Player Matchup

Tsukuyomi
Tsukuyomi
DenoGsteR
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NFSCP19
Sun Wukong
Level 39
God Stats
6W - 3L
1,921 SR
Queue Stats
97W - 85L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
edugv
Baron Samedi
Level 18
God Stats
2W - 0L
1,662 SR
Queue Stats
24W - 17L
1,738 Elo+
Party 1
Medusa
Medusa
misory42187
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,498 Elo+
Solo
Yemoja
Yemoja
morfuss
Yemoja
Level 29
God Stats
2W - 0L
1,618 SR
Queue Stats
23W - 15L
1,685 Elo+
Party 1
Team Averages
Level 25
1,640 SR
1,618 Elo+

VS

Team Averages
Level 22
1,542 SR
1,478 Elo+
Neith
Neith
Alexius_Villiers
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,404 Elo+
Solo
Izanami
Izanami
GemmaGayIT
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 129L
1,507 Elo+
Solo
Bellona
Bellona
Gr4and_MasterP
Bellona
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
104W - 107L
1,578 Elo+
Solo
Fafnir
Fafnir
Stormas_crain
Fafnir
Level 10
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 28L
1,434 Elo+
Solo
Nox
Nox
Yurgias
Nox
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 89L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DenoGsteR
Tsukuyomi
14
2 / 7 / 12
9,767
425
8,382
17,730
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NFSCP19
Sun Wukong
17
10 / 1 / 9
11,699
509
15,191
16,847
17,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
edugv
Baron Samedi
17
9 / 3 / 11
11,499
500
22,404
17,874
10,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
8 / 2 / 10
10,701
465
13,247
20,961
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
morfuss
Yemoja
15
4 / 0 / 16
11,294
491
6,613
7,915
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,735
380
11,154
18,561
6,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
GemmaGayIT
Izanami
11
0 / 11 / 2
7,400
322
7,283
19,127
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 1
9,301
404
14,118
21,471
19,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 9 / 1
8,812
383
1,142
18,522
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
17
5 / 5 / 0
10,539
458
23,998
18,075
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
33
Kills
13
13
Deaths
35
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Tsukuyomi
DenoGsteR
Tsukuyomi
2
7
12
1.14
L
Izanami
GemmaGayIT
Izanami
0
11
2
0.09
L
5
3
1
1.83
W
Sun Wukong
NFSCP19
Sun Wukong
10
1
9
14.5
L
1
9
1
0.17
L
Nox
5
5
0
1
W
Baron Samedi
edugv
Baron Samedi
9
3
11
4.83
W
Medusa
8
2
10
6.5
W
Yemoja
morfuss
Yemoja
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,837
Damage
57,695
81,327
Taken
95,756
53,753
Mitigated
55,620
34,012
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,154
3,181
0
4,648
18,561
6,678
0
7,433
11,053
0
36,752
W
Tsukuyomi
DenoGsteR
Tsukuyomi
8,382
2,330
0
1,847
17,730
7,960
2,081
3,868
13,452
0
34,787
L
Izanami
GemmaGayIT
Izanami
7,283
4,175
0
2,660
19,127
6,458
0
6,588
12,439
0
28,920
L
14,118
1,287
0
2,614
21,471
19,251
583
7,525
13,536
158
52,445
W
Sun Wukong
NFSCP19
Sun Wukong
15,191
3,357
0
3,880
16,847
17,102
97
3,805
12,574
0
66,731
L
1,142
426
0
790
18,522
15,438
224
1,090
17,207
19,725
0
L
Nox
23,998
1,216
0
2,565
18,075
7,795
0
6,381
11,569
82,640
0
W
Baron Samedi
edugv
Baron Samedi
22,404
1,506
4,331
6,359
17,874
10,553
1,856
7,693
9,532
63,182
0
W
Medusa
13,247
7,830
0
7,823
20,961
9,951
4,915
6,785
13,787
0
58,024
W
Yemoja
morfuss
Yemoja
6,613
1,767
7,954
1,818
7,915
8,187
1,701
2,005
5,844
27,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
44,787
370
Minions Killed
324
0
Camps Cleared
0
2,092,819
Distance Traveled
1,775,141
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,735
380
35
2
0
362,150
0
W
Tsukuyomi
9,767
425
43
2
0
430,655
0
L
Izanami
7,400
322
39
2
0
307,972
0
L
Bellona
9,301
404
97
4
0
419,118
2
W
Sun Wukong
11,699
509
106
5
0
439,327
0
L
Fafnir
8,812
383
27
1
0
296,826
0
L
Nox
10,539
458
126
5
0
389,075
2
W
Baron Samedi
11,499
500
86
4
0
415,323
2
W
Medusa
10,701
465
77
3
0
414,990
0
W
Yemoja
11,294
491
58
3
0
392,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role