Player Matchup

Ymir
Ymir
Eltigre320244
Ymir
Level 16
God Stats
7W - 9L
1,177 SR
Queue Stats
51W - 47L
1,065 Elo+
Solo
Sol
Sol
LALACHE_TA_MOULA
Sol
Level 25
God Stats
24W - 39L
1,248 SR
Queue Stats
70W - 129L
1,217 Elo+
Party 2
Janus
Janus
Martynfy
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,155 Elo+
Solo
Danzaburou
Danzaburou
PixelmodeTwitch
Danzaburou
Level 22
God Stats
0W - 2L
1,130 SR
Queue Stats
27W - 27L
1,234 Elo+
Solo
Cthulhu
Cthulhu
mseize94
Cthulhu
Level 25
God Stats
5W - 8L
1,008 SR
Queue Stats
70W - 120L
1,217 Elo+
Party 2
Team Averages
Level 21
1,213 SR
1,177 Elo+

VS

Team Averages
Level 17
1,306 SR
1,297 Elo+
Bellona
Bellona
JeweledMicrobe5
Bellona
Level 17
God Stats
2W - 1L
1,301 SR
Queue Stats
85W - 72L
1,529 Elo+
Party 3
Set
Set
Kingling7256
Set
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 33L
1,433 Elo+
Party 3
Arachne
Arachne
PhoEniX_HLaveur9
Arachne
Level 19
God Stats
10W - 11L
1,116 SR
Queue Stats
239W - 262L
1,260 Elo+
Party 1
Ares
Ares
mahlayev14
Ares
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 28L
932 Elo+
Solo
Discordia
Discordia
pingouini_LAY
Discordia
Level 21
God Stats
4W - 6L
1,116 SR
Queue Stats
228W - 268L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,837
447
4,703
14,284
9,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 8 / 1
9,841
447
7,843
17,756
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Martynfy
Janus
13
3 / 9 / 1
9,862
448
5,713
14,775
4,343
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
PixelmodeTwitch
Danzaburou
12
0 / 9 / 3
8,790
400
5,274
13,934
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
mseize94
Cthulhu
13
1 / 4 / 1
8,403
382
8,443
17,015
20,496
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
12,548
570
13,374
13,262
14,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 3 / 2
10,938
497
10,594
10,961
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
8 / 1 / 10
11,997
545
11,647
11,974
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 2 / 16
11,280
513
9,287
15,093
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
pingouini_LAY
Discordia
17
4 / 3 / 9
11,613
528
10,852
9,619
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
10
Kills
32
32
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
9
2
5
5.75
W
8
3
2
3
L
3
8
1
0.44
L
Janus
Martynfy
Janus
3
9
1
0.39
W
8
1
10
13
L
Danzaburou
PixelmodeTwitch
Danzaburou
0
9
3
0.17
W
3
2
16
5.5
L
Cthulhu
mseize94
Cthulhu
1
4
1
0.38
W
Discordia
pingouini_LAY
Discordia
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
55,754
77,764
Taken
60,909
46,240
Mitigated
48,006
11,939
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
1,653
0
1,778
14,284
9,758
542
4,822
9,320
46,653
0
W
13,374
3,274
0
3,089
13,262
14,378
2,164
6,159
7,011
0
75,051
W
10,594
5,597
0
2,815
10,961
7,096
753
3,731
7,023
0
47,589
L
7,843
2,519
0
4,149
17,756
6,491
1,172
3,250
14,131
44,110
0
L
Janus
Martynfy
Janus
5,713
608
0
1,394
14,775
4,343
656
3,549
11,026
35,698
0
W
11,647
9,159
0
3,596
11,974
8,379
1,197
4,903
6,934
10,978
77,900
L
Danzaburou
PixelmodeTwitch
Danzaburou
5,274
824
0
1,575
13,934
5,152
28
2,574
11,135
0
21,194
W
9,287
498
0
1,109
15,093
14,518
309
7,663
6,962
22,553
0
L
Cthulhu
mseize94
Cthulhu
8,443
1,401
726
2,317
17,015
20,496
784
6,286
10,555
38,034
0
W
Discordia
pingouini_LAY
Discordia
10,852
1,039
0
1,072
9,619
3,635
3,829
3,531
6,038
68,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
58,376
287
Minions Killed
467
0
Camps Cleared
0
1,682,373
Distance Traveled
2,054,174
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,837
447
69
3
0
376,374
0
W
Bellona
12,548
570
125
6
0
435,291
1
W
Set
10,938
497
63
3
0
387,287
0
L
Sol
9,841
447
81
4
0
304,550
0
L
Janus
9,862
448
58
3
0
347,574
1
W
Arachne
11,997
545
125
6
0
462,567
2
L
Danzaburou
8,790
400
25
1
0
288,644
0
W
Ares
11,280
513
33
2
0
420,239
0
L
Cthulhu
8,403
382
54
2
0
365,231
0
W
Discordia
11,613
528
121
6
0
348,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role