Player Matchup

Osiris
Osiris
Binckx
Osiris
Level 108
God Stats
14W - 11L
1,744 SR
Queue Stats
300W - 287L
1,509 Elo+
Party 1
Odin
Odin
RegisDemon
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
SaraBeHappy
Cupid
Level 59
God Stats
3W - 5L
1,417 SR
Queue Stats
6W - 25L
1,060 Elo+
Party 2
Thor
Thor
Serramana
Thor
Level 153
God Stats
23W - 42L
1,696 SR
Queue Stats
1,018W - 955L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
TodesHorst
Baron Samedi
Level 98
God Stats
7W - 10L
1,500 SR
Queue Stats
272W - 257L
1,655 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,435 Elo+

VS

Team Averages
Level 87
1,459 SR
1,354 Elo+
Cabrakan
Cabrakan
EjderhaAvcisi
Cabrakan
Level 62
God Stats
4W - 2L
1,556 SR
Queue Stats
83W - 105L
1,404 Elo+
Solo
Vulcan
Vulcan
Sadeofdarkness
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
StrangeLover
Sun Wukong
Level 49
God Stats
4W - 2L
1,241 SR
Queue Stats
21W - 30L
1,363 Elo+
Solo
Izanami
Izanami
XVarxusX
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ruufoo12
He Bo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Binckx
Osiris
15
2 / 0 / 7
9,290
546
8,306
13,451
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 1 / 6
8,392
494
4,390
9,466
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 2
7,345
432
1,911
5,264
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
15
7 / 1 / 9
9,657
568
8,904
10,433
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
TodesHorst
Baron Samedi
16
11 / 5 / 6
10,673
628
16,441
10,367
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EjderhaAvcisi
Cabrakan
12
0 / 4 / 5
7,927
466
5,464
12,715
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 9 / 0
8,802
518
8,463
9,784
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
StrangeLover
Sun Wukong
15
0 / 1 / 0
8,534
502
5,749
9,674
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
XVarxusX
Izanami
15
1 / 3 / 1
8,675
510
5,278
10,413
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
ruufoo12
He Bo
14
3 / 6 / 3
8,775
516
7,618
10,818
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
23
Kills
9
9
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
Binckx
Osiris
2
0
7
5.5
L
Cabrakan
EjderhaAvcisi
Cabrakan
0
4
5
0.63
W
2
1
6
5
L
5
9
0
0.56
W
1
2
2
1
W
Thor
7
1
9
11.5
L
Sun Wukong
StrangeLover
Sun Wukong
0
1
0
0
W
Baron Samedi
TodesHorst
Baron Samedi
11
5
6
2.8
L
Izanami
XVarxusX
Izanami
1
3
1
0.5
L
He Bo
ruufoo12
He Bo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
32,572
48,981
Taken
53,404
27,627
Mitigated
35,277
15,881
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Binckx
Osiris
8,306
3,833
0
6,601
13,451
9,828
948
3,969
8,901
7,254
48,065
L
Cabrakan
EjderhaAvcisi
Cabrakan
5,464
256
0
2,634
12,715
15,614
58
3,893
8,663
29,745
0
W
4,390
1,330
1,091
1,913
9,466
7,114
0
3,480
5,932
0
37,421
L
8,463
2,126
0
170
9,784
3,850
164
5,161
4,319
40,021
0
W
1,911
942
323
927
5,264
2,735
536
1,950
3,277
3,930
33,802
W
Thor
8,904
988
0
500
10,433
3,538
0
4,809
5,571
0
52,876
L
Sun Wukong
StrangeLover
Sun Wukong
5,749
887
0
2,888
9,674
7,989
616
2,513
7,091
0
56,472
W
Baron Samedi
TodesHorst
Baron Samedi
16,441
1,934
1,751
2,775
10,367
4,412
464
6,904
3,228
55,642
0
L
Izanami
XVarxusX
Izanami
5,278
3,999
0
4,216
10,413
4,030
736
1,638
8,741
0
77,694
L
He Bo
ruufoo12
He Bo
7,618
382
0
2,552
10,818
3,794
0
3,461
7,045
52,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
42,713
439
Minions Killed
503
0
Camps Cleared
0
1,621,528
Distance Traveled
1,486,052
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,290
546
123
7
0
344,798
6
L
Cabrakan
7,927
466
40
2
0
291,167
3
W
Odin
8,392
494
66
4
0
339,417
2
L
Vulcan
8,802
518
81
5
0
299,332
2
W
Cupid
7,345
432
64
4
0
319,542
0
W
Thor
9,657
568
81
5
0
329,792
7
L
Sun Wukong
8,534
502
119
7
0
306,642
5
W
Baron Samedi
10,673
628
105
6
0
287,979
4
L
Izanami
8,675
510
156
9
0
291,420
6
L
He Bo
8,775
516
107
6
0
297,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role