Player Matchup

Tyr
Tyr
JordanAR
Tyr
Level 69
God Stats
6W - 4L
1,722 SR
Queue Stats
85W - 98L
1,435 Elo+
Party 1
Apollo
Apollo
KACZYKACZY
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,657 Elo+
Solo
The Morrigan
The Morrigan
Krezok
The Morrigan
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 60L
1,393 Elo+
Party 1
Ymir
Ymir
Michaelcred
Ymir
Level 40
God Stats
1W - 1L
1,671 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sucu93
Tsukuyomi
Level 89
God Stats
2W - 6L
1,741 SR
Queue Stats
120W - 126L
1,427 Elo+
Party 1
Team Averages
Level 80
1,627 SR
1,471 Elo+

VS

Team Averages
Level 111
1,393 SR
1,320 Elo+
Ares
Ares
DiamondsPL
Ares
Level 107
God Stats
4W - 2L
1,630 SR
Queue Stats
26W - 18L
1,432 Elo+
Solo
Janus
Janus
MarcosHelhesten
Janus
Level 87
God Stats
24W - 26L
1,523 SR
Queue Stats
217W - 218L
1,568 Elo+
Solo
Danzaburou
Danzaburou
NANINNI
Danzaburou
Level 90
God Stats
6W - 11L
1,107 SR
Queue Stats
25W - 28L
1,163 Elo+
Party 2
King Arthur
King Arthur
RAMB07070
King Arthur
Level 144
God Stats
5W - 9L
1,205 SR
Queue Stats
180W - 176L
1,163 Elo+
Party 2
Fenrir
Fenrir
Rocky010
Fenrir
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
235W - 237L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,952
498
11,050
20,123
17,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
KACZYKACZY
Apollo
14
1 / 5 / 3
8,472
424
8,097
14,227
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Krezok
The Morrigan
17
6 / 3 / 4
10,686
534
11,436
7,867
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 0
9,266
463
3,166
12,492
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Sucu93
Tsukuyomi
13
3 / 6 / 4
8,569
428
11,602
12,598
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
10,211
511
9,122
9,609
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 5
9,571
479
7,050
13,287
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NANINNI
Danzaburou
19
9 / 1 / 4
11,641
582
10,937
12,050
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RAMB07070
King Arthur
16
2 / 5 / 4
9,799
490
11,937
21,210
17,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Rocky010
Fenrir
17
5 / 2 / 8
10,329
516
7,216
14,759
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
15
Kills
22
22
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
4
3
1
1.5
L
Apollo
KACZYKACZY
Apollo
1
5
3
0.5
L
The Morrigan
Krezok
The Morrigan
6
3
4
2.67
W
2
6
5
0.75
L
1
5
0
0.2
W
Danzaburou
NANINNI
Danzaburou
9
1
4
11
W
King Arthur
RAMB07070
King Arthur
2
5
4
0.8
W
Fenrir
Rocky010
Fenrir
5
2
8
4.5
L
Tsukuyomi
Sucu93
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,351
Damage
46,262
67,307
Taken
70,915
36,381
Mitigated
45,550
19,723
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,122
623
0
1,931
9,609
9,697
42
1,642
7,867
27,824
0
L
11,050
1,219
0
7,690
20,123
17,234
27
2,234
17,837
0
56,295
L
Apollo
KACZYKACZY
Apollo
8,097
4,065
0
5,503
14,227
4,997
0
4,682
9,459
0
53,220
L
The Morrigan
Krezok
The Morrigan
11,436
1,951
0
1,286
7,867
2,820
0
3,458
4,099
64,613
6,166
W
7,050
304
128
1,095
13,287
4,950
1,025
3,255
9,826
62,225
0
L
3,166
907
0
2,635
12,492
6,009
0
2,417
9,993
35,871
0
W
Danzaburou
NANINNI
Danzaburou
10,937
5,990
0
5,341
12,050
5,124
2,057
3,091
8,897
0
103,578
W
King Arthur
RAMB07070
King Arthur
11,937
617
0
3,757
21,210
17,570
47
613
20,517
0
63,488
W
Fenrir
Rocky010
Fenrir
7,216
527
0
4,591
14,759
8,209
344
2,129
12,380
0
51,486
L
Tsukuyomi
Sucu93
Tsukuyomi
11,602
2,101
0
2,609
12,598
5,321
47
2,925
9,583
0
47,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
51,551
467
Minions Killed
545
0
Camps Cleared
0
1,938,928
Distance Traveled
1,906,234
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,211
511
29
1
0
410,110
7
L
Tyr
9,952
498
119
6
0
389,180
3
L
Apollo
8,472
424
75
4
0
382,757
5
L
The Morrigan
10,686
534
138
7
0
378,081
8
W
Janus
9,571
479
135
7
0
372,307
8
L
Ymir
9,266
463
58
3
0
360,904
4
W
Danzaburou
11,641
582
180
9
0
365,650
3
W
King Arthur
9,799
490
108
5
0
349,565
3
W
Fenrir
10,329
516
93
5
0
408,602
10
L
Tsukuyomi
8,569
428
77
4
0
428,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role