level 62
God Stats
2W - 2L
1,538 SR
Queue Stats
114W - 105L
1,493 Elo+
Party 2
Ra
Ra
jaarenaas
Ra
Level 29
God Stats
3W - 2L
1,452 SR
Queue Stats
77W - 68L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bioticleopardd
Heimdallr
11
2 / 5 / 1
7,615
692
4,976
7,308
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Findoz8
Odin
9
1 / 6 / 1
7,393
672
4,099
10,771
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TaneKi01
Vulcan
10
0 / 6 / 2
6,680
607
3,672
5,950
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joseeeee-_-V2
Cu Chulainn
13
6 / 1 / 9
9,077
825
8,621
7,764
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
9 / 2 / 3
9,338
849
5,822
9,647
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 13
8,422
766
5,425
5,036
1,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bioticleopardd
Heimdallr
2
5
1
0.5
L
Odin
Findoz8
Odin
1
6
1
0.25
W
Cu Chulainn
Joseeeee-_-V2
Cu Chulainn
6
1
9
10.5
W
9
2
3
5.25
L
Vulcan
TaneKi01
Vulcan
0
6
2
0.17
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
19,868
24,029
Taken
22,447
9,980
Mitigated
13,563
1,981
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bioticleopardd
Heimdallr
4,976
986
0
0
7,308
3,035
0
1,831
5,477
0
37,977
L
Odin
Findoz8
Odin
4,099
807
0
1,752
10,771
4,723
0
2,882
7,889
0
9,994
W
Cu Chulainn
Joseeeee-_-V2
Cu Chulainn
8,621
1,744
0
2,359
7,764
5,775
81
1,612
6,052
2,418
31,582
W
5,822
2,133
0
1,208
9,647
5,929
0
1,878
7,637
1,868
29,741
L
Vulcan
TaneKi01
Vulcan
3,672
1,405
159
70
5,950
2,222
0
1,225
4,725
15,832
0
W
5,425
514
998
2,366
5,036
1,859
92
572
4,430
35,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
26,837
104
Minions Killed
161
0
Camps Cleared
0
505,636
Distance Traveled
753,442
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,615
692
64
6
0
172,879
3
L
Odin
7,393
672
10
1
0
168,678
4
W
Cu Chulainn
9,077
825
70
6
0
246,329
0
W
Fenrir
9,338
849
39
4
0
286,263
1
L
Vulcan
6,680
607
30
3
0
164,079
4
W
Ra
8,422
766
52
5
0
220,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role