Player Matchup

Neith
Neith
Jdaniels1996
Neith
Level 5
God Stats
2W - 4L
1,281 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 1
Cerberus
Cerberus
Morbidello
Cerberus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PixLValkyrie
Xing Tian
Level 129
God Stats
7W - 1L
1,366 SR
Queue Stats
95W - 92L
1,210 Elo+
Party 1
Ao Kuang
Ao Kuang
Pyro warduck
Ao Kuang
Level 129
God Stats
4W - 5L
1,366 SR
Queue Stats
40W - 45L
1,116 Elo+
Party 1
Vulcan
Vulcan
TheWallOfSi
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,220 Elo+
Party 1
Team Averages
Level 93
1,403 SR
1,246 Elo+

VS

Team Averages
Level 70
1,459 SR
1,302 Elo+
Janus
Janus
Aberto8Vical
Janus
Level 118
God Stats
6W - 6L
1,496 SR
Queue Stats
50W - 66L
1,472 Elo+
Party 3
Cerberus
Cerberus
Grumpier8
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,300 Elo+
Party 3
Kali
Kali
L_blubberman_B
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Party 2
Izanami
Izanami
antonio_coslada1
Izanami
Level 48
God Stats
3W - 6L
1,285 SR
Queue Stats
17W - 34L
1,119 Elo+
Party 3
Cu Chulainn
Cu Chulainn
rebln
Cu Chulainn
Level 65
God Stats
0W - 4L
1,514 SR
Queue Stats
202W - 233L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,995
473
4,497
6,988
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Morbidello
Cerberus
18
6 / 0 / 6
11,050
582
10,382
12,433
11,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Xing Tian
PixLValkyrie
Xing Tian
14
2 / 3 / 12
9,085
478
8,683
17,403
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Pyro warduck
Ao Kuang
18
16 / 1 / 3
11,257
592
15,115
14,169
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
15
8 / 3 / 7
10,027
528
18,552
8,187
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,526
501
9,201
14,620
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Grumpier8
Cerberus
12
3 / 9 / 1
7,920
417
7,714
16,067
10,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 6 / 1
8,093
426
3,001
13,156
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 2
7,966
419
9,526
15,251
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
rebln
Cu Chulainn
13
0 / 7 / 0
8,298
437
7,909
16,904
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
36
Kills
7
7
Deaths
36
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Cerberus
Grumpier8
Cerberus
3
9
1
0.39
W
4
0
6
7
L
1
6
1
0.25
W
Cerberus
Morbidello
Cerberus
6
0
6
9
W
Xing Tian
PixLValkyrie
Xing Tian
2
3
12
2.67
W
Ao Kuang
Pyro warduck
Ao Kuang
16
1
3
17.5
W
Vulcan
8
3
7
3.83
L
0
7
2
0.14
L
Cu Chulainn
rebln
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,229
Damage
37,351
59,180
Taken
75,998
38,107
Mitigated
32,809
22,133
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,201
574
0
1,370
14,620
4,733
0
12,657
1,963
60,886
0
L
Cerberus
Grumpier8
Cerberus
7,714
306
0
2,913
16,067
10,911
0
10,875
5,192
28,348
0
W
4,497
1,774
0
3,845
6,988
2,529
48
2,070
4,896
0
34,853
L
3,001
1,003
0
3,761
13,156
4,707
0
6,801
6,355
0
34,145
W
Cerberus
Morbidello
Cerberus
10,382
1,456
0
6,083
12,433
11,653
0
1,995
9,906
76,929
0
W
Xing Tian
PixLValkyrie
Xing Tian
8,683
1,145
0
3,182
17,403
14,563
136
5,783
11,497
31,934
0
W
Ao Kuang
Pyro warduck
Ao Kuang
15,115
4,379
0
8,447
14,169
5,932
300
3,246
10,739
71,238
0
W
Vulcan
18,552
8,446
0
576
8,187
3,430
1,027
3,307
4,702
63,979
0
L
9,526
6,626
0
4,453
15,251
4,594
381
9,465
5,786
0
53,830
L
Cu Chulainn
rebln
Cu Chulainn
7,909
2,641
0
2,618
16,904
7,864
0
12,934
3,970
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
41,803
472
Minions Killed
437
0
Camps Cleared
0
1,824,236
Distance Traveled
1,731,254
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,526
501
128
7
0
338,120
3
L
Cerberus
7,920
417
45
2
0
340,362
3
W
Neith
8,995
473
72
4
0
338,439
0
L
Kali
8,093
426
70
4
0
390,850
2
W
Cerberus
11,050
582
162
9
0
311,569
0
W
Xing Tian
9,085
478
41
2
0
375,875
5
W
Ao Kuang
11,257
592
102
5
0
415,248
0
W
Vulcan
10,027
528
95
5
0
383,105
8
L
Izanami
7,966
419
101
5
0
307,380
2
L
Cu Chulainn
8,298
437
93
5
0
354,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role