Player Matchup

Janus
Janus
Gold III
CubanHegemon
Janus
Gold III
Level 149
God Stats
15W - 15L
1,846 SR
Queue Stats
79W - 65L
1,553 MMR
Solo
Chronos
Chronos
Gold V
Loyaltees
Chronos
Gold V
Level 154
God Stats
7W - 2L
1,832 SR
Queue Stats
276W - 247L
1,632 MMR
Party 1
Nike
Nike
Gold II
brotothedeckard
Nike
Gold II
Level 87
God Stats
4W - 2L
1,499 SR
Queue Stats
215W - 202L
1,572 MMR
Solo
Set
Set
Bronze III
cheetofingersss
Set
Bronze III
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 51L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
cupcake240swager
Xing Tian
Silver I
Level 127
God Stats
4W - 5L
1,720 SR
Queue Stats
6W - 9L
1,559 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,679 SR
1,563 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,587 SR
1,563 MMR
Loki
Loki
Gold III
Archon_Pharaoh
Loki
Gold III
Level 86
God Stats
12W - 8L
1,500 SR
Queue Stats
916W - 914L
1,557 MMR
Solo
Izanami
Izanami
Gold V
Endless6LackVoid
Izanami
Gold V
Level 137
God Stats
16W - 8L
1,738 SR
Queue Stats
88W - 98L
1,561 MMR
Solo
Olorun
Olorun
Gold IV
dragonswillfall
Olorun
Gold IV
Level 88
God Stats
3W - 8L
1,500 SR
Queue Stats
229W - 227L
1,552 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
llYEeHaWwll
Kuzenbo
Silver II
Level 109
God Stats
2W - 2L
1,699 SR
Queue Stats
258W - 239L
1,571 MMR
Solo
Chaac
Chaac
Bronze III
th3stupidtank22
Chaac
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,675
668
3,515
4,084
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Loyaltees
Chronos
12
6 / 0 / 0
7,146
715
5,942
4,392
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 6
5,546
555
1,886
4,636
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 1
7,690
769
9,402
5,049
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
8
0 / 0 / 7
5,691
569
1,939
5,266
1,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Nu WaAnubisNemesisTsukuyomiCu Chulainn

VS

Bans
Erlang ShenDanzaburouScyllaCthulhuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,856
486
1,354
5,493
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,208
521
2,704
5,323
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,087
409
1,287
6,013
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
llYEeHaWwll
Kuzenbo
6
0 / 4 / 0
3,951
395
1,022
6,765
3,423
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 4 / 0
4,550
455
2,253
9,618
4,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
17
Kills
0
0
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
1
4.5
L
0
4
0
0
W
Chronos
Loyaltees
Chronos
6
0
0
6
W
1
0
6
4
W
6
0
1
6.5
W
Xing Tian
0
0
7
3.5
L
0
3
0
0
L
Kuzenbo
llYEeHaWwll
Kuzenbo
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
8,620
23,427
Taken
33,212
12,165
Mitigated
12,793
6,924
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,354
200
0
2,670
5,493
1,586
0
912
4,577
0
22,671
W
3,515
491
0
1,810
4,084
1,148
39
680
3,404
37,006
0
L
2,704
1,918
0
340
5,323
1,406
0
4,041
1,282
0
29,441
W
Chronos
Loyaltees
Chronos
5,942
2,627
0
993
4,392
2,542
1,318
197
4,195
42,472
0
W
1,886
562
0
750
4,636
2,758
166
738
3,898
7,321
19,708
W
9,402
3,635
0
3,371
5,049
3,783
0
340
4,709
3,480
48,915
W
Xing Tian
1,939
98
0
0
5,266
1,934
0
354
4,912
12,947
0
L
1,287
329
125
1,846
6,013
1,817
0
2,366
3,469
15,953
0
L
Kuzenbo
llYEeHaWwll
Kuzenbo
1,022
449
0
800
6,765
3,423
0
3,737
2,967
6,011
0
L
2,253
69
0
2,261
9,618
4,561
0
824
8,794
0
23,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
22,652
344
Minions Killed
215
0
Camps Cleared
0
983,548
Distance Traveled
812,358
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,856
486
53
5
0
190,049
2
W
Janus
6,675
668
82
8
0
183,730
4
L
Izanami
5,208
521
76
8
0
157,083
0
W
Chronos
7,146
715
88
9
0
179,353
2
W
Nike
5,546
555
53
5
0
209,690
4
W
Set
7,690
769
100
10
0
208,261
2
W
Xing Tian
5,691
569
21
2
0
202,514
4
L
Olorun
4,087
409
24
2
0
135,593
2
L
Kuzenbo
3,951
395
10
1
0
166,387
2
L
Chaac
4,550
455
52
5
0
163,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role