Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ever_Night-_-
Pele
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Discordia
Discordia
Hapaem163
Discordia
Level 66
God Stats
10W - 3L
1,500 SR
Queue Stats
219W - 207L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
Дёрнуть
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,501 Elo+
Party 2
Persephone
Persephone
СтарыйДобрый
Persephone
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 356L
1,698 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,540 Elo+

VS

Team Averages
Level 99
1,433 SR
1,559 Elo+
Hera
Hera
Boosh Exotic
Hera
Level 127
God Stats
5W - 7L
1,285 SR
Queue Stats
169W - 196L
1,496 Elo+
Solo
King Arthur
King Arthur
StreakinSinatra
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,504 Elo+
Party 1
Achilles
Achilles
igan1234
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,705 Elo+
Party 1
Geb
Geb
notmyoriginalAC
Geb
Level 140
God Stats
1W - 1L
1,383 SR
Queue Stats
198W - 163L
1,588 Elo+
Party 1
Fenrir
Fenrir
tillz77
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
9 / 5 / 12
10,061
915
11,966
12,062
5,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 1 / 12
9,650
877
4,827
9,515
3,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
Hapaem163
Discordia
17
6 / 1 / 17
10,053
914
17,138
7,778
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 16
9,058
823
8,857
6,993
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 16
9,488
863
12,691
6,831
2,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
9,163
833
10,533
8,628
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
StreakinSinatra
King Arthur
9
1 / 5 / 2
6,489
590
1,575
8,499
7,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
igan1234
Achilles
12
1 / 9 / 4
7,082
644
6,217
18,196
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 3
8,440
767
8,942
13,438
18,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
tillz77
Fenrir
14
5 / 8 / 2
7,999
727
6,779
13,555
6,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
30
Kills
11
11
Deaths
30
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
5
12
3
L
1
3
8
1.67
W
7
1
12
13
W
Discordia
Hapaem163
Discordia
6
1
17
14.5
L
King Arthur
StreakinSinatra
King Arthur
1
5
2
0.4
L
Achilles
igan1234
Achilles
1
9
4
0.33
L
3
5
3
0.9
L
Fenrir
tillz77
Fenrir
5
8
2
0.75
W
3
2
16
5.5
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
34,046
43,179
Taken
62,316
16,517
Mitigated
57,664
21,614
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,966
8,737
1,799
4,505
12,062
5,007
983
4,660
7,302
0
16,800
L
10,533
2,973
658
1,926
8,628
4,767
159
6,540
2,088
30,810
0
W
4,827
760
0
3,204
9,515
3,321
667
3,344
5,742
0
12,948
W
Discordia
Hapaem163
Discordia
17,138
461
3,293
3,110
7,778
3,021
1,235
3,937
3,766
35,544
0
L
King Arthur
StreakinSinatra
King Arthur
1,575
150
472
252
8,499
7,289
0
4,989
3,510
0
5,631
L
Achilles
igan1234
Achilles
6,217
1,316
1,123
2,047
18,196
20,743
0
11,635
6,561
0
12,377
L
8,942
568
585
1,368
13,438
18,027
14
6,614
6,824
17,195
0
L
Fenrir
tillz77
Fenrir
6,779
1,556
1,486
1,339
13,555
6,838
150
8,908
4,647
0
8,624
W
8,857
647
1,601
1,706
6,993
2,638
876
3,481
3,437
21,261
0
W
12,691
1,696
1,088
1,308
6,831
2,530
997
4,052
2,727
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
39,173
108
Minions Killed
102
0
Camps Cleared
0
1,137,512
Distance Traveled
853,189
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,061
915
8
1
0
247,273
1
L
Hera
9,163
833
58
5
0
209,007
1
W
Pele
9,650
877
21
2
0
266,639
1
W
Discordia
10,053
914
36
3
0
228,295
0
L
King Arthur
6,489
590
16
1
0
104,180
0
L
Achilles
7,082
644
10
1
0
166,711
0
L
Geb
8,440
767
12
1
0
199,198
0
L
Fenrir
7,999
727
6
1
0
174,093
0
W
Ah Puch
9,058
823
22
2
0
195,935
0
W
Persephone
9,488
863
21
2
0
199,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role