Player Matchup

Hachiman
Hachiman
Joakin19946
Hachiman
Level 126
God Stats
7W - 9L
1,285 SR
Queue Stats
177W - 153L
1,408 Elo+
Party 3
Arachne
Arachne
VileDemonSoul
Arachne
Level 49
God Stats
7W - 6L
1,488 SR
Queue Stats
29W - 32L
1,441 Elo+
Party 1
Osiris
Osiris
Wacci88
Osiris
Level 49
God Stats
18W - 11L
1,681 SR
Queue Stats
42W - 45L
1,495 Elo+
Party 1
Athena
Athena
Whiskrar
Athena
Level 127
God Stats
8W - 4L
1,500 SR
Queue Stats
159W - 153L
1,482 Elo+
Solo
Nu Wa
Nu Wa
superpitrol
Nu Wa
Level 125
God Stats
5W - 5L
1,513 SR
Queue Stats
248W - 234L
1,408 Elo+
Party 3
Team Averages
Level 95
1,493 SR
1,447 Elo+

VS

Team Averages
Level 69
1,500 SR
1,398 Elo+
Mulan
Mulan
Highlender12
Mulan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,598 Elo+
Solo
Heimdallr
Heimdallr
SantiPY5
Heimdallr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
archiecat99
Baron Samedi
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 76L
1,464 Elo+
Party 2
Cerberus
Cerberus
ggggqqq
Cerberus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 59L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
ruufoo12
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joakin19946
Hachiman
13
7 / 1 / 0
7,698
642
9,724
8,605
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
6 / 1 / 6
7,969
664
6,283
5,675
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Wacci88
Osiris
11
2 / 5 / 3
7,125
594
6,615
9,654
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
Whiskrar
Athena
11
1 / 2 / 6
6,474
540
4,873
9,685
5,340
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 0 / 6
8,207
684
7,932
5,686
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,233
519
6,778
11,650
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
SantiPY5
Heimdallr
6
1 / 3 / 1
4,729
394
2,932
6,208
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
archiecat99
Baron Samedi
9
1 / 6 / 1
5,771
481
4,209
8,341
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ggggqqq
Cerberus
10
1 / 5 / 1
5,682
474
5,182
12,693
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ruufoo12
Hun Batz
12
4 / 2 / 1
6,860
572
4,242
8,264
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
9
9
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Hachiman
Joakin19946
Hachiman
7
1
0
7
L
Heimdallr
SantiPY5
Heimdallr
1
3
1
0.5
W
Arachne
6
1
6
9
W
Osiris
Wacci88
Osiris
2
5
3
0.7
W
Athena
Whiskrar
Athena
1
2
6
2
L
Baron Samedi
archiecat99
Baron Samedi
1
6
1
0.25
L
Cerberus
ggggqqq
Cerberus
1
5
1
0.3
L
Hun Batz
ruufoo12
Hun Batz
4
2
1
2.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
23,343
39,305
Taken
47,156
22,652
Mitigated
20,149
11,863
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,778
2,028
0
1,484
11,650
6,943
430
3,633
7,941
0
28,008
W
Hachiman
Joakin19946
Hachiman
9,724
5,026
0
5,221
8,605
2,576
2,148
2,463
6,052
0
44,889
L
Heimdallr
SantiPY5
Heimdallr
2,932
1,349
0
1,655
6,208
1,550
0
1,392
4,720
0
14,153
W
Arachne
6,283
3,744
0
2,588
5,675
3,356
0
655
4,983
5,038
28,427
W
Osiris
Wacci88
Osiris
6,615
2,589
0
1,690
9,654
9,544
1,330
366
8,887
7,288
25,378
W
Athena
Whiskrar
Athena
4,873
1,939
263
1,011
9,685
5,340
0
3,821
5,826
19,120
0
L
Baron Samedi
archiecat99
Baron Samedi
4,209
385
0
1,837
8,341
2,950
210
3,123
5,000
28,042
0
L
Cerberus
ggggqqq
Cerberus
5,182
672
275
3,723
12,693
5,806
0
2,698
9,911
22,444
0
L
Hun Batz
ruufoo12
Hun Batz
4,242
1,613
0
2,040
8,264
2,900
0
2,927
5,135
0
38,940
W
7,932
1,779
0
1,090
5,686
1,836
1,665
1,654
3,744
46,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
29,275
317
Minions Killed
255
0
Camps Cleared
0
1,127,145
Distance Traveled
1,002,946
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,233
519
60
5
0
208,290
0
W
Hachiman
7,698
642
73
6
0
186,816
0
L
Heimdallr
4,729
394
18
2
0
132,572
0
W
Arachne
7,969
664
58
5
0
252,218
3
W
Osiris
7,125
594
56
5
0
208,010
0
W
Athena
6,474
540
35
3
0
260,836
2
L
Baron Samedi
5,771
481
39
3
0
188,168
0
L
Cerberus
5,682
474
49
4
0
211,278
2
L
Hun Batz
6,860
572
89
7
0
262,638
3
W
Nu Wa
8,207
684
95
8
0
219,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role