Player Matchup

Terra
Terra
Atlec
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,461 Elo+
Party 1
Scylla
Scylla
Moffell
Scylla
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 162L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
ProtoDefender
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 20L
1,419 Elo+
Party 1
Medusa
Medusa
TakeItAll
Medusa
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
104W - 97L
1,448 Elo+
Party 1
Sobek
Sobek
viewtYy
Sobek
Level 104
God Stats
2W - 1L
1,290 SR
Queue Stats
54W - 31L
1,627 Elo+
Party 1
Team Averages
Level 107
1,458 SR
1,504 Elo+

VS

Team Averages
Level 119
1,467 SR
1,568 Elo+
The Morrigan
The Morrigan
DIEGODUFFMAN1
The Morrigan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,789 Elo+
Solo
Cabrakan
Cabrakan
McHem
Cabrakan
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 67L
1,555 Elo+
Solo
Cupid
Cupid
OrangeShyGuy644
Cupid
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,516 Elo+
Solo
Ra
Ra
Zmeroz
Ra
Level 123
God Stats
2W - 3L
1,334 SR
Queue Stats
336W - 311L
1,481 Elo+
Solo
Rama
Rama
elajzimo
Rama
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 146L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Atlec
Terra
19
4 / 1 / 21
11,541
824
10,487
18,797
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Moffell
Scylla
19
6 / 2 / 17
11,485
820
13,334
10,676
5,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ProtoDefender
Kukulkan
20
9 / 1 / 16
11,757
840
21,868
10,718
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TakeItAll
Medusa
17
6 / 5 / 17
10,897
778
13,526
11,626
6,313
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
viewtYy
Sobek
17
3 / 4 / 21
11,005
786
4,915
22,530
24,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DIEGODUFFMAN1
The Morrigan
16
3 / 4 / 8
9,721
694
11,651
8,539
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
McHem
Cabrakan
16
1 / 9 / 7
10,003
715
10,875
20,308
28,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 9
9,907
708
14,189
13,961
6,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
19
4 / 3 / 8
10,745
768
16,697
11,601
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
3 / 7 / 5
9,269
662
12,900
15,813
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
28
Kills
13
13
Deaths
28
92
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
Atlec
Terra
4
1
21
14.5
L
The Morrigan
DIEGODUFFMAN1
The Morrigan
3
4
8
1.75
L
Cabrakan
McHem
Cabrakan
1
9
7
0.5
W
Scylla
Moffell
Scylla
6
2
17
7.25
L
2
5
9
1.3
W
Kukulkan
ProtoDefender
Kukulkan
9
1
16
17
W
Medusa
TakeItAll
Medusa
6
5
17
2.9
L
Ra
4
3
8
2.67
L
Rama
3
7
5
0.79
W
Sobek
viewtYy
Sobek
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,130
Damage
66,312
74,347
Taken
70,222
59,754
Mitigated
56,264
42,071
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Atlec
Terra
10,487
1,072
12,329
11,454
18,797
16,427
480
12,757
5,636
15,640
0
L
The Morrigan
DIEGODUFFMAN1
The Morrigan
11,651
1,707
1,906
1,469
8,539
3,975
0
6,070
2,267
19,248
0
L
Cabrakan
McHem
Cabrakan
10,875
719
1,203
1,799
20,308
28,922
0
13,976
5,871
14,945
0
W
Scylla
Moffell
Scylla
13,334
722
968
765
10,676
5,739
939
5,138
5,387
41,279
0
L
14,189
5,897
1,746
3,303
13,961
6,763
242
9,706
4,038
0
33,076
W
Kukulkan
ProtoDefender
Kukulkan
21,868
2,028
1,915
1,604
10,718
6,378
494
5,367
5,250
53,044
0
W
Medusa
TakeItAll
Medusa
13,526
6,831
1,727
1,253
11,626
6,313
1,695
5,956
5,574
0
30,406
L
Ra
16,697
1,185
7,965
3,314
11,601
9,773
251
8,063
3,361
45,872
0
L
Rama
12,900
8,473
573
2,444
15,813
6,831
1,282
11,455
4,081
0
22,482
W
Sobek
viewtYy
Sobek
4,915
154
2,884
7,172
22,530
24,897
0
8,868
13,277
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
49,645
189
Minions Killed
161
0
Camps Cleared
0
1,385,687
Distance Traveled
1,216,269
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,541
824
14
1
0
297,903
3
L
The Morrigan
9,721
694
17
1
0
217,709
0
L
Cabrakan
10,003
715
8
1
0
222,234
4
W
Scylla
11,485
820
68
5
0
259,012
4
L
Cupid
9,907
708
43
3
0
264,496
0
W
Kukulkan
11,757
840
67
5
0
280,482
0
W
Medusa
10,897
778
32
2
0
261,329
0
L
Ra
10,745
768
74
5
0
274,467
1
L
Rama
9,269
662
19
1
0
237,363
0
W
Sobek
11,005
786
8
1
0
286,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role