Player Matchup

The Morrigan
The Morrigan
AhuramasddA
The Morrigan
Level 114
God Stats
1W - 2L
1,529 SR
Queue Stats
11W - 16L
1,508 Elo+
Solo
Zeus
Zeus
KinderBoono
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,537 Elo+
Party 1
Vulcan
Vulcan
KiszonyJeż
Vulcan
Level 160
God Stats
4W - 4L
1,271 SR
Queue Stats
326W - 325L
1,599 Elo+
Solo
Camazotz
Camazotz
SmellMyMeatballs
Camazotz
Level 122
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 20L
1,537 Elo+
Party 1
Anhur
Anhur
rsrsrsrsrs
Anhur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Solo
Team Averages
Level 129
1,424 SR
1,536 Elo+

VS

Team Averages
Level 116
1,500 SR
1,515 Elo+
Bellona
Bellona
CaRLeSGo
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 227L
1,428 Elo+
Solo
Hel
Hel
Nervar
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Olkonos
Pele
Level 96
God Stats
14W - 10L
1,500 SR
Queue Stats
71W - 44L
1,611 Elo+
Party 2
Freya
Freya
TheLuka0302
Freya
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 289L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
flameABLAZE
Guan Yu
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 134L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AhuramasddA
The Morrigan
13
1 / 2 / 2
7,623
508
2,962
8,088
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 3
7,813
521
8,888
9,086
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
0 / 5 / 1
6,620
441
6,456
6,111
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 3
8,696
580
12,227
16,266
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
1 / 3 / 2
7,251
483
6,941
8,715
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaRLeSGo
Bellona
14
1 / 5 / 3
8,125
542
7,498
11,663
11,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Nervar
Hel
16
8 / 1 / 3
9,771
651
10,629
11,870
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Olkonos
Pele
14
6 / 2 / 6
8,531
569
7,504
12,335
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 2 / 1
8,184
546
4,516
9,867
4,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
flameABLAZE
Guan Yu
13
2 / 0 / 7
7,988
533
4,062
12,204
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
18
18
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AhuramasddA
The Morrigan
1
2
2
1
W
Bellona
CaRLeSGo
Bellona
1
5
3
0.5
L
2
4
3
0.88
L
Vulcan
0
5
1
0.1
W
Hel
Nervar
Hel
8
1
3
9.5
W
Pele
Olkonos
Pele
6
2
6
4.5
L
6
4
3
1.88
W
1
2
1
0.75
W
Guan Yu
flameABLAZE
Guan Yu
2
0
7
5.5
L
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
34,209
48,266
Taken
57,939
21,530
Mitigated
33,400
17,859
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AhuramasddA
The Morrigan
2,962
578
147
3,643
8,088
2,232
430
2,344
5,734
44,594
1,613
W
Bellona
CaRLeSGo
Bellona
7,498
2,621
0
2,142
11,663
11,380
0
1,886
9,723
8,922
41,260
L
8,888
1,958
0
2,411
9,086
2,571
0
2,192
6,816
52,445
0
L
Vulcan
6,456
1,519
0
250
6,111
1,860
0
2,910
2,923
38,302
0
W
Hel
Nervar
Hel
10,629
167
4,128
8,026
11,870
4,987
456
6,661
4,715
57,901
0
W
Pele
Olkonos
Pele
7,504
2,100
0
4,106
12,335
4,296
0
2,448
9,809
0
51,545
L
12,227
4,089
0
9,202
16,266
12,480
153
4,623
11,525
3,017
40,610
W
4,516
1,419
0
5,660
9,867
4,170
1,451
2,417
7,306
51,091
0
W
Guan Yu
flameABLAZE
Guan Yu
4,062
41
1,715
4,575
12,204
8,567
122
4,225
7,727
0
30,727
L
Anhur
6,941
2,131
0
2,206
8,715
2,387
366
3,359
5,322
0
37,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
42,599
404
Minions Killed
462
0
Camps Cleared
0
1,441,766
Distance Traveled
1,534,582
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,623
508
95
6
0
286,269
2
W
Bellona
8,125
542
100
7
0
301,481
4
L
Zeus
7,813
521
90
6
0
284,388
1
L
Vulcan
6,620
441
81
5
0
315,440
5
W
Hel
9,771
651
120
8
0
323,727
2
W
Pele
8,531
569
88
6
0
333,393
1
L
Camazotz
8,696
580
72
5
0
288,196
0
W
Freya
8,184
546
105
7
0
251,954
5
W
Guan Yu
7,988
533
49
3
0
324,027
3
L
Anhur
7,251
483
66
4
0
267,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role