Player Matchup

Chaac
Chaac
Headsetgamer
Chaac
Level 154
God Stats
4W - 1L
1,595 SR
Queue Stats
515W - 543L
1,421 Elo+
Solo
Kali
Kali
Ryan Parky 11
Kali
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
SPIN_eSports
Cthulhu
Level 135
God Stats
6W - 14L
1,500 SR
Queue Stats
240W - 263L
1,579 Elo+
Solo
Apollo
Apollo
SlyPiccolino
Apollo
Level 125
God Stats
1W - 2L
1,504 SR
Queue Stats
5W - 7L
1,518 Elo+
Party 1
Persephone
Persephone
Wolf_Rt94
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,441 Elo+
Solo
Team Averages
Level 145
1,520 SR
1,478 Elo+

VS

Team Averages
Level 106
1,575 SR
1,657 Elo+
Ares
Ares
Dmckei44
Ares
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 143L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Endless1ukas
Tsukuyomi
Level 82
God Stats
1W - 3L
1,435 SR
Queue Stats
128W - 110L
1,567 Elo+
Party 2
Medusa
Medusa
Jylmungander
Medusa
Level 66
God Stats
1W - 3L
1,494 SR
Queue Stats
42W - 33L
1,784 Elo+
Party 2
Agni
Agni
Rol-Valencia
Agni
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
71W - 63L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
Wazican
Erlang Shen
Level 128
God Stats
1W - 2L
1,727 SR
Queue Stats
77W - 62L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,535
636
9,824
9,427
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 5
9,074
605
6,409
12,898
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SPIN_eSports
Cthulhu
12
0 / 1 / 7
7,701
513
3,823
10,872
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
1 / 2 / 1
8,206
547
1,616
5,115
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Wolf_Rt94
Persephone
13
3 / 3 / 2
8,179
545
7,100
7,117
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 4 / 0
5,698
380
4,041
7,603
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Endless1ukas
Tsukuyomi
12
1 / 4 / 4
7,479
499
4,937
10,487
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
4 / 2 / 1
9,064
604
7,376
8,605
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
7,536
502
4,523
6,655
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Wazican
Erlang Shen
12
1 / 1 / 5
7,162
477
4,471
11,434
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
8
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
0
0
L
Tsukuyomi
Endless1ukas
Tsukuyomi
1
4
4
0.75
W
5
0
6
8
L
Medusa
4
2
1
2.25
L
2
3
2
1
W
5
2
5
3.75
W
Cthulhu
SPIN_eSports
Cthulhu
0
1
7
3.5
W
Apollo
1
2
1
0.75
L
Erlang Shen
Wazican
Erlang Shen
1
1
5
3.5
W
Persephone
Wolf_Rt94
Persephone
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,772
Damage
25,348
45,429
Taken
44,784
22,453
Mitigated
24,533
20,472
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,041
358
0
1,114
7,603
6,689
0
0
7,212
17,438
0
L
Tsukuyomi
Endless1ukas
Tsukuyomi
4,937
960
0
2,676
10,487
4,217
0
3,983
6,454
0
37,216
W
9,824
1,592
0
5,886
9,427
7,347
0
3,786
5,213
0
52,383
L
Medusa
7,376
3,132
0
1,133
8,605
3,561
116
1,587
6,993
0
70,820
L
4,523
283
0
722
6,655
2,298
0
2,166
4,439
51,975
0
W
6,409
3,593
0
7,532
12,898
4,704
18
1,426
11,368
0
59,574
W
Cthulhu
SPIN_eSports
Cthulhu
3,823
272
751
3,131
10,872
5,535
0
1,389
9,374
29,916
0
W
Apollo
1,616
497
0
1,135
5,115
2,889
0
195
4,911
3,441
42,372
L
Erlang Shen
Wazican
Erlang Shen
4,471
1,639
0
2,512
11,434
7,768
0
3,280
8,135
8,764
34,503
W
Persephone
Wolf_Rt94
Persephone
7,100
337
0
2,037
7,117
1,978
124
1,318
5,640
47,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
36,939
447
Minions Killed
398
0
Camps Cleared
0
1,479,578
Distance Traveled
1,325,819
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,698
380
30
2
0
179,948
1
L
Tsukuyomi
7,479
499
82
5
0
311,720
0
W
Chaac
9,535
636
105
7
0
300,568
1
L
Medusa
9,064
604
124
8
0
259,465
4
L
Agni
7,536
502
102
7
0
290,866
3
W
Kali
9,074
605
121
8
0
308,513
2
W
Cthulhu
7,701
513
51
3
0
309,250
9
W
Apollo
8,206
547
95
6
0
283,736
0
L
Erlang Shen
7,162
477
60
4
0
283,820
3
W
Persephone
8,179
545
75
5
0
277,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role