Player Matchup

Olorun
Olorun
Ania544
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mastaroach
Merlin
Level 26
God Stats
10W - 15L
1,261 SR
Queue Stats
45W - 58L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wurrukatte
Tsukuyomi
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
113W - 149L
1,455 Elo+
Solo
Cthulhu
Cthulhu
cotohulu
Cthulhu
Level 6
God Stats
0W - 3L
1,393 SR
Queue Stats
1W - 5L
1,244 Elo+
Solo
Bellona
Bellona
pelcs
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,500 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,406 Elo+

VS

Team Averages
Level 5
1,550 SR
1,548 Elo+
Guan Yu
Guan Yu
Lobinhonca
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SRG4
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SparkyCat
Danzaburou
Level 14
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 2L
1,739 Elo+
Solo
Ra
Ra
cossintann
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
geugernaut67
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ania544
Olorun
14
11 / 4 / 4
8,928
558
14,763
16,486
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Mastaroach
Merlin
13
10 / 7 / 8
9,019
564
14,655
11,267
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Wurrukatte
Tsukuyomi
11
6 / 7 / 4
7,698
481
10,860
12,747
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
cotohulu
Cthulhu
11
0 / 8 / 12
7,036
440
5,433
12,546
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
pelcs
Bellona
7
0 / 2 / 0
5,871
367
2,396
3,416
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lobinhonca
Guan Yu
13
8 / 5 / 9
9,346
584
10,100
17,778
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SRG4
Nemesis
11
3 / 12 / 8
7,985
499
4,041
13,240
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SparkyCat
Danzaburou
19
11 / 0 / 3
13,622
851
13,077
13,237
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 7 / 7
8,938
559
8,976
9,405
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 5
8,669
542
5,421
13,852
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
27
Kills
28
28
Deaths
27
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ania544
Olorun
11
4
4
3.25
W
Guan Yu
Lobinhonca
Guan Yu
8
5
9
2.5
L
Merlin
Mastaroach
Merlin
10
7
8
2
W
Nemesis
SRG4
Nemesis
3
12
8
0.58
W
Danzaburou
SparkyCat
Danzaburou
11
0
3
12.5
L
Tsukuyomi
Wurrukatte
Tsukuyomi
6
7
4
1.14
W
4
7
7
1.07
L
Cthulhu
cotohulu
Cthulhu
0
8
12
0.75
W
2
3
5
1.5
L
Bellona
pelcs
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,107
Damage
41,615
56,462
Taken
67,512
23,027
Mitigated
36,586
15,052
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ania544
Olorun
14,763
10,022
422
7,971
16,486
5,437
839
3,683
12,678
54,000
0
W
Guan Yu
Lobinhonca
Guan Yu
10,100
2,384
470
5,935
17,778
12,097
1,110
10,984
6,518
0
21,219
L
Merlin
Mastaroach
Merlin
14,655
1,218
0
2,482
11,267
2,925
1,092
3,613
7,504
39,966
0
W
Nemesis
SRG4
Nemesis
4,041
970
0
417
13,240
4,036
645
7,848
5,342
0
13,877
W
Danzaburou
SparkyCat
Danzaburou
13,077
6,463
0
7,744
13,237
5,199
5,366
4,022
9,065
0
94,085
L
Tsukuyomi
Wurrukatte
Tsukuyomi
10,860
2,778
0
2,863
12,747
3,934
677
2,203
10,444
0
35,232
W
8,976
1,393
2,062
2,342
9,405
3,066
3,769
5,382
3,873
45,187
0
L
Cthulhu
cotohulu
Cthulhu
5,433
853
116
375
12,546
8,033
121
4,638
7,704
20,353
0
W
5,421
512
0
2,673
13,852
12,188
1,435
6,137
7,615
20,302
0
L
Bellona
pelcs
Bellona
2,396
535
0
823
3,416
2,698
90
260
3,156
0
17,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
48,560
239
Minions Killed
336
0
Camps Cleared
0
1,098,954
Distance Traveled
1,413,894
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,928
558
76
5
0
234,356
3
W
Guan Yu
9,346
584
40
3
0
310,910
5
L
Merlin
9,019
564
53
3
0
199,045
0
W
Nemesis
7,985
499
11
1
0
299,525
2
W
Danzaburou
13,622
851
165
10
0
283,765
2
L
Tsukuyomi
7,698
481
52
3
0
288,386
2
W
Ra
8,938
559
93
6
0
263,040
2
L
Cthulhu
7,036
440
26
2
0
238,341
1
W
Ares
8,669
542
27
2
0
256,654
0
L
Bellona
5,871
367
32
2
0
138,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role