Player Matchup

Ares
Ares
BAU3RZOCKT
Ares
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 104L
1,260 Elo+
Party 2
Ra
Ra
Daywalker900084
Ra
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 117L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
JarJarVince
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
Steve17
Danzaburou
Level 69
God Stats
20W - 29L
1,037 SR
Queue Stats
127W - 166L
1,354 Elo+
Party 2
Bastet
Bastet
justin_svf
Bastet
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,526 Elo+
Party 3
Team Averages
Level 73
1,407 SR
1,421 Elo+

VS

Team Averages
Level 94
1,436 SR
1,238 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Matty1703
Skadi
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
50W - 46L
996 Elo+
Solo
Horus
Horus
SpetznazPotato
Horus
Level 88
God Stats
3W - 2L
1,180 SR
Queue Stats
104W - 128L
1,006 Elo+
Solo
Scylla
Scylla
StormZz178
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,369 Elo+
Party 1
Da Ji
Da Ji
andycourt1
Da Ji
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 20L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 6
6,265
448
3,828
13,413
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 1
6,672
477
2,143
7,779
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
JarJarVince
Erlang Shen
6
0 / 2 / 0
5,051
361
2,004
4,468
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Steve17
Danzaburou
12
6 / 4 / 1
8,138
581
11,078
10,988
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
justin_svf
Bastet
12
0 / 3 / 3
6,844
489
4,883
11,723
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 8
7,318
523
3,881
11,885
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Matty1703
Skadi
12
6 / 4 / 0
7,519
537
10,126
9,609
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,495
535
3,911
8,856
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
StormZz178
Scylla
14
5 / 0 / 3
8,043
575
9,554
5,390
1,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
2 / 2 / 3
6,798
486
4,222
8,181
2,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
16
17
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
8
2
L
0
5
6
0.6
L
1
3
1
0.5
L
Erlang Shen
JarJarVince
Erlang Shen
0
2
0
0
W
Skadi
Matty1703
Skadi
6
4
0
1.5
W
3
1
2
4
L
Danzaburou
Steve17
Danzaburou
6
4
1
1.63
W
Scylla
StormZz178
Scylla
5
0
3
6.5
W
Da Ji
2
2
3
1.75
L
Bastet
justin_svf
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
31,694
48,371
Taken
43,921
18,733
Mitigated
23,393
14,491
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,881
586
0
2,866
11,885
9,709
32
1,759
10,126
15,291
0
L
3,828
415
564
2,855
13,413
7,238
56
3,316
10,057
12,106
0
L
2,143
0
61
2,555
7,779
2,495
0
4,713
2,706
32,044
0
L
Erlang Shen
JarJarVince
Erlang Shen
2,004
894
0
1,421
4,468
1,320
52
0
4,268
0
10,386
W
Skadi
Matty1703
Skadi
10,126
4,038
0
2,559
9,609
3,545
572
1,742
7,867
0
40,851
W
3,911
2,015
89
3,201
8,856
5,594
652
159
8,697
0
32,683
L
Danzaburou
Steve17
Danzaburou
11,078
5,002
0
3,671
10,988
4,086
276
2,910
8,028
0
40,495
W
Scylla
StormZz178
Scylla
9,554
1,183
0
1,610
5,390
1,604
865
986
4,404
42,825
0
W
Da Ji
4,222
989
0
1,460
8,181
2,941
0
1,325
6,856
0
29,329
L
Bastet
justin_svf
Bastet
4,883
1,985
0
3,364
11,723
3,594
0
1,974
9,527
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
37,173
268
Minions Killed
268
0
Camps Cleared
0
1,115,066
Distance Traveled
1,307,839
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,318
523
6
0
0
258,216
7
L
Ares
6,265
448
15
1
0
235,206
1
L
Ra
6,672
477
77
6
0
241,399
0
L
Erlang Shen
5,051
361
26
2
0
110,724
1
W
Skadi
7,519
537
89
6
0
234,063
0
W
Horus
7,495
535
56
4
0
268,214
5
L
Danzaburou
8,138
581
67
5
0
217,662
1
W
Scylla
8,043
575
70
5
0
254,659
2
W
Da Ji
6,798
486
47
3
0
292,687
2
L
Bastet
6,844
489
83
6
0
310,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role