Player Matchup

Sun Wukong
Sun Wukong
Giyuu9642
Sun Wukong
Level 52
God Stats
6W - 6L
1,506 SR
Queue Stats
27W - 30L
1,538 Elo+
Solo
Xing Tian
Xing Tian
HARRATRON61
Xing Tian
Level 82
God Stats
8W - 9L
1,315 SR
Queue Stats
441W - 385L
1,475 Elo+
Party 1
Skadi
Skadi
Zubaking
Skadi
Level 78
God Stats
10W - 6L
1,209 SR
Queue Stats
134W - 153L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
soulsapper05
Ao Kuang
Level 66
God Stats
3W - 2L
1,642 SR
Queue Stats
132W - 140L
1,419 Elo+
Solo
Hel
Hel
xkevinbtw
Hel
Level 51
God Stats
23W - 28L
1,500 SR
Queue Stats
567W - 566L
1,343 Elo+
Solo
Team Averages
Level 66
1,434 SR
1,454 Elo+

VS

Team Averages
Level 94
1,509 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Buho82 ESP
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,423 Elo+
Solo
Yemoja
Yemoja
ThatWastedChimp
Yemoja
Level 84
God Stats
4W - 8L
1,547 SR
Queue Stats
415W - 386L
1,436 Elo+
Solo
Scylla
Scylla
cringetown
Scylla
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 166L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giyuu9642
Sun Wukong
17
7 / 2 / 1
10,220
601
10,323
11,869
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
HARRATRON61
Xing Tian
14
3 / 0 / 6
8,999
529
6,026
13,173
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Zubaking
Skadi
17
3 / 0 / 2
9,906
583
7,074
6,380
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
soulsapper05
Ao Kuang
16
5 / 3 / 9
9,917
583
11,505
15,710
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 6
10,452
615
11,066
12,269
4,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 6 / 2
7,943
467
7,086
13,485
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
13
0 / 3 / 1
7,412
436
5,320
11,855
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Buho82 ESP
Amaterasu
14
3 / 5 / 0
8,529
502
8,973
15,591
15,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 0
7,943
467
6,225
9,412
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
cringetown
Scylla
12
0 / 7 / 2
7,260
427
4,515
11,063
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
7
7
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
2
0.5
L
Medusa
 
Medusa
0
3
1
0.17
L
Amaterasu
Buho82 ESP
Amaterasu
3
5
0
0.6
W
Sun Wukong
Giyuu9642
Sun Wukong
7
2
1
3.75
W
Xing Tian
HARRATRON61
Xing Tian
3
0
6
6
L
2
3
0
0.67
W
Skadi
Zubaking
Skadi
3
0
2
4
L
Scylla
cringetown
Scylla
0
7
2
0.14
W
Ao Kuang
soulsapper05
Ao Kuang
5
3
9
3.17
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
32,119
59,401
Taken
61,406
39,774
Mitigated
30,790
23,436
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,086
2,196
0
4,212
13,485
5,161
0
8,763
4,679
0
41,491
L
Medusa
 
Medusa
5,320
1,729
0
4,818
11,855
3,081
0
3,586
8,269
0
49,452
L
Amaterasu
Buho82 ESP
Amaterasu
8,973
3,504
0
5,700
15,591
15,090
128
2,521
12,374
5,871
44,429
W
Sun Wukong
Giyuu9642
Sun Wukong
10,323
2,656
0
5,049
11,869
11,945
191
1,055
10,814
0
50,375
W
Xing Tian
HARRATRON61
Xing Tian
6,026
453
0
3,156
13,173
12,629
716
2,164
11,009
36,241
0
L
6,225
1,156
2,083
1,733
9,412
4,426
0
6,551
2,861
24,168
0
W
Skadi
Zubaking
Skadi
7,074
2,342
0
838
6,380
3,889
2,059
1,422
4,935
5,120
68,550
L
Scylla
cringetown
Scylla
4,515
398
0
1,857
11,063
3,032
0
7,551
3,487
41,215
0
W
Ao Kuang
soulsapper05
Ao Kuang
11,505
3,347
0
6,866
15,710
6,577
34
2,926
12,648
65,600
0
W
11,066
1,523
1,070
6,457
12,269
4,734
2,037
3,724
8,287
68,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
39,087
491
Minions Killed
364
0
Camps Cleared
0
1,637,144
Distance Traveled
1,539,434
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,943
467
68
4
0
305,112
2
L
Medusa
7,412
436
80
5
0
322,099
4
L
Amaterasu
8,529
502
86
5
0
284,293
0
W
Sun Wukong
10,220
601
96
6
0
348,898
2
W
Xing Tian
8,999
529
37
2
0
307,516
2
L
Yemoja
7,943
467
47
3
0
310,063
4
W
Skadi
9,906
583
136
8
0
337,859
6
L
Scylla
7,260
427
83
5
0
317,867
1
W
Ao Kuang
9,917
583
102
6
0
334,291
2
W
Hel
10,452
615
120
7
0
308,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role