Player Matchup

Cthulhu
Cthulhu
Armin5el
Cthulhu
Level 142
God Stats
6W - 2L
1,128 SR
Queue Stats
70W - 60L
1,230 Elo+
Solo
Discordia
Discordia
FuriOsi
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LuxorGammer
Bakasura
Level 53
God Stats
22W - 28L
1,362 SR
Queue Stats
175W - 155L
1,489 Elo+
Solo
Amaterasu
Amaterasu
skinder16
Amaterasu
Level 82
God Stats
5W - 3L
1,212 SR
Queue Stats
32W - 44L
1,322 Elo+
Solo
Neith
Neith
Áthanasius
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,341 SR
1,408 Elo+

VS

Team Averages
Level 99
1,481 SR
1,476 Elo+
King Arthur
King Arthur
Alexis663
King Arthur
Level 108
God Stats
1W - 2L
1,301 SR
Queue Stats
12W - 12L
1,367 Elo+
Solo
Anubis
Anubis
GodOfWarRha
Anubis
Level 62
God Stats
62W - 56L
1,445 SR
Queue Stats
139W - 157L
1,419 Elo+
Solo
Apollo
Apollo
Litovskis
Apollo
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 41L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
TERRATEMBLOR
Tsukuyomi
Level 105
God Stats
2W - 2L
1,658 SR
Queue Stats
65W - 34L
1,535 Elo+
Party 1
Ymir
Ymir
hipercrack
Ymir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 30L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armin5el
Cthulhu
14
4 / 0 / 6
9,061
533
8,432
9,842
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
FuriOsi
Discordia
16
5 / 0 / 4
9,841
579
11,314
6,235
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LuxorGammer
Bakasura
16
5 / 3 / 1
9,439
555
8,295
15,494
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
skinder16
Amaterasu
15
1 / 1 / 6
9,049
532
12,353
19,266
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 2
10,382
611
8,086
8,270
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexis663
King Arthur
14
2 / 2 / 0
8,221
484
9,444
19,157
8,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
13
2 / 6 / 0
8,059
474
7,457
12,411
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Litovskis
Apollo
11
1 / 4 / 1
7,270
428
6,304
8,374
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TERRATEMBLOR
Tsukuyomi
12
0 / 6 / 3
7,403
435
8,141
11,379
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,828
402
1,937
12,274
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alexis663
King Arthur
2
2
0
1
W
Cthulhu
Armin5el
Cthulhu
4
0
6
7
W
Discordia
FuriOsi
Discordia
5
0
4
7
L
Anubis
2
6
0
0.33
L
Apollo
Litovskis
Apollo
1
4
1
0.38
W
Bakasura
LuxorGammer
Bakasura
5
3
1
1.83
L
Tsukuyomi
TERRATEMBLOR
Tsukuyomi
0
6
3
0.25
L
0
2
1
0.25
W
Amaterasu
skinder16
Amaterasu
1
1
6
4
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
33,283
59,107
Taken
63,595
35,030
Mitigated
29,679
29,414
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alexis663
King Arthur
9,444
1,712
0
6,792
19,157
8,723
0
3,078
16,012
0
48,418
W
Cthulhu
Armin5el
Cthulhu
8,432
292
1,762
1,713
9,842
11,083
0
1,792
8,050
26,575
0
W
Discordia
FuriOsi
Discordia
11,314
0
0
0
6,235
2,901
420
2,211
4,024
71,851
0
L
Anubis
7,457
596
0
4,606
12,411
5,348
0
6,749
5,662
51,940
0
L
Apollo
Litovskis
Apollo
6,304
3,267
0
1,110
8,374
2,429
539
2,088
6,216
0
35,069
W
Bakasura
LuxorGammer
Bakasura
8,295
6,672
449
8,549
15,494
6,509
678
2,353
13,141
0
57,025
L
Tsukuyomi
TERRATEMBLOR
Tsukuyomi
8,141
1,332
0
2,284
11,379
4,366
0
3,102
7,651
0
43,732
L
1,937
317
0
1,447
12,274
8,813
0
4,729
7,545
23,812
0
W
Amaterasu
skinder16
Amaterasu
12,353
7,356
0
13,759
19,266
11,067
760
2,601
16,425
0
58,443
W
8,086
3,869
0
3,182
8,270
3,470
2,628
437
7,833
0
91,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
37,781
570
Minions Killed
393
0
Camps Cleared
0
1,629,174
Distance Traveled
1,475,123
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,221
484
84
5
0
303,148
2
W
Cthulhu
9,061
533
46
3
0
320,914
3
W
Discordia
9,841
579
133
8
0
336,286
7
L
Anubis
8,059
474
103
6
0
268,234
1
L
Apollo
7,270
428
80
5
0
301,659
5
W
Bakasura
9,439
555
128
8
0
353,508
2
L
Tsukuyomi
7,403
435
87
5
0
313,927
0
L
Ymir
6,828
402
39
2
0
288,155
2
W
Amaterasu
9,049
532
109
6
0
351,612
2
W
Neith
10,382
611
154
9
0
266,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role