Player Matchup

Ymir
Ymir
Gabrielelfuerte6
Ymir
Level 19
God Stats
10W - 11L
1,491 SR
Queue Stats
17W - 20L
1,448 Elo+
Party 2
Rama
Rama
Germhiis
Rama
Level 21
God Stats
25W - 11L
1,377 SR
Queue Stats
39W - 29L
1,464 Elo+
Party 2
Cupid
Cupid
HinkyTheory
Cupid
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
STRMsinToX
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SaneacuentasONE
Merlin
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
63W - 48L
1,453 Elo+
Party 2
Team Averages
Level 15
1,474 SR
1,473 Elo+

VS

Team Averages
Level 17
1,445 SR
1,528 Elo+
King Arthur
King Arthur
TQXCN
King Arthur
Level 25
God Stats
2W - 1L
1,216 SR
Queue Stats
35W - 24L
1,796 Elo+
Party 3
Olorun
Olorun
gamerhenne
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,292 Elo+
Party 1
Yemoja
Yemoja
kartoffelcake
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
klhzIngolf
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 1
Anubis
Anubis
zShisxi
Anubis
Level 23
God Stats
4W - 3L
1,510 SR
Queue Stats
13W - 7L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
10,419
1,158
10,694
23,029
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
12
0 / 0 / 0
7,400
822
185
0
0
12
1 / 2 / 0
7,859
873
1,447
1,897
443
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
13
0 / 3 / 1
7,851
872
2,399
5,030
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 7 / 0
9,079
1,009
13,428
18,243
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TQXCN
King Arthur
15
7 / 1 / 7
10,222
1,136
11,469
11,869
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
gamerhenne
Olorun
15
2 / 3 / 7
8,897
989
10,038
10,386
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 10
9,454
1,050
4,045
6,832
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
klhzIngolf
Chernobog
15
3 / 0 / 7
9,344
1,038
7,372
4,807
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
zShisxi
Anubis
15
2 / 0 / 9
9,420
1,047
11,841
4,986
2,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
14
14
Deaths
6
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Rama
0
0
0
0
L
1
2
0
0.5
L
Neith
0
3
1
0.17
L
2
7
0
0.29
W
King Arthur
TQXCN
King Arthur
7
1
7
10.5
W
Olorun
gamerhenne
Olorun
2
3
7
1.83
W
0
2
10
2.5
W
Chernobog
klhzIngolf
Chernobog
3
0
7
6.5
W
Anubis
zShisxi
Anubis
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
44,765
48,199
Taken
38,880
29,645
Mitigated
25,669
1,385
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,694
777
0
490
23,029
21,898
0
12,396
10,441
31,324
0
L
Rama
185
0
0
0
0
0
0
0
0
0
185
L
1,447
728
57
138
1,897
443
0
830
992
0
3,397
L
Neith
2,399
1,006
0
490
5,030
1,375
0
2,672
2,333
0
6,400
L
13,428
576
0
210
18,243
5,929
0
10,026
8,067
39,307
0
W
King Arthur
TQXCN
King Arthur
11,469
1,612
0
410
11,869
10,940
0
4,076
4,957
0
18,776
W
Olorun
gamerhenne
Olorun
10,038
5,112
963
3,528
10,386
4,295
0
7,781
2,281
16,719
0
W
4,045
714
2,419
1,739
6,832
5,878
0
4,381
2,205
7,413
0
W
Chernobog
klhzIngolf
Chernobog
7,372
4,264
0
1,622
4,807
1,823
0
3,683
926
0
32,707
W
Anubis
zShisxi
Anubis
11,841
1,288
0
3,179
4,986
2,733
0
3,094
1,744
37,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
47,337
131
Minions Killed
168
2
Camps Cleared
3
416,766
Distance Traveled
812,546
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,419
1,158
63
7
0
171,871
0
L
Rama
7,400
822
0
0
0
718
0
L
Cupid
7,859
873
4
0
1
27,837
0
L
Neith
7,851
872
11
1
1
58,956
0
L
Merlin
9,079
1,009
53
6
0
157,384
0
W
King Arthur
10,222
1,136
18
2
0
176,878
1
W
Olorun
8,897
989
15
2
1
162,178
0
W
Yemoja
9,454
1,050
9
1
1
150,377
0
W
Chernobog
9,344
1,038
68
8
1
170,850
1
W
Anubis
9,420
1,047
58
6
0
152,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role