Player Matchup

Yemoja
Yemoja
Andrey26090
Yemoja
Level 49
God Stats
7W - 0L
1,796 SR
Queue Stats
37W - 30L
1,905 Elo+
Party 2
Danzaburou
Danzaburou
Fernz-_-
Danzaburou
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
263W - 253L
1,617 Elo+
Party 2
Poseidon
Poseidon
The_visitor_16
Poseidon
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 58L
1,584 Elo+
Party 2
Team Averages
Level 77
1,599 SR
1,702 Elo+

VS

Team Averages
Level 75
1,264 SR
1,297 Elo+
Nike
Nike
Mo_spkz
Nike
Level 39
God Stats
3W - 12L
1,232 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 1
Eset
Eset
Z3u5-North
Eset
Level 80
God Stats
0W - 3L
1,347 SR
Queue Stats
138W - 193L
1,420 Elo+
Party 1
Pele
Pele
josi2003
Pele
Level 107
God Stats
1W - 5L
1,215 SR
Queue Stats
66W - 89L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
4 / 3 / 8
8,358
760
3,793
9,289
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Fernz-_-
Danzaburou
10
5 / 3 / 5
8,245
750
10,145
9,140
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
11
3 / 3 / 6
7,855
714
6,101
6,435
2,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Mo_spkz
Nike
11
3 / 4 / 6
8,040
731
4,882
11,412
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 7 / 7
6,655
605
6,966
8,474
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
12
6 / 1 / 3
8,746
795
8,010
7,227
2,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
9
9
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
3
8
2.67
W
Danzaburou
Fernz-_-
Danzaburou
5
3
5
2.5
L
Nike
Mo_spkz
Nike
3
4
6
1.5
W
Poseidon
3
3
6
2
L
0
7
7
0.5
L
Pele
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
19,858
24,864
Taken
27,113
12,149
Mitigated
8,945
4,377
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,793
673
952
1,301
9,289
6,717
377
2,571
6,400
8,848
0
W
Danzaburou
Fernz-_-
Danzaburou
10,145
3,437
0
901
9,140
3,422
140
2,212
6,686
0
19,011
L
Nike
Mo_spkz
Nike
4,882
831
0
340
11,412
3,921
76
3,969
7,185
0
20,782
W
Poseidon
6,101
1,414
0
1,223
6,435
2,010
651
1,491
4,780
41,863
0
L
6,966
403
254
1,387
8,474
2,537
0
3,016
5,388
11,613
0
L
Pele
8,010
2,616
0
1,654
7,227
2,487
120
2,421
4,602
0
31,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
23,441
112
Minions Killed
93
0
Camps Cleared
0
586,014
Distance Traveled
595,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,358
760
16
1
0
188,083
0
W
Danzaburou
8,245
750
31
3
0
206,623
1
L
Nike
8,040
731
31
3
0
209,512
1
W
Poseidon
7,855
714
65
6
0
191,308
2
L
Eset
6,655
605
15
1
0
174,485
1
L
Pele
8,746
795
47
4
0
211,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role