Player Matchup

Thor
Thor
Blonde Kop NL
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
RAGE5683
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,430 Elo+
Party 1
Ares
Ares
stino9909
Ares
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,838 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,566 Elo+

VS

Team Averages
Level 92
1,336 SR
1,570 Elo+
Xing Tian
Xing Tian
D1nkel_Berg96
Xing Tian
Level 61
God Stats
14W - 9L
1,384 SR
Queue Stats
359W - 288L
1,510 Elo+
Party 2
Ullr
Ullr
thushithan2001
Ullr
Level 125
God Stats
4W - 4L
1,272 SR
Queue Stats
355W - 268L
1,555 Elo+
Party 2
Merlin
Merlin
xXeL_ZHARXx
Merlin
Level 89
God Stats
15W - 18L
1,352 SR
Queue Stats
303W - 306L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
12,580
524
4,694
17,808
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
RAGE5683
Baron Samedi
17
0 / 2 / 3
12,827
534
21,875
19,430
10,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
2 / 4 / 1
14,189
591
11,810
22,588
27,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D1nkel_Berg96
Xing Tian
18
2 / 2 / 7
13,696
571
8,290
25,611
27,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 1 / 8
14,719
613
21,539
17,462
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
6 / 0 / 4
15,128
630
18,286
6,447
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Xing Tian
D1nkel_Berg96
Xing Tian
2
2
7
2.75
L
Baron Samedi
RAGE5683
Baron Samedi
0
2
3
0.75
L
Ares
2
4
1
0.63
W
3
1
8
7
W
Merlin
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
48,115
59,826
Taken
49,520
49,384
Mitigated
37,911
17,082
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,694
350
0
853
17,808
10,614
142
9,631
8,177
0
20,480
W
Xing Tian
D1nkel_Berg96
Xing Tian
8,290
224
859
3,198
25,611
27,414
82
16,602
7,895
36,494
0
L
Baron Samedi
RAGE5683
Baron Samedi
21,875
1,554
4,564
8,147
19,430
10,894
525
7,426
12,004
113,354
0
L
Ares
11,810
36
0
3,518
22,588
27,876
492
9,625
12,963
39,139
0
W
21,539
9,375
0
10,201
17,462
7,812
2,685
11,166
5,753
0
132,622
W
Merlin
18,286
510
0
661
6,447
2,685
527
4,878
1,495
107,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
43,543
232
Minions Killed
336
0
Camps Cleared
0
1,232,377
Distance Traveled
1,289,909
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,580
524
16
1
0
410,119
6
W
Xing Tian
13,696
571
31
1
0
475,053
1
L
Baron Samedi
12,827
534
166
7
0
397,148
3
L
Ares
14,189
591
50
2
0
425,110
1
W
Ullr
14,719
613
182
8
0
449,484
1
W
Merlin
15,128
630
123
5
0
365,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role