Player Matchup

Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Aka-0-Smoke
Merlin
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
300W - 288L
1,600 Elo+
Solo
Cernunnos
Cernunnos
Renzel Raviolli
Cernunnos
Level 105
God Stats
2W - 2L
1,783 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 1
Izanami
Izanami
Rillo Gutz
Izanami
Level 118
God Stats
3W - 2L
1,464 SR
Queue Stats
116W - 117L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
itsfrickintyler
Erlang Shen
Level 89
God Stats
1W - 0L
1,252 SR
Queue Stats
244W - 242L
1,510 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,513 Elo+

VS

Team Averages
Level 101
1,536 SR
1,546 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BrujoFeo
Ares
Level 117
God Stats
8W - 2L
1,728 SR
Queue Stats
65W - 58L
1,591 Elo+
Solo
Anubis
Anubis
ExtremeRacer02
Anubis
Level 86
God Stats
6W - 3L
1,676 SR
Queue Stats
108W - 77L
1,493 Elo+
Solo
Nike
Nike
S_C_A_N_O_R
Nike
Level 111
God Stats
5W - 5L
1,186 SR
Queue Stats
136W - 156L
1,572 Elo+
Solo
Nemesis
Nemesis
Senor DeadSh0T
Nemesis
Level 85
God Stats
10W - 12L
1,590 SR
Queue Stats
50W - 43L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 0
3,822
764
1,423
1,583
799
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
6
0 / 2 / 0
3,378
676
873
2,580
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Renzel Raviolli
Cernunnos
5
1 / 0 / 1
3,254
651
896
1,837
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
Rillo Gutz
Izanami
5
0 / 0 / 2
3,214
643
1,249
1,405
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
itsfrickintyler
Erlang Shen
5
1 / 1 / 0
3,297
659
1,422
1,535
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
927
185
0
0
0
Ares
4
1 / 2 / 0
2,936
587
758
4,256
1,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 0 / 0
4,148
830
684
1,607
696
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,393
679
800
2,807
1,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
0 / 0 / 0
2,946
589
588
2,855
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
0
1
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Merlin
0
2
0
0
L
Ares
1
2
0
0.5
L
2
0
0
2
W
Cernunnos
Renzel Raviolli
Cernunnos
1
0
1
1.5
W
Izanami
Rillo Gutz
Izanami
0
0
2
1
L
0
1
0
0
L
0
0
0
0
W
Erlang Shen
itsfrickintyler
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,863
Damage
2,830
8,940
Taken
11,525
3,332
Mitigated
4,023
3,018
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,423
425
0
872
1,583
799
0
0
1,468
0
13,277
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
873
102
0
515
2,580
499
0
595
1,985
10,600
0
L
Ares
758
64
6
1,098
4,256
1,357
0
445
3,811
5,584
0
L
684
130
0
1,274
1,607
696
0
618
837
18,499
0
W
Cernunnos
Renzel Raviolli
Cernunnos
896
568
0
931
1,837
406
0
113
1,724
0
8,222
W
Izanami
Rillo Gutz
Izanami
1,249
836
0
463
1,405
642
1,329
529
876
1,710
13,082
L
800
147
0
635
2,807
1,419
0
0
2,600
0
14,948
L
588
151
0
1,200
2,855
551
0
91
2,752
0
7,657
W
Erlang Shen
itsfrickintyler
Erlang Shen
1,422
519
0
237
1,535
986
392
205
1,330
1,101
4,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,965
Gold Earned
14,350
131
Minions Killed
115
0
Camps Cleared
0
437,285
Distance Traveled
358,487
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,822
764
38
8
0
90,548
0
L
Heimdallr
927
185
0
0
0
0
0
W
Merlin
3,378
676
27
5
0
89,163
0
L
Ares
2,936
587
8
2
0
89,607
0
L
Anubis
4,148
830
44
9
0
84,069
0
W
Cernunnos
3,254
651
22
4
0
86,606
0
W
Izanami
3,214
643
28
6
0
77,256
0
L
Nike
3,393
679
42
8
0
80,061
1
L
Nemesis
2,946
589
21
4
0
104,750
1
W
Erlang Shen
3,297
659
16
3
0
93,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role