Player Matchup

Cthulhu
Cthulhu
DylanIsCarryingU
Cthulhu
Level 81
God Stats
1W - 2L
1,510 SR
Queue Stats
34W - 42L
1,333 Elo+
Party 1
Thanatos
Thanatos
Remsicle666
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,426 Elo+
Solo
Tyr
Tyr
azhazhell669
Tyr
Level 73
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 27L
1,477 Elo+
Party 1
Team Averages
Level 79
1,585 SR
1,412 Elo+

VS

Team Averages
Level 59
1,377 SR
1,421 Elo+
Serqet
Serqet
Calamidade6877
Serqet
Level 40
God Stats
3W - 11L
1,186 SR
Queue Stats
436W - 706L
1,436 Elo+
Solo
Apollo
Apollo
KougatWings8027
Apollo
Level 54
God Stats
28W - 42L
1,489 SR
Queue Stats
1,181W - 1,337L
1,401 Elo+
Solo
Freya
Freya
Pennywise7w7
Freya
Level 84
God Stats
2W - 4L
1,457 SR
Queue Stats
175W - 158L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 4
14,150
590
14,104
27,271
22,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Remsicle666
Thanatos
6
2 / 4 / 0
11,344
473
2,101
4,552
1,562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 3
15,140
631
18,439
33,790
34,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
10,777
449
149
364
178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 2 / 9
16,455
686
15,923
20,218
11,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 5 / 5
16,223
676
32,572
23,243
15,980
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
2
7
4
0.57
W
7
2
9
5.75
W
9
5
5
2.3
L
Thanatos
Remsicle666
Thanatos
2
4
0
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
48,644
65,613
Taken
43,825
58,005
Mitigated
27,475
21,713
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
149
0
0
0
364
178
0
0
341
0
1,412
L
14,104
799
1,604
2,584
27,271
22,355
46
14,952
12,319
45,315
0
W
15,923
7,890
0
4,397
20,218
11,317
2,290
5,873
14,020
0
117,554
W
32,572
12,991
0
8,178
23,243
15,980
575
8,318
14,639
96,214
429
L
Thanatos
Remsicle666
Thanatos
2,101
773
0
2,140
4,552
1,562
11
1,318
3,209
0
9,845
L
18,439
2,369
750
14,635
33,790
34,088
600
15,880
17,910
0
76,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
43,455
192
Minions Killed
223
0
Camps Cleared
0
953,344
Distance Traveled
857,965
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,777
449
4
0
0
26,278
0
L
Cthulhu
14,150
590
63
3
0
419,928
2
W
Apollo
16,455
686
118
5
0
448,515
0
W
Freya
16,223
676
101
4
0
383,172
3
L
Thanatos
11,344
473
18
1
0
92,073
0
L
Tyr
15,140
631
111
5
0
441,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role