Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
DaNk2upt
Ah Muzen Cab
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 MMR
Solo
Cerberus
Cerberus
Bronze III
DynoPlaya
Cerberus
Bronze III
Level 81
God Stats
30W - 36L
1,605 SR
Queue Stats
203W - 211L
1,543 MMR
Solo
Athena
Athena
Gold V
GSG-Fatality
Athena
Gold V
Level 112
God Stats
5W - 8L
1,513 SR
Queue Stats
311W - 310L
1,546 MMR
Solo
Persephone
Persephone
Gold II
Kotaro73
Persephone
Gold II
Level 142
God Stats
6W - 19L
1,536 SR
Queue Stats
1,503W - 1,495L
1,547 MMR
Solo
Nemesis
Nemesis
Bronze III
MoonC1_
Nemesis
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,541 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,531 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,645 SR
1,544 MMR
Kumbhakarna
Kumbhakarna
Bronze III
AVI913
Kumbhakarna
Bronze III
Level 108
God Stats
1W - 0L
1,889 SR
Queue Stats
25W - 35L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
BIGBOYCREETZ
Sun Wukong
Gold V
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
584W - 576L
1,464 MMR
Party 1
Chang'e
Chang'e
Gold V
Cronic
Chang'e
Gold V
Level 119
God Stats
6W - 9L
1,620 SR
Queue Stats
166W - 168L
1,537 MMR
Solo
Chiron
Chiron
Silver I
Semtexie
Chiron
Silver I
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 21L
1,541 MMR
Solo
Fenrir
Fenrir
Gold III
iLiaamzz Vx
Fenrir
Gold III
Level 122
God Stats
6W - 6L
1,715 SR
Queue Stats
414W - 406L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaNk2upt
Ah Muzen Cab
18
2 / 10 / 5
12,223
437
17,602
24,928
10,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DynoPlaya
Cerberus
19
3 / 3 / 13
12,965
463
22,326
38,679
35,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
3 / 5 / 13
12,040
430
12,327
25,074
27,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Kotaro73
Persephone
20
8 / 4 / 6
14,355
513
31,139
18,496
8,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MoonC1_
Nemesis
17
3 / 11 / 8
11,734
419
16,093
29,138
21,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetTsukuyomiCthulhuJanusCu Chulainn

VS

Bans
DanzaburouCupidNu WaKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AVI913
Kumbhakarna
18
1 / 3 / 18
13,184
471
10,959
35,989
44,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
BIGBOYCREETZ
Sun Wukong
20
6 / 3 / 14
15,528
555
27,104
34,067
25,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Cronic
Chang'e
20
5 / 6 / 8
14,089
503
14,097
25,494
9,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Semtexie
Chiron
20
9 / 3 / 8
15,757
563
28,829
21,753
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
12 / 4 / 10
16,025
572
22,189
29,589
13,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
19
Kills
33
33
Deaths
19
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AVI913
Kumbhakarna
1
3
18
3.33
W
Sun Wukong
BIGBOYCREETZ
Sun Wukong
6
3
14
4.33
W
Chang'e
Cronic
Chang'e
5
6
8
1.5
L
Ah Muzen Cab
DaNk2upt
Ah Muzen Cab
2
10
5
0.45
L
Cerberus
DynoPlaya
Cerberus
3
3
13
3.17
L
Athena
3
5
13
1.9
L
Persephone
Kotaro73
Persephone
8
4
6
2.75
L
Nemesis
MoonC1_
Nemesis
3
11
8
0.64
W
Chiron
Semtexie
Chiron
9
3
8
4.33
W
Fenrir
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,487
Damage
103,178
136,315
Taken
146,892
104,409
Mitigated
101,612
37,786
Healing
70,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AVI913
Kumbhakarna
10,959
1,295
0
9,573
35,989
44,270
246
15,511
19,679
37,850
0
W
Sun Wukong
BIGBOYCREETZ
Sun Wukong
27,104
5,903
0
13,430
34,067
25,572
1,304
17,646
15,677
315
102,003
W
Chang'e
Cronic
Chang'e
14,097
412
13,055
13,823
25,494
9,262
679
16,422
8,634
85,889
0
L
Ah Muzen Cab
DaNk2upt
Ah Muzen Cab
17,602
10,500
0
9,062
24,928
10,496
608
4,659
20,269
0
78,067
L
Cerberus
DynoPlaya
Cerberus
22,326
1,988
0
20,476
38,679
35,508
373
5,365
33,314
81,779
0
L
Athena
12,327
3,588
861
1,349
25,074
27,893
471
6,362
18,712
30,379
0
L
Persephone
Kotaro73
Persephone
31,139
2,812
0
2,969
18,496
8,957
835
3,802
14,690
135,685
0
L
Nemesis
MoonC1_
Nemesis
16,093
6,301
0
3,069
29,138
21,555
0
5,350
23,788
8,812
76,572
W
Chiron
Semtexie
Chiron
28,829
10,462
1,968
7,054
21,753
8,898
4,588
7,599
13,969
0
144,523
W
Fenrir
22,189
5,243
0
11,860
29,589
13,610
1,955
11,640
17,780
0
123,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,317
Gold Earned
74,583
577
Minions Killed
698
0
Camps Cleared
0
2,473,204
Distance Traveled
2,623,568
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,184
471
33
1
0
545,146
14
W
Sun Wukong
15,528
555
171
6
0
493,155
5
W
Chang'e
14,089
503
143
5
0
532,600
5
L
Ah Muzen Cab
12,223
437
106
4
0
461,790
2
L
Cerberus
12,965
463
140
5
0
493,074
3
L
Athena
12,040
430
37
1
0
522,539
5
L
Persephone
14,355
513
184
7
0
511,334
4
L
Nemesis
11,734
419
110
4
0
484,467
5
W
Chiron
15,757
563
196
7
0
470,196
4
W
Fenrir
16,025
572
155
6
0
582,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role