Player Matchup

Neith
Neith
JimboSapien
Neith
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Geb
Geb
Kosi_N
Geb
Level 66
God Stats
20W - 15L
1,330 SR
Queue Stats
124W - 131L
1,331 Elo+
Party 1
Susano
Susano
Ram_Rancher_
Susano
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 85L
1,331 Elo+
Party 1
Chaac
Chaac
SAT-WARS
Chaac
Level 71
God Stats
9W - 6L
1,500 SR
Queue Stats
75W - 90L
1,331 Elo+
Party 1
Chronos
Chronos
SmileRightNow
Chronos
Level 65
God Stats
13W - 12L
1,500 SR
Queue Stats
165W - 174L
1,331 Elo+
Party 1
Team Averages
Level 60
1,466 SR
1,365 Elo+

VS

Team Averages
Level 86
1,464 SR
1,468 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Harvey1105
Artemis
Level 55
God Stats
7W - 6L
1,677 SR
Queue Stats
148W - 176L
1,429 Elo+
Solo
Merlin
Merlin
OP Maximus
Merlin
Level 78
God Stats
2W - 4L
1,262 SR
Queue Stats
18W - 29L
1,508 Elo+
Solo
Ymir
Ymir
luiiisito_
Ymir
Level 116
God Stats
13W - 11L
1,383 SR
Queue Stats
645W - 825L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,214
527
3,027
3,840
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Kosi_N
Geb
8
2 / 1 / 2
4,974
622
2,553
5,321
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
8
2 / 0 / 3
5,278
660
1,728
4,372
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SAT-WARS
Chaac
8
0 / 1 / 0
4,488
561
2,281
4,564
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
10
4 / 1 / 1
5,944
743
3,690
3,297
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 0 / 0
4,538
567
1,963
4,477
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
 
Geb
6
1 / 1 / 0
4,191
524
2,058
5,423
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Harvey1105
Artemis
7
0 / 3 / 1
4,099
512
3,522
5,193
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
OP Maximus
Merlin
5
0 / 2 / 0
3,919
490
515
1,741
420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

6
1 / 3 / 0
4,446
556
1,661
5,185
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Geb
 
Geb
1
1
0
1
L
Artemis
Harvey1105
Artemis
0
3
1
0.17
W
1
0
3
2.5
W
Geb
Kosi_N
Geb
2
1
2
3
L
Merlin
OP Maximus
Merlin
0
2
0
0
W
Susano
2
0
3
3.5
W
Chaac
SAT-WARS
Chaac
0
1
0
0
W
Chronos
4
1
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
9,719
21,394
Taken
22,019
9,275
Mitigated
9,392
8,588
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,963
829
0
1,593
4,477
4,062
0
0
4,175
0
16,312
L
Geb
 
Geb
2,058
381
369
2,455
5,423
1,923
0
1,369
4,054
8,986
0
L
Artemis
Harvey1105
Artemis
3,522
1,572
0
1,597
5,193
1,317
0
1,184
4,009
0
17,380
W
3,027
950
0
2,453
3,840
904
300
897
2,943
0
10,862
W
Geb
Kosi_N
Geb
2,553
266
369
1,692
5,321
1,953
0
1,108
4,213
13,180
0
L
Merlin
OP Maximus
Merlin
515
0
0
0
1,741
420
0
751
990
7,452
0
W
Susano
1,728
328
0
1,668
4,372
1,206
0
53
4,319
0
21,542
W
Chaac
SAT-WARS
Chaac
2,281
639
0
2,044
4,564
3,496
0
72
4,262
0
15,595
W
Chronos
3,690
1,936
0
362
3,297
1,716
1,598
2,104
1,193
30,164
0
L
1,661
601
0
1,425
5,185
1,670
0
2,939
2,221
14,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
21,193
174
Minions Killed
130
0
Camps Cleared
0
755,511
Distance Traveled
625,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,538
567
40
5
0
140,572
2
L
Geb
4,191
524
6
1
0
164,826
0
L
Artemis
4,099
512
38
5
0
125,768
2
W
Neith
4,214
527
16
2
0
151,775
0
W
Geb
4,974
622
12
2
0
156,064
0
L
Merlin
3,919
490
10
1
0
55,049
2
W
Susano
5,278
660
45
6
0
182,552
2
W
Chaac
4,488
561
27
3
0
133,750
1
W
Chronos
5,944
743
74
9
0
131,370
1
L
Ymir
4,446
556
36
5
0
139,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role