Player Matchup

Izanami
Izanami
Elfimand
Izanami
Level 17
God Stats
18W - 7L
1,866 SR
Queue Stats
26W - 14L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
Flowrpowr
Cthulhu
Level 16
God Stats
9W - 4L
1,603 SR
Queue Stats
21W - 9L
1,734 Elo+
Party 1
Thor
Thor
Frozzen2509
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Nox
Nox
SouZiee
Nox
Level 8
God Stats
10W - 4L
1,772 SR
Queue Stats
12W - 6L
1,718 Elo+
Party 1
Bellona
Bellona
Tobz232
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 12
1,648 SR
1,632 Elo+

VS

Team Averages
Level 15
1,508 SR
1,530 Elo+
Sylvanus
Sylvanus
DRJONKO
Sylvanus
Level 14
God Stats
1W - 1L
1,759 SR
Queue Stats
25W - 24L
1,660 Elo+
Solo
Loki
Loki
DjinIntroDay
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,235 Elo+
Solo
Raijin
Raijin
Siopoi
Raijin
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
19W - 22L
1,445 Elo+
Solo
Susano
Susano
rezoas
Susano
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,576 Elo+
Solo
Medusa
Medusa
Заткнись
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elfimand
Izanami
14
12 / 2 / 10
9,329
622
15,287
9,974
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Flowrpowr
Cthulhu
12
4 / 1 / 13
8,946
596
7,911
10,548
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 3
8,112
541
2,189
8,981
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
14
9 / 0 / 11
9,332
622
17,171
6,682
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tobz232
Bellona
15
8 / 3 / 4
9,863
658
8,507
10,567
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DRJONKO
Sylvanus
7
2 / 2 / 0
5,888
393
3,950
12,130
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 7 / 3
6,661
444
2,273
10,785
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Siopoi
Raijin
8
0 / 3 / 0
5,552
370
2,876
7,710
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
rezoas
Susano
8
1 / 9 / 0
5,482
365
2,768
14,040
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 13 / 2
6,211
414
3,341
17,186
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
34
Kills
5
8
Deaths
34
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DRJONKO
Sylvanus
2
2
0
1
L
1
7
3
0.36
W
Izanami
Elfimand
Izanami
12
2
10
8.5
W
Cthulhu
Flowrpowr
Cthulhu
4
1
13
10.5
W
1
2
3
1.25
L
Raijin
Siopoi
Raijin
0
3
0
0
W
Nox
9
0
11
14.5
W
Bellona
Tobz232
Bellona
8
3
4
3.33
L
Susano
rezoas
Susano
1
9
0
0.11
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
15,208
46,752
Taken
61,851
28,211
Mitigated
19,978
11,834
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DRJONKO
Sylvanus
3,950
1,782
132
903
12,130
6,144
0
6,456
5,650
17,925
0
L
2,273
669
0
1,190
10,785
3,949
0
3,798
6,962
0
14,428
W
Izanami
Elfimand
Izanami
15,287
10,273
0
3,983
9,974
3,315
5,498
2,450
6,882
0
54,663
W
Cthulhu
Flowrpowr
Cthulhu
7,911
1,487
0
1,354
10,548
8,012
1,588
2,882
7,201
27,729
0
W
2,189
414
0
3,905
8,981
2,943
232
331
8,650
0
41,585
L
Raijin
Siopoi
Raijin
2,876
145
0
0
7,710
2,196
0
4,603
3,107
17,137
0
W
Nox
17,171
2,162
0
1,000
6,682
2,862
1,942
1,163
5,519
47,230
0
W
Bellona
Tobz232
Bellona
8,507
2,529
0
1,592
10,567
11,079
3,937
0
10,567
0
53,804
L
Susano
rezoas
Susano
2,768
719
0
812
14,040
3,502
0
4,245
9,743
0
19,093
L
3,341
2,027
0
1,499
17,186
4,187
0
5,980
10,979
0
16,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
29,794
417
Minions Killed
159
0
Camps Cleared
0
1,419,692
Distance Traveled
1,052,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,888
393
37
2
0
92,623
0
L
Loki
6,661
444
35
2
0
288,804
1
W
Izanami
9,329
622
101
7
0
244,548
1
W
Cthulhu
8,946
596
47
3
0
328,117
1
W
Thor
8,112
541
88
6
0
265,377
2
L
Raijin
5,552
370
32
2
0
177,421
1
W
Nox
9,332
622
72
5
0
295,304
2
W
Bellona
9,863
658
109
7
0
286,346
1
L
Susano
5,482
365
25
2
0
277,299
4
L
Medusa
6,211
414
30
2
0
216,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role