Player Matchup

Sobek
Sobek
AfroF6
Sobek
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
94W - 85L
1,831 Elo+
Solo
Danzaburou
Danzaburou
AwesomeJ13
Danzaburou
Level 28
God Stats
21W - 24L
1,500 SR
Queue Stats
84W - 111L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Kor183
Erlang Shen
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,339 Elo+
Solo
Thor
Thor
izmarock
Thor
Level 8
God Stats
1W - 2L
1,110 SR
Queue Stats
11W - 12L
1,331 Elo+
Solo
Rama
Rama
phatjer43
Rama
Level 17
God Stats
8W - 8L
1,542 SR
Queue Stats
24W - 23L
1,414 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,481 Elo+

VS

Team Averages
Level 17
1,394 SR
1,387 Elo+
Set
Set
Fercast7
Set
Level 24
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Goyo1904
Kukulkan
Level 18
God Stats
41W - 33L
1,445 SR
Queue Stats
65W - 61L
1,424 Elo+
Solo
Danzaburou
Danzaburou
MrLongBow
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ValeNicoletti10
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,460 Elo+
Solo
Bellona
Bellona
colejs
Bellona
Level 8
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 6L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AfroF6
Sobek
11
3 / 2 / 7
7,801
557
4,244
13,376
13,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
AwesomeJ13
Danzaburou
12
1 / 4 / 1
7,539
539
1,004
6,834
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Kor183
Erlang Shen
15
12 / 1 / 0
9,256
661
12,645
15,010
10,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
13
4 / 3 / 4
7,924
566
6,390
10,349
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
11
1 / 3 / 2
7,089
506
1,761
5,917
2,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 3
7,178
513
8,048
7,789
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Goyo1904
Kukulkan
11
2 / 5 / 3
6,851
489
6,350
8,133
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrLongBow
Danzaburou
1
0 / 0 / 0
4,176
298
0
0
0
8
1 / 7 / 1
5,567
398
1,865
8,610
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
colejs
Bellona
11
5 / 5 / 4
7,277
520
9,513
8,453
5,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
21
Kills
13
13
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
AfroF6
Sobek
3
2
7
3.25
W
Danzaburou
AwesomeJ13
Danzaburou
1
4
1
0.38
L
5
4
3
1.63
L
Kukulkan
Goyo1904
Kukulkan
2
5
3
0.7
W
Erlang Shen
Kor183
Erlang Shen
12
1
0
12
L
Danzaburou
MrLongBow
Danzaburou
0
0
0
0
L
1
7
1
0.21
L
Bellona
colejs
Bellona
5
5
4
1.4
W
Thor
4
3
4
2
W
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
25,776
51,486
Taken
32,985
31,214
Mitigated
16,060
21,444
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AfroF6
Sobek
4,244
387
282
6,137
13,376
13,123
550
1,846
11,530
21,294
0
W
Danzaburou
AwesomeJ13
Danzaburou
1,004
157
0
2,124
6,834
1,984
2,921
15
6,819
0
34,471
L
8,048
3,956
0
1,196
7,789
5,388
0
1,453
6,336
3,339
33,426
L
Kukulkan
Goyo1904
Kukulkan
6,350
1,197
0
0
8,133
2,965
0
1,679
6,454
31,508
0
W
Erlang Shen
Kor183
Erlang Shen
12,645
4,266
0
9,527
15,010
10,697
1,418
1,315
13,695
7,954
50,156
L
Danzaburou
MrLongBow
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,865
944
0
2,092
8,610
2,376
0
919
7,691
0
12,603
L
Bellona
colejs
Bellona
9,513
4,507
0
1,018
8,453
5,331
623
2,467
5,986
0
28,507
W
Thor
6,390
1,180
0
2,654
10,349
3,383
0
1,045
9,304
0
39,162
W
Rama
1,761
1,013
0
720
5,917
2,027
1,216
2,614
3,303
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
31,049
333
Minions Killed
187
0
Camps Cleared
0
1,251,148
Distance Traveled
999,846
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,801
557
17
1
0
250,896
2
W
Danzaburou
7,539
539
77
6
0
224,088
4
L
Set
7,178
513
62
4
0
217,954
0
L
Kukulkan
6,851
489
70
5
0
244,426
0
W
Erlang Shen
9,256
661
99
7
0
279,600
2
L
Danzaburou
4,176
298
0
0
0
0
0
L
Neith
5,567
398
16
1
0
256,089
2
L
Bellona
7,277
520
39
3
0
281,377
0
W
Thor
7,924
566
67
5
0
274,178
4
W
Rama
7,089
506
73
5
0
222,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role