Player Matchup

Kukulkan
Kukulkan
D1eLight
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,651 Elo+
Party 1
Bellona
Bellona
KungFUCER
Bellona
Level 17
God Stats
2W - 1L
1,681 SR
Queue Stats
78W - 74L
1,618 Elo+
Party 1
Neith
Neith
LeePear
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,802 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ozaka7
Tsukuyomi
Level 18
God Stats
8W - 11L
1,291 SR
Queue Stats
140W - 176L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
cgsurf1
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 82L
1,570 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,596 Elo+

VS

Team Averages
Level 19
1,557 SR
1,651 Elo+
Agni
Agni
Alex9829
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 45L
1,990 Elo+
Solo
Ymir
Ymir
Juansito12
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,694 Elo+
Solo
Cabrakan
Cabrakan
Kakkuna
Cabrakan
Level 29
God Stats
15W - 12L
1,675 SR
Queue Stats
253W - 278L
1,477 Elo+
Solo
Pele
Pele
NCK0
Pele
Level 20
God Stats
9W - 5L
1,644 SR
Queue Stats
102W - 79L
1,602 Elo+
Solo
Jing Wei
Jing Wei
oudeee
Jing Wei
Level 17
God Stats
5W - 1L
1,466 SR
Queue Stats
16W - 12L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D1eLight
Kukulkan
10
2 / 10 / 2
6,897
460
5,744
9,227
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KungFUCER
Bellona
11
1 / 6 / 4
6,719
448
4,856
11,847
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
LeePear
Neith
14
7 / 3 / 6
8,835
589
9,843
8,250
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Ozaka7
Tsukuyomi
12
3 / 8 / 3
7,638
509
5,065
12,790
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
cgsurf1
Erlang Shen
13
6 / 4 / 7
8,509
567
10,193
16,410
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
15 / 5 / 3
10,312
687
19,986
12,065
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 8
7,409
494
3,287
11,080
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Kakkuna
Cabrakan
13
5 / 2 / 6
8,417
561
7,109
8,089
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
NCK0
Pele
18
6 / 2 / 5
10,577
705
7,337
10,292
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
oudeee
Jing Wei
12
4 / 5 / 5
8,012
534
4,717
11,267
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
19
Kills
31
31
Deaths
19
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
15
5
3
3.3
L
Kukulkan
D1eLight
Kukulkan
2
10
2
0.3
W
1
5
8
1
W
Cabrakan
Kakkuna
Cabrakan
5
2
6
4
L
Bellona
KungFUCER
Bellona
1
6
4
0.5
L
Neith
LeePear
Neith
7
3
6
3.33
W
Pele
NCK0
Pele
6
2
5
4.25
L
Tsukuyomi
Ozaka7
Tsukuyomi
3
8
3
0.56
L
Erlang Shen
cgsurf1
Erlang Shen
6
4
7
2.38
W
Jing Wei
oudeee
Jing Wei
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,701
Damage
42,436
58,524
Taken
52,793
26,440
Mitigated
26,347
10,717
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
19,986
3,484
358
3,497
12,065
4,234
120
2,268
9,747
65,556
0
L
Kukulkan
D1eLight
Kukulkan
5,744
824
0
115
9,227
2,787
80
6,950
1,958
26,008
0
W
3,287
984
0
1,407
11,080
7,415
339
489
10,545
15,259
0
W
Cabrakan
Kakkuna
Cabrakan
7,109
1,250
0
1,433
8,089
7,355
1,148
1,677
6,214
30,309
0
L
Bellona
KungFUCER
Bellona
4,856
1,791
0
1,130
11,847
7,807
0
8,108
3,337
0
24,925
L
Neith
LeePear
Neith
9,843
4,694
0
2,522
8,250
2,805
643
2,555
5,675
0
46,893
W
Pele
NCK0
Pele
7,337
1,785
0
2,985
10,292
4,066
384
377
9,915
0
88,177
L
Tsukuyomi
Ozaka7
Tsukuyomi
5,065
935
0
2,654
12,790
4,160
0
5,196
7,460
0
39,287
L
Erlang Shen
cgsurf1
Erlang Shen
10,193
4,731
0
4,296
16,410
8,881
0
6,391
9,712
0
40,486
W
Jing Wei
oudeee
Jing Wei
4,717
2,924
0
3,342
11,267
3,277
2,433
933
10,309
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
44,727
324
Minions Killed
415
0
Camps Cleared
0
1,265,656
Distance Traveled
1,403,729
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,312
687
105
7
0
286,387
2
L
Kukulkan
6,897
460
49
3
0
222,796
3
W
Ymir
7,409
494
20
1
0
271,864
3
W
Cabrakan
8,417
561
73
5
0
266,649
0
L
Bellona
6,719
448
52
3
0
255,381
1
L
Neith
8,835
589
96
6
0
264,532
1
W
Pele
10,577
705
164
11
0
312,301
2
L
Tsukuyomi
7,638
509
71
5
0
256,997
0
L
Erlang Shen
8,509
567
56
4
0
265,950
2
W
Jing Wei
8,012
534
53
4
0
266,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role