Player Matchup

Danzaburou
Danzaburou
DemonHeart88
Danzaburou
Level 88
God Stats
23W - 17L
1,609 SR
Queue Stats
47W - 44L
1,443 Elo+
Party 1
Fenrir
Fenrir
JaweeYT
Fenrir
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
Spruecheklopfer
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,412 Elo+
Party 3
Ares
Ares
VileDemonSoul
Ares
Level 49
God Stats
12W - 9L
1,564 SR
Queue Stats
29W - 32L
1,455 Elo+
Party 1
Osiris
Osiris
Wacci88
Osiris
Level 50
God Stats
18W - 11L
1,702 SR
Queue Stats
42W - 45L
1,506 Elo+
Party 1
Team Averages
Level 53
1,575 SR
1,455 Elo+

VS

Team Averages
Level 45
1,510 SR
1,400 Elo+
Cerberus
Cerberus
Axel_Orso
Cerberus
Level 29
God Stats
15W - 18L
1,532 SR
Queue Stats
30W - 57L
1,427 Elo+
Party 4
Danzaburou
Danzaburou
KOOKAI1790
Danzaburou
Level 43
God Stats
34W - 47L
1,542 SR
Queue Stats
56W - 105L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Legion_the_Wall
Kukulkan
Level 43
God Stats
1W - 2L
1,740 SR
Queue Stats
37W - 76L
1,391 Elo+
Party 4
Thanatos
Thanatos
Reluctari
Thanatos
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 89L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
THEGAMEUR 4402
Cu Chulainn
Level 27
God Stats
1W - 6L
1,234 SR
Queue Stats
18W - 47L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonHeart88
Danzaburou
20
1 / 1 / 0
12,954
589
15,694
14,962
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
JaweeYT
Fenrir
17
7 / 3 / 5
10,948
498
12,806
16,828
12,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
20
4 / 2 / 4
12,597
573
8,052
13,649
6,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 3 / 8
12,813
582
13,497
21,171
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Wacci88
Osiris
18
6 / 5 / 9
11,485
522
15,005
17,721
24,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axel_Orso
Cerberus
18
3 / 2 / 1
10,797
491
9,125
20,835
22,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
KOOKAI1790
Danzaburou
14
1 / 6 / 2
8,861
403
6,175
12,574
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
16
0 / 3 / 2
9,395
427
6,948
8,234
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Reluctari
Thanatos
16
4 / 6 / 0
10,065
458
14,487
20,607
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
THEGAMEUR 4402
Cu Chulainn
14
5 / 10 / 2
9,655
439
18,197
22,998
25,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
13
14
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Axel_Orso
Cerberus
3
2
1
1.75
W
Danzaburou
DemonHeart88
Danzaburou
1
1
0
1
W
Fenrir
JaweeYT
Fenrir
7
3
5
3.17
L
Danzaburou
KOOKAI1790
Danzaburou
1
6
2
0.33
L
Kukulkan
0
3
2
0.33
L
Thanatos
Reluctari
Thanatos
4
6
0
0.67
W
Kukulkan
4
2
4
3
L
Cu Chulainn
THEGAMEUR 4402
Cu Chulainn
5
10
2
0.6
W
9
3
8
4.33
W
Osiris
Wacci88
Osiris
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,054
Damage
54,932
84,331
Taken
85,248
71,924
Mitigated
68,959
33,393
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Axel_Orso
Cerberus
9,125
400
0
9,714
20,835
22,588
544
1,997
18,838
66,408
0
W
Danzaburou
DemonHeart88
Danzaburou
15,694
7,305
89
9,410
14,962
4,452
518
7,118
7,494
0
104,777
W
Fenrir
JaweeYT
Fenrir
12,806
5,824
0
5,535
16,828
12,510
1,371
2,533
14,251
7,074
47,970
L
Danzaburou
KOOKAI1790
Danzaburou
6,175
2,728
0
1,229
12,574
10,413
239
4,936
7,638
3,715
34,003
L
Kukulkan
6,948
740
0
497
8,234
2,746
0
3,527
4,707
52,661
0
L
Thanatos
Reluctari
Thanatos
14,487
5,695
0
14,186
20,607
7,678
0
4,772
15,835
0
65,661
W
Kukulkan
8,052
2,174
606
7,675
13,649
6,397
1,762
1,725
11,924
87,313
0
L
Cu Chulainn
THEGAMEUR 4402
Cu Chulainn
18,197
5,407
779
1,122
22,998
25,534
184
11,295
11,703
4,109
45,988
W
13,497
1,595
1,548
5,850
21,171
23,748
940
3,713
17,383
35,162
0
W
Osiris
Wacci88
Osiris
15,005
3,615
0
2,680
17,721
24,817
955
2,106
15,615
26,422
57,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
48,773
604
Minions Killed
491
0
Camps Cleared
0
2,015,755
Distance Traveled
1,718,613
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,797
491
117
5
0
365,436
3
W
Danzaburou
12,954
589
187
9
0
392,415
8
W
Fenrir
10,948
498
66
3
0
448,986
3
L
Danzaburou
8,861
403
69
3
0
301,557
0
L
Kukulkan
9,395
427
122
6
0
393,661
4
L
Thanatos
10,065
458
109
5
0
356,538
3
W
Kukulkan
12,597
573
165
8
0
384,259
6
L
Cu Chulainn
9,655
439
74
3
0
301,421
0
W
Ares
12,813
582
35
2
0
401,819
8
W
Osiris
11,485
522
151
7
0
388,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role