Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
VicenESP93
Sobek
Level 28
God Stats
3W - 0L
1,766 SR
Queue Stats
4W - 1L
1,807 Elo+
Party 2
Nu Wa
Nu Wa
mestre88
Nu Wa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 2
Team Averages
Level 33
1,589 SR
1,705 Elo+

VS

Team Averages
Level 80
1,504 SR
1,558 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Venom-BiCMAC
Geb
Level 26
God Stats
15W - 14L
1,511 SR
Queue Stats
188W - 166L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
aG-Dane
Hou Yi
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 88L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 2 / 4
7,199
720
6,387
5,596
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 0 / 9
7,079
708
2,566
7,988
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Nu Wa
mestre88
Nu Wa
11
6 / 2 / 3
7,635
764
6,906
4,931
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 2
6,633
663
4,758
5,922
2,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 5 / 3
6,551
655
5,915
9,734
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
aG-Dane
Hou Yi
10
2 / 2 / 1
6,876
688
4,550
4,789
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
4
3
L
Anubis
 
Anubis
1
3
2
0.67
L
1
5
3
0.5
W
Sobek
0
0
9
4.5
L
Hou Yi
aG-Dane
Hou Yi
2
2
1
1.25
W
Nu Wa
mestre88
Nu Wa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
15,223
18,515
Taken
20,445
10,775
Mitigated
9,155
4,311
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,387
2,778
0
0
5,596
2,522
366
2,979
2,276
2,981
22,149
L
Anubis
 
Anubis
4,758
177
0
2,278
5,922
2,355
0
3,046
2,876
23,861
0
L
5,915
202
0
1,004
9,734
5,362
0
3,957
5,777
18,228
0
W
Sobek
2,566
291
668
2,950
7,988
6,913
25
4,144
3,488
7,026
0
L
Hou Yi
aG-Dane
Hou Yi
4,550
1,527
0
380
4,789
1,438
63
3,031
1,758
0
26,125
W
Nu Wa
mestre88
Nu Wa
6,906
2,196
0
693
4,931
1,340
225
2,676
2,049
26,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,913
Gold Earned
20,060
87
Minions Killed
112
0
Camps Cleared
0
501,188
Distance Traveled
484,290
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,199
720
40
4
0
172,211
4
L
Anubis
6,633
663
53
5
0
154,731
0
L
Geb
6,551
655
20
2
0
169,041
1
W
Sobek
7,079
708
7
1
0
172,873
4
L
Hou Yi
6,876
688
39
4
0
160,518
2
W
Nu Wa
7,635
764
40
4
0
156,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role