Player Matchup

Hou Yi
Hou Yi
Meachus Christ
Hou Yi
Level 17
God Stats
19W - 30L
1,588 SR
Queue Stats
20W - 30L
1,542 Elo+
Solo
Skadi
Skadi
bigikefan
Skadi
Level 29
God Stats
43W - 38L
1,561 SR
Queue Stats
147W - 137L
1,530 Elo+
Solo
Nu Wa
Nu Wa
poema-paralelo4
Nu Wa
Level 27
God Stats
8W - 5L
1,597 SR
Queue Stats
12W - 8L
1,879 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,650 Elo+

VS

Team Averages
Level 7
1,469 SR
1,237 Elo+
Artemis
Artemis
chris341005
Artemis
Level 8
God Stats
28W - 41L
1,715 SR
Queue Stats
56W - 97L
1,393 Elo+
Solo
Fenrir
Fenrir
uneven_cyclone13
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,243 Elo+
Party 1
Ares
Ares
yessirski8701
Ares
Level 8
God Stats
0W - 2L
1,190 SR
Queue Stats
11W - 31L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 11
9,763
1,085
12,360
6,399
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
bigikefan
Skadi
11
9 / 1 / 10
8,636
960
7,043
6,113
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 17
8,361
929
3,687
3,708
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
chris341005
Artemis
9
1 / 8 / 1
6,338
704
4,086
10,665
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 10 / 1
5,685
632
2,405
10,690
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 10 / 0
5,952
661
2,868
12,029
5,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
27
Kills
2
2
Deaths
28
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
14
0
11
19.5
W
Skadi
bigikefan
Skadi
9
1
10
14
L
Artemis
chris341005
Artemis
1
8
1
0.19
W
4
1
17
12.5
L
0
10
1
0.05
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
9,359
16,220
Taken
33,384
6,946
Mitigated
15,202
6,936
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,360
7,201
0
4,327
6,399
2,466
882
884
5,515
0
32,769
W
Skadi
bigikefan
Skadi
7,043
4,365
0
1,602
6,113
1,875
1,048
2,034
4,079
0
25,684
L
Artemis
chris341005
Artemis
4,086
1,541
0
1,823
10,665
3,538
0
1,302
9,363
0
17,630
W
3,687
2,379
0
1,007
3,708
2,605
884
608
3,100
13,998
0
L
2,405
610
0
319
10,690
6,575
0
1,905
8,785
0
7,257
L
2,868
322
0
735
12,029
5,089
0
872
11,157
10,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
17,975
90
Minions Killed
36
0
Camps Cleared
0
434,934
Distance Traveled
338,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,763
1,085
46
5
0
136,509
0
W
Skadi
8,636
960
30
3
0
154,514
2
L
Artemis
6,338
704
14
2
0
99,150
1
W
Nu Wa
8,361
929
14
2
0
143,911
0
L
Fenrir
5,685
632
7
1
0
135,854
0
L
Ares
5,952
661
15
2
0
103,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role