Player Matchup

Cthulhu
Cthulhu
Fenixfrick
Cthulhu
Level 105
God Stats
6W - 5L
1,586 SR
Queue Stats
50W - 47L
1,626 Elo+
Solo
Agni
Agni
Josemcrack7
Agni
Level 65
God Stats
16W - 8L
1,791 SR
Queue Stats
124W - 83L
1,558 Elo+
Party 4
Mercury
Mercury
MartingilSax
Mercury
Level 59
God Stats
4W - 2L
1,569 SR
Queue Stats
31W - 33L
1,531 Elo+
Party 4
Hou Yi
Hou Yi
MerryOlive
Hou Yi
Level 67
God Stats
4W - 4L
1,514 SR
Queue Stats
19W - 21L
1,418 Elo+
Party 3
Hercules
Hercules
Morouz
Hercules
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,288 Elo+
Party 3
Team Averages
Level 87
1,592 SR
1,484 Elo+

VS

Team Averages
Level 89
1,556 SR
1,578 Elo+
Hel
Hel
Ambear1337
Hel
Level 66
God Stats
2W - 1L
1,739 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
HarveyHayes
Guan Yu
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 211L
1,692 Elo+
Solo
Scylla
Scylla
Sharoge
Scylla
Level 67
God Stats
3W - 6L
1,542 SR
Queue Stats
7W - 12L
1,598 Elo+
Party 1
Cupid
Cupid
hapk0
Cupid
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Party 2
Serqet
Serqet
zico666
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fenixfrick
Cthulhu
18
4 / 2 / 14
12,826
475
12,999
23,169
24,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 0 / 10
18,133
672
29,268
17,251
9,711
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MartingilSax
Mercury
20
3 / 5 / 9
14,242
527
7,522
16,953
6,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
MerryOlive
Hou Yi
19
6 / 1 / 5
13,189
488
11,244
22,396
8,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Morouz
Hercules
20
5 / 1 / 9
14,163
525
12,976
18,288
19,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 0
10,325
382
9,569
21,193
12,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
HarveyHayes
Guan Yu
20
3 / 3 / 3
12,728
471
12,048
19,734
23,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Sharoge
Scylla
18
0 / 8 / 3
11,122
412
7,174
13,465
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
hapk0
Cupid
19
0 / 4 / 2
11,305
419
14,045
19,646
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
zico666
Serqet
19
4 / 5 / 2
12,309
456
9,916
25,041
10,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
31
Kills
9
9
Deaths
32
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
W
Cthulhu
Fenixfrick
Cthulhu
4
2
14
5.5
L
Guan Yu
HarveyHayes
Guan Yu
3
3
3
1.5
W
13
0
10
18
W
Mercury
MartingilSax
Mercury
3
5
9
1.5
W
Hou Yi
MerryOlive
Hou Yi
6
1
5
8.5
W
Hercules
Morouz
Hercules
5
1
9
9.5
L
Scylla
Sharoge
Scylla
0
8
3
0.19
L
Cupid
hapk0
Cupid
0
4
2
0.25
L
Serqet
zico666
Serqet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,009
Damage
52,752
98,057
Taken
99,079
69,211
Mitigated
60,057
29,186
Healing
33,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,569
652
3,059
6,556
21,193
12,865
0
9,579
11,564
55,793
0
W
Cthulhu
Fenixfrick
Cthulhu
12,999
261
3,123
2,462
23,169
24,365
876
4,278
18,640
51,798
0
L
Guan Yu
HarveyHayes
Guan Yu
12,048
1,467
1,397
7,064
19,734
23,253
0
9,509
9,765
791
80,384
W
29,268
1,501
0
8,599
17,251
9,711
6,526
4,706
12,040
173,011
0
W
Mercury
MartingilSax
Mercury
7,522
2,439
0
104
16,953
6,767
1,633
2,938
13,573
0
113,544
W
Hou Yi
MerryOlive
Hou Yi
11,244
4,756
0
9,545
22,396
8,641
1,867
2,241
19,821
0
102,505
W
Hercules
Morouz
Hercules
12,976
2,683
0
5,353
18,288
19,727
3,590
2,877
14,679
226
64,783
L
Scylla
Sharoge
Scylla
7,174
363
0
1,550
13,465
5,623
0
6,476
6,989
72,293
0
L
Cupid
hapk0
Cupid
14,045
7,300
191
7,986
19,646
8,160
624
7,518
12,103
0
80,969
L
Serqet
zico666
Serqet
9,916
2,224
0
5,998
25,041
10,156
112
9,583
15,383
0
93,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,553
Gold Earned
57,789
760
Minions Killed
675
0
Camps Cleared
0
2,588,839
Distance Traveled
2,370,469
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,325
382
100
4
0
450,057
5
W
Cthulhu
12,826
475
60
2
0
481,956
17
L
Guan Yu
12,728
471
152
6
0
519,989
2
W
Agni
18,133
672
287
11
0
559,660
4
W
Mercury
14,242
527
153
6
0
558,528
4
W
Hou Yi
13,189
488
123
5
0
462,685
7
W
Hercules
14,163
525
137
5
0
526,010
1
L
Scylla
11,122
412
140
5
0
456,233
17
L
Cupid
11,305
419
140
5
0
452,758
7
L
Serqet
12,309
456
143
5
0
491,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role