Player Matchup

Bacchus
Bacchus
miguel9875
Bacchus
Level 126
God Stats
19W - 11L
1,715 SR
Queue Stats
375W - 174L
1,665 Elo+
Party 2
Anubis
Anubis
pmmeke
Anubis
Level 29
God Stats
28W - 46L
1,568 SR
Queue Stats
39W - 59L
1,543 Elo+
Solo
Scylla
Scylla
ruben9879
Scylla
Level 22
God Stats
5W - 4L
1,398 SR
Queue Stats
20W - 15L
1,683 Elo+
Party 2
Team Averages
Level 59
1,560 SR
1,630 Elo+

VS

Team Averages
Level 12
1,517 SR
1,642 Elo+
Neith
Neith
DisszipLin_
Neith
Level 7
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 1L
1,585 Elo+
Solo
Anubis
Anubis
I ReK ToXiXZ
Anubis
Level 16
God Stats
6W - 4L
1,645 SR
Queue Stats
9W - 6L
1,686 Elo+
Party 1
Fenrir
Fenrir
KrYpTlxAcE
Fenrir
Level 14
God Stats
1W - 2L
1,503 SR
Queue Stats
12W - 9L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
miguel9875
Bacchus
14
5 / 0 / 21
10,958
843
9,739
13,829
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
pmmeke
Anubis
14
10 / 3 / 11
10,556
812
10,783
11,412
5,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
ruben9879
Scylla
13
11 / 3 / 10
10,508
808
7,320
7,470
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
8,075
621
9,713
12,571
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
10
1 / 11 / 4
8,372
644
5,576
10,774
7,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KrYpTlxAcE
Fenrir
13
3 / 5 / 3
9,595
738
7,703
10,109
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
26
Kills
6
6
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Anubis
1
11
4
0.27
L
Fenrir
KrYpTlxAcE
Fenrir
3
5
3
0.9
W
Bacchus
miguel9875
Bacchus
5
0
21
15.5
W
Anubis
pmmeke
Anubis
10
3
11
5.17
W
Scylla
ruben9879
Scylla
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
22,992
32,711
Taken
33,454
26,134
Mitigated
15,965
12,838
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,713
5,198
0
489
12,571
3,599
0
10,682
1,637
0
29,226
L
Anubis
5,576
545
358
837
10,774
7,522
0
9,391
1,220
18,025
0
L
Fenrir
KrYpTlxAcE
Fenrir
7,703
1,772
0
716
10,109
4,844
0
7,266
2,743
1,385
20,410
W
Bacchus
miguel9875
Bacchus
9,739
1,480
869
3,453
13,829
18,217
516
3,458
10,371
19,532
0
W
Anubis
pmmeke
Anubis
10,783
475
407
6,263
11,412
5,383
1,260
1,246
10,166
46,408
0
W
Scylla
ruben9879
Scylla
7,320
1,024
417
1,429
7,470
2,534
977
1,065
6,405
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
26,042
120
Minions Killed
90
0
Camps Cleared
0
633,065
Distance Traveled
509,541
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,075
621
46
4
0
148,319
0
L
Anubis
8,372
644
17
1
0
129,832
0
L
Fenrir
9,595
738
27
2
0
231,390
0
W
Bacchus
10,958
843
20
2
0
251,090
3
W
Anubis
10,556
812
68
5
0
176,109
0
W
Scylla
10,508
808
32
2
0
205,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role